Kar en Tuk — CS2 Stats

76561199203430120[U:1:1243164392]

1,414Tracked matches60%Win rate2023Tracked since
CSDB Rating5.2 DevelopingHybrid Rifler
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
CSDB Leaderboard#22910 of 37142 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

Share this profile

CSDB.GGKar en TukFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER14,999 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning44
Utility52

0–100 skill scores via Leetify.

Recent form

HOT5941Last 10059%Win rateWLLWWWWWWW

Last 10 vs previous 10: +40pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression5.4
Utility5.2
Positioning4.4
Opening Duels0.8
Clutch5.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 42% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.4
Utility5.2
Mechanics6.5
Opening Duels1.4
Win Impact8.3

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time636ms−46ms
first ⅓ avg 682ms → last ⅓ avg 636ms
Headshot accuracy19.8%−2.4%
first ⅓ avg 22.2% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — mirage 13–6
132Biggest win — nuke
9Longest win streak
77In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 70% over 33dust2Weakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeS33231070%0.01
infernoA1811761%-0.01
mirageA1610663%0.01
cacheA95456%-0.01
dust2D82625%-0.02
ancientC73443%0.00
anubisA53260%0.04
vertigo21150%-0.02
train1010%-0.03
overpass110100%0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

99Matches
49%Win rate
1.01Avg K/D
71.6ADR
48%Headshot %

Clutches & streaks

45%1v1 clutch win
16%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2148%1.0914.8
Ancient1953%0.8513.0
Nuke1250%1.2417.2
Anubis1242%0.9712.8
Dust21145%0.9012.8
Inferno1040%0.8412.3
Cache1050%0.9912.9
Overpass4100%1.4814.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
31.4%Accuracy (enemy spotted)
33.2%Spray accuracy
79.1%Counter-strafing
9.0°Preaim
630msReaction time
25.1%T opening success
41.6%CT opening success
0.44Enemies flashed / flash
6.1%Flash assists
7.05HE damage / grenade
14.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4376 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.1236% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–11-0.0016%30 Aug
dust211–13-0.0117%29 Aug
nuke7–13-0.048%29 Aug
inferno13–8-0.0123%28 Aug
mirage13–70.0425%28 Aug
cache13–10-0.0525%28 Aug
nuke13–40.0419%28 Aug
mirage13–9-0.0016%26 Aug
nuke13–5-0.0015%26 Aug
mirage13–90.0320%26 Aug
dust22–13-0.120%26 Aug
inferno10–130.0217%25 Aug
nuke6–130.0217%24 Aug
nuke13–90.0913%23 Aug
nuke10–50.0140%23 Aug
nuke13–100.0236%22 Aug
inferno7–13-0.0110%22 Aug
inferno7–13-0.0317%22 Aug
cache16–13-0.0620%22 Aug
nuke13–20.1221%21 Aug
mirage13–50.0519%21 Aug
mirage2–13-0.0517%21 Aug
inferno13–7-0.0630%21 Aug
nuke13–110.1120%20 Aug
nuke7–13-0.0618%19 Aug
inferno3–11-0.0833%19 Aug
nuke13–70.0130%19 Aug
dust24–13-0.0026%19 Aug
mirage13–110.0423%18 Aug
nuke13–11-0.0422%18 Aug
mirage10–13-0.0412%16 Aug
inferno13–6-0.0712%16 Aug
cache13–100.0517%16 Aug
dust213–16-0.0415%16 Aug
inferno13–110.0324%16 Aug
nuke7–13-0.0621%16 Aug
dust213–20.0926%16 Aug
ancient8–130.0015%15 Aug
mirage13–60.1716%15 Aug
nuke14–160.0522%15 Aug
anubis8–130.0122%15 Aug
mirage9–13-0.0815%14 Aug
nuke10–13-0.0530%14 Aug
inferno8–13-0.049%14 Aug
anubis7–130.0526%14 Aug
nuke13–80.0132%13 Aug
nuke5–13-0.0324%13 Aug
nuke13–10-0.0419%13 Aug
mirage16–13-0.0115%13 Aug
cache11–13-0.0328%13 Aug
inferno13–60.0137%13 Aug
vertigo4–13-0.0837%12 Aug
nuke10–130.0523%12 Aug
train10–6-0.0383%12 Aug
cache3–12-0.0731%12 Aug
inferno14–160.0726%12 Aug
ancient11–13-0.0119%12 Aug
mirage13–50.1213%11 Aug
ancient8–13-0.0218%11 Aug
overpass13–50.0426%11 Aug
nuke13–20.0515%11 Aug
nuke13–30.1434%11 Aug
nuke13–10-0.0123%11 Aug
dust23–13-0.0318%10 Aug
mirage2–13-0.0436%10 Aug
nuke13–70.0427%10 Aug
inferno13–50.1224%10 Aug
anubis13–30.0419%10 Aug
cache4–130.0230%10 Aug
anubis13–80.0724%9 Aug
ancient13–80.0823%9 Aug
mirage8–13-0.016%9 Aug
nuke11–13-0.0210%9 Aug
ancient13–50.0527%9 Aug
nuke13–10-0.0127%9 Aug
ancient13–10-0.0211%9 Aug
nuke13–9-0.0511%9 Aug
inferno13–11-0.0128%9 Aug
inferno13–8-0.0227%9 Aug
mirage13–8-0.0119%8 Aug
dust27–13-0.0623%8 Aug
inferno9–13-0.0630%8 Aug
nuke13–70.0414%8 Aug
mirage10–13-0.0114%8 Aug
ancient1–13-0.0612%8 Aug
cache16–130.0727%8 Aug
nuke13–7-0.0330%8 Aug
mirage13–7-0.0126%8 Aug
anubis13–7-0.0047%8 Aug
nuke13–60.0118%7 Aug
inferno13–11-0.0721%7 Aug
cache13–90.0223%7 Aug
nuke13–60.0136%7 Aug
inferno13–10-0.0410%7 Aug
cache11–13-0.0419%7 Aug
inferno13–60.0217%7 Aug
nuke13–10-0.0248%7 Aug
vertigo13–30.0322%7 Aug
nuke13–3-0.070%7 Aug
nuke13–80.0032%6 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →