zer667

zer667 — CS2 Stats

SN76561199202918212[U:1:1242652484]Steam profile ↗✓ No bans

1,717Tracked matches57%Win rate2021Tracked since
2,183Hours in CS14Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
Premier CS Rating18,222Purple band · top ~15.6% of ranked players (population est.)
CSDB Leaderboard#96630 of 226415 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 18,222 → 18,222
+5Tracked matches · now 1,717
0.0ppWin rate · 56.7% → 56.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 58 days played since 23 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,222 -123 25 Aug17 Sept · 5 days played
18,22218,345peak 18,34525 Aug17 Sept
18,345Peak Premier in tracked matches
58Days played since 2026-03-23

Premier CS Rating

  • 123 below peak (18,345)
  • -123 over 30 days · steady
  • Next: Pink band at 20,000 1,778 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,915), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate58.5%48.3%51.0%above
Shot accuracy8.0%13.2%13.7%5.7% short
Kill/death ratio1.051.071.090.04 short
Match win rate51.1%46.9%48.4%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGzer667FACEITLevel 9STANDINGTop 20.7% of rankedPREMIER18,222 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning58
Utility45

0–100 skill scores via Leetify.

Recent form

HOT4852Last 10048%Win rateWWWLLWWWWW

Last 10 vs previous 10: +20pp win rate · −0.05 avg rating · +1.6pp headshot accuracy · +139ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.05), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 767ms

Last 10

  • 82 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 24%
  • Avg reaction 696ms

Last 20

  • 146 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 627ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim8.0
Utility4.5
Positioning5.8
Opening Duels4.4
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 93% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.8
Utility4.5
Mechanics7.7
Opening Duels4.0
Win Impact7.2

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time606ms+15ms
first ⅓ avg 591ms → last ⅓ avg 606ms
Headshot accuracy22.3%−0.8%
first ⅓ avg 23.1% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.54Best match rating · 7–0 · cache, 12 May
52%Best headshot accuracy · 7–0 · cache, 12 May
156msFastest reaction time · 1–13 · dust2, 19 Jul
13–0Biggest win · ancient, 1 Jul

Across the last 100 tracked matches.

Highlights

8Longest win streak
W3Current streak
66In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 80% over 5infernoWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA25141156%0.02
dust2B24111346%0.02
ancientS139469%0.03
anubisB115645%-0.00
infernoD91811%-0.04
nukeD71614%-0.04
cacheS54180%0.16
overpass21150%-0.01
vertigo21150%0.10
office110100%-0.02
poseidon1010%0.26

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

73,000Lifetime kills
1.05K/D
2,090Matches
51.1%Match win rate · Top 25% of Level 9 players
58.5%Headshot % · Top 25% of Level 9 players
8.0%Shot accuracy
7,831MVPs
2,483Hours (in match)
2,357Bombs planted
974Bombs defused

Most-used weapons

AK-4739,126
AWP3,039
Knife1,063
FAMAS1,008

Lifetime map wins

5,683inferno
4,967dust2
2,314vertigo
1,384nuke
255train
35office
18cbble
9bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,248Matches
55%Win rate
1.25Avg K/D
84.4ADR
55%Headshot %

Clutches & streaks

39%1v1 clutch win
20%1v2 clutch win
16Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage25256%1.2217.7
Dust218262%1.2617.4
Anubis17451%1.2317.1
Inferno14848%1.1917.0
Ancient14855%1.3317.0
Vertigo5056%1.3418.9
Nuke3762%1.1916.7
Overpass3155%1.4216.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
33.5%Accuracy (enemy spotted)
35.6%Spray accuracy
84.4%Counter-strafing
8.3°Preaim
584msReaction time
37.0%T opening success
54.6%CT opening success
0.35Enemies flashed / flash
5.8%Flash assists
7.69HE damage / grenade
11.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3503 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.018% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–9-0.0028%15 Sept
office13–9-0.0230%13 Sept
inferno13–40.0132%10 Sept
mirage1–10-0.090%7 Sept
dust211–13-0.0131%7 Sept
dust213–50.0528%26 Aug
dust213–70.1222%25 Aug
mirage5–0-0.0120%25 Aug
ancient3–0-0.0620%25 Aug
dust28–00.0327%25 Aug
cache9–40.0625%25 Aug
mirage13–60.0511%25 Aug
mirage13–20.0424%25 Aug
dust210–13-0.044%24 Aug
dust211–130.0631%24 Aug
inferno8–130.0323%24 Aug
ancient13–40.1740%23 Aug
ancient13–60.0727%22 Aug
dust213–60.0713%22 Aug
mirage8–13-0.0025%22 Aug
dust25–13-0.0429%19 Aug
inferno9–13-0.1024%19 Aug
dust29–130.0631%19 Aug
mirage13–90.0828%19 Aug
ancient10–13-0.0513%18 Aug
anubis4–13-0.0413%16 Aug
anubis13–5-0.0125%15 Aug
dust28–13-0.0017%14 Aug
mirage13–50.1428%14 Aug
inferno4–13-0.130%5 Aug
dust213–50.0133%5 Aug
ancient6–13-0.0513%1 Aug
nuke3–13-0.1024%22 Jul
nuke13–6-0.0131%22 Jul
mirage9–130.0515%21 Jul
dust21–13-0.050%19 Jul
mirage13–11-0.0143%18 Jul
dust213–110.0637%17 Jul
dust213–160.0126%17 Jul
inferno6–13-0.0210%15 Jul
mirage13–40.0118%14 Jul
mirage13–80.0521%14 Jul
anubis13–110.0018%13 Jul
anubis19–160.0322%13 Jul
anubis13–10.1037%13 Jul
mirage13–60.0824%13 Jul
dust213–90.0429%13 Jul
dust210–130.0819%12 Jul
ancient10–13-0.0325%12 Jul
inferno3–13-0.1125%12 Jul
dust213–60.0726%9 Jul
mirage11–13-0.0121%7 Jul
nuke8–130.0228%7 Jul
ancient10–130.0423%2 Jul
anubis16–190.0532%1 Jul
ancient13–00.1538%1 Jul
inferno6–13-0.0411%28 Jun
mirage1–13-0.0712%20 Jun
anubis2–13-0.0610%25 May
cache5–13-0.0333%17 May
dust215–190.0031%16 May
nuke8–13-0.0414%16 May
ancient13–100.1232%16 May
overpass13–110.0230%14 May
mirage11–130.0019%14 May
cache7–00.5452%12 May
cache13–00.2527%12 May
dust22–10.0333%12 May
overpass8–13-0.0521%8 May
mirage13–70.0216%29 Apr
dust222–19-0.0019%26 Apr
mirage6–13-0.0514%23 Apr
mirage7–13-0.0724%23 Apr
mirage13–70.0124%23 Apr
mirage17–19-0.0615%22 Apr
mirage13–100.0121%21 Apr
ancient13–60.0226%21 Apr
anubis13–110.0539%21 Apr
inferno9–130.0326%19 Apr
ancient13–60.0530%18 Apr
anubis2–13-0.0324%17 Apr
poseidon1–90.2643%16 Apr
mirage13–90.0830%14 Apr
ancient16–13-0.059%14 Apr
mirage13–30.0319%13 Apr
nuke5–13-0.0422%13 Apr
vertigo9–130.0525%13 Apr
vertigo13–50.1621%13 Apr
mirage5–130.2419%12 Apr
ancient10–40.0223%12 Apr
anubis4–13-0.0833%11 Apr
nuke10–13-0.090%3 Apr
mirage5–9-0.0540%1 Apr
dust22–90.0424%30 Mar
dust26–13-0.0220%28 Mar
anubis10–13-0.0528%27 Mar
dust213–6-0.0122%27 Mar
dust26–13-0.0019%26 Mar
inferno11–13-0.0518%25 Mar
nuke9–13-0.0414%23 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →