Skylerix

Skylerix — CS2 Stats

76561199140079500[U:1:1179813772]Steam profile ↗✓ No bans

708Tracked matches63%Win rate2024Tracked since
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating8,675Light Blue band · top ~61.2% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 708 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 25 days played since 17 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 8,675 -3,143 20 Jun23 Sept · 11 days played
8,67511,818peak 11,81820 Jun23 Sept
11,818Peak Premier in tracked matches
25Days played since 2026-06-17

Premier CS Rating

  • 3,143 below peak (11,818)
  • -3,143 over 90 days
  • Next: Blue band at 10,000 1,325 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSkylerixPREMIER8,675 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim63
Positioning58
Utility11

0–100 skill scores via Leetify.

Recent form

HOT58375Last 10058%Win rateLWLWWWWLWW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −2.1pp headshot accuracy · +65ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 648ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 624ms

Last 20

  • 146 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 592ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.8 against its own average).

Aim6.3
Utility1.1
Positioning5.8
Opening Duels2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 78% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.8
Utility1.1
Mechanics6.0
Opening Duels2.9
Win Impact9.4

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time608ms−30ms
first ⅓ avg 638ms → last ⅓ avg 608ms
Headshot accuracy13.6%+2.1%
first ⅓ avg 11.5% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 9–3 · inferno, 17 Jun
27%Best headshot accuracy · 14–16 · anubis, 1 Aug
477msFastest reaction time · 11–13 · vertigo, 4 Sept
13–0Biggest win · ancient, 25 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
69In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 72% over 18nukeWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
ancientA1911858%0.01
dust2S1813572%0.02
anubisB147750%0.02
infernoA127558%0.03
mirageB126650%0.03
cacheA85363%0.02
nukeC73443%0.02
vertigo43175%0.03
shelter21150%-0.01
overpass21150%-0.04
office1010%-0.09
train110100%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
37.2%Accuracy (enemy spotted)
40.2%Spray accuracy
77.0%Counter-strafing
10.9°Preaim
605msReaction time
48.5%T opening success
35.1%CT opening success
0.15Enemies flashed / flash
0.0%Flash assists
11.87HE damage / grenade
0.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3308% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1476 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.109% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
shelter7–130.0013%20 Sept
shelter13–7-0.0311%19 Sept
office8–13-0.096%19 Sept
nuke13–60.060%19 Sept
dust213–5-0.0114%19 Sept
inferno9–30.1014%18 Sept
mirage13–30.0612%13 Sept
inferno12–160.0012%13 Sept
dust213–30.0422%13 Sept
ancient13–70.0113%13 Sept
mirage13–50.0516%13 Sept
anubis13–7-0.0513%5 Sept
dust213–100.0214%5 Sept
anubis13–70.0611%4 Sept
vertigo11–13-0.0110%4 Sept
cache13–10.1225%27 Aug
vertigo13–80.138%27 Aug
inferno13–8-0.0113%27 Aug
ancient10–130.0522%15 Aug
ancient7–13-0.078%14 Aug
cache10–10.0110%14 Aug
mirage13–5-0.0113%11 Aug
nuke13–40.0325%11 Aug
ancient8–130.0316%11 Aug
ancient13–9-0.0210%11 Aug
inferno9–13-0.009%9 Aug
cache13–60.1312%9 Aug
inferno9–50.0510%9 Aug
anubis11–13-0.0015%9 Aug
mirage11–130.0118%9 Aug
anubis14–160.0014%9 Aug
vertigo13–80.0218%5 Aug
overpass13–5-0.0020%5 Aug
dust213–20.0723%5 Aug
cache13–9-0.0010%5 Aug
ancient12–12-0.0223%5 Aug
anubis13–110.0312%5 Aug
ancient13–7-0.057%5 Aug
anubis13–4-0.0011%1 Aug
dust24–13-0.0511%1 Aug
anubis13–90.0310%1 Aug
cache13–80.0612%1 Aug
anubis14–16-0.0227%1 Aug
ancient13–100.0020%1 Aug
ancient13–70.1319%27 Jul
ancient15–150.0011%27 Jul
inferno13–30.0413%27 Jul
ancient13–7-0.029%26 Jul
inferno5–13-0.067%26 Jul
dust210–13-0.0012%26 Jul
inferno13–9-0.029%26 Jul
mirage13–90.0417%26 Jul
dust213–100.0213%26 Jul
ancient1–13-0.052%26 Jul
dust28–13-0.077%26 Jul
anubis5–130.045%26 Jul
inferno13–40.014%26 Jul
dust216–130.019%26 Jul
nuke6–130.0110%25 Jul
nuke11–13-0.005%25 Jul
nuke7–13-0.0223%25 Jul
anubis11–2-0.0113%25 Jul
mirage15–150.0319%25 Jul
cache10–13-0.0612%25 Jul
ancient5–13-0.0313%25 Jul
ancient13–70.0419%25 Jul
mirage10–130.0515%25 Jul
cache1–13-0.0725%25 Jul
dust25–130.0117%25 Jul
ancient13–6-0.016%25 Jul
ancient13–00.0616%25 Jul
mirage13–110.0314%25 Jul
nuke16–140.026%25 Jul
nuke4–130.0413%25 Jul
dust213–20.1015%24 Jul
ancient13–60.1114%23 Jul
anubis13–10.149%23 Jul
ancient3–13-0.0611%18 Jul
anubis8–130.016%18 Jul
inferno11–13-0.0211%18 Jul
cache9–13-0.034%18 Jul
inferno5–13-0.0411%18 Jul
mirage12–12-0.0416%13 Jul
ancient13–60.048%13 Jul
vertigo13–3-0.039%13 Jul
mirage13–70.036%13 Jul
anubis12–120.0116%12 Jul
mirage11–13-0.0513%12 Jul
dust213–80.0112%29 Jun
dust213–11-0.0110%29 Jun
mirage7–130.1111%24 Jun
dust25–130.047%24 Jun
dust213–11-0.0014%20 Jun
anubis8–13-0.004%20 Jun
overpass11–13-0.0712%20 Jun
dust213–110.038%20 Jun
dust213–60.1113%20 Jun
inferno9–30.2824%17 Jun
dust213–60.085%17 Jun
train13–100.0211%17 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →