TomasMy67

TomasMy67 — CS2 Stats

CI76561199123715898[U:1:1163450170]Steam profile ↗✓ No bans

747Tracked matches37%Win rate2022Tracked since
2,208Hours in CS10Hrs last 2 wks
CSDB Rating3.8 LearningPositional Player
Premier CS Rating13,924Blue band · top ~34.1% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Nov 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,924 -1,076 13 Aug – 5 Nov · 29 days played
13,77715,106peak 15,10613 Aug5 Nov
Faceit ELO: 762 +0 3 Sept – 5 Sept · 2 observations
762762peak 7623 Sept5 Sept
15,106Peak Premier in tracked matches
762Highest Faceit ELO seen on CSDB
44Days played since 2026-08-13

Premier CS Rating

  • 1,182 below peak (15,106)
  • -1,075 over 30 days · declining
  • -1,076 over 90 days
  • Next: Purple band at 15,000 — 1,076 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-03
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches58——
Win rate43%——
K/D0.89——
Headshot %39%——

Measured 16 Oct 2026 → 14 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate32.1%41.8%42.7%10.6% short
Shot accuracy7.4%12.2%11.2%3.8% short
Kill/death ratio0.810.980.990.19 short
Match win rate41.0%43.3%43.9%2.9% short

This profile sits below the typical Level 4 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTomasMy67FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER13,924 · Blue bandPEAK ELO762csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim40
Positioning54
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY44–50–6Last 10044%Win rateLLWLWWLLWL

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · −1.2pp headshot accuracy · +82ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 675ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 640ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 599ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim4.0
Utility3.8
Positioning5.4
Opening Duels3.5
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 64% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.0
Positioning5.4
Utility3.8
Mechanics3.6
Opening Duels5.3
Win Impact0.7

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time594ms−39ms
first ⅓ avg 633ms → last ⅓ avg 594ms
Headshot accuracy12.8%−0.2%
first ⅓ avg 13.1% → last ⅓ avg 12.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–2 · nuke, 26 Aug →
33%Best headshot accuracy · 13–4 · cache, 28 Sept →
453msFastest reaction time · 9–5 · nuke, 17 Sept →
13–0Biggest win · anubis, 18 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
4–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 53% over 17dust2Weakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
infernoB2512–1348%-0.01
mirageB2311–1248%0.00
nukeB179–853%0.01
dust2D103–730%-0.01
anubisC83–538%-0.03
officeD62–433%0.00
cacheB63–350%0.01
ancient—20–20%-0.05
vertigo—11–0100%-0.06
overpass—10–10%-0.03
train—10–10%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

60,522Lifetime kills
0.81K/D
3,612Matches
41.0%Match win rate
32.1%Headshot %
7.4%Shot accuracy
12,866MVPs
1,256Hours (in match)
3,576Bombs planted
607Bombs defused

Most-used weapons

AK-4712,746
AWP12,600
MP92,252
SSG 081,794
MAC-101,464

Lifetime map wins

3,774inferno
3,510nuke
2,937dust2
1,086office
834vertigo
803train
242cbble
60italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

22Matches
41%Win rate
0.77Avg K/D
72.7ADR
32%Headshot %

Clutches & streaks

20%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage956%0.9312.2
Dust2333%1.0016.7
Nuke1100%1.0017.0
Train1100%1.0016.0
Inferno1100%0.538.0
Ancient10%0.385.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
33.7%Accuracy (enemy spotted)
33.6%Spray accuracy
66.1%Counter-strafing
11.6°Preaim
613msReaction time
64.2%T opening success
38.0%CT opening success
0.48Enemies flashed / flash
2.0%Flash assists
12.38HE damage / grenade
2.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9463% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4815 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.0463% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno1–9-0.310%12 Nov →
anubis6–13-0.0113%12 Nov →
mirage13–70.0321%11 Nov →
anubis1–13-0.0413%11 Nov →
nuke9–30.1315%10 Nov →
mirage13–50.122%5 Nov →
mirage11–13-0.0619%5 Nov →
dust24–13-0.0511%2 Nov →
mirage13–3-0.0015%2 Nov →
ancient4–13-0.0621%2 Nov →
inferno9–40.089%30 Oct →
inferno5–9-0.0515%30 Oct →
inferno9–40.1512%30 Oct →
dust212–12-0.0215%29 Oct →
office12–120.1015%29 Oct →
office7–13-0.0517%29 Oct →
inferno0–13-0.0718%28 Oct →
office5–13-0.0213%28 Oct →
inferno13–6-0.0316%25 Oct →
inferno10–13-0.0512%22 Oct →
cache12–12-0.0214%22 Oct →
mirage13–100.0513%20 Oct →
nuke7–13-0.0314%20 Oct →
dust213–10-0.049%18 Oct →
nuke2–130.0017%18 Oct →
inferno7–13-0.0718%15 Oct →
inferno5–9-0.0511%14 Oct →
inferno6–90.0214%14 Oct →
inferno9–30.1413%14 Oct →
nuke9–50.1211%14 Oct →
mirage13–9-0.043%14 Oct →
nuke5–9-0.087%14 Oct →
nuke6–13-0.0710%13 Oct →
mirage3–13-0.0118%12 Oct →
dust213–70.0410%12 Oct →
ancient11–13-0.056%10 Oct →
mirage10–130.0313%8 Oct →
mirage16–13-0.0112%8 Oct →
mirage16–120.007%3 Oct →
mirage10–13-0.0414%30 Sept →
cache13–40.0033%28 Sept →
mirage3–13-0.0115%28 Sept →
nuke13–6-0.0112%24 Sept →
vertigo13–9-0.0612%24 Sept →
mirage6–130.0210%24 Sept →
mirage10–13-0.0618%20 Sept →
dust25–130.046%20 Sept →
cache2–13-0.080%20 Sept →
anubis15–15-0.1112%20 Sept →
inferno6–13-0.0311%18 Sept →
mirage13–60.0213%18 Sept →
dust24–13-0.048%18 Sept →
anubis13–10-0.0511%18 Sept →
anubis13–00.009%18 Sept →
nuke6–9-0.1312%17 Sept →
nuke9–5-0.077%17 Sept →
inferno9–13-0.019%16 Sept →
nuke6–90.0522%16 Sept →
cache12–160.0913%15 Sept →
inferno9–6-0.077%9 Sept →
inferno1–9-0.1216%9 Sept →
nuke5–9-0.138%9 Sept →
inferno7–9-0.0229%6 Sept →
inferno9–60.0315%6 Sept →
office13–9-0.0324%2 Sept →
inferno7–130.078%31 Aug →
anubis12–120.0113%30 Aug →
dust26–13-0.0112%30 Aug →
mirage2–13-0.1121%30 Aug →
mirage13–50.0017%30 Aug →
anubis3–13-0.0616%30 Aug →
inferno13–70.067%30 Aug →
mirage13–80.015%30 Aug →
cache13–90.0315%29 Aug →
cache13–60.0215%29 Aug →
inferno13–90.0313%29 Aug →
dust216–12-0.049%27 Aug →
inferno8–80.0815%26 Aug →
nuke9–20.2319%26 Aug →
mirage11–13-0.0413%26 Aug →
inferno13–7-0.0221%26 Aug →
overpass5–13-0.033%26 Aug →
nuke6–13-0.0519%26 Aug →
dust26–130.0314%26 Aug →
mirage6–130.0813%26 Aug →
dust24–130.0218%24 Aug →
office13–110.0413%23 Aug →
office5–13-0.0213%23 Aug →
nuke13–50.059%22 Aug →
nuke9–30.1122%22 Aug →
inferno9–7-0.007%22 Aug →
mirage7–13-0.0413%22 Aug →
inferno13–11-0.0217%21 Aug →
mirage13–60.0415%21 Aug →
nuke13–110.025%20 Aug →
inferno13–5-0.026%20 Aug →
nuke13–70.0310%17 Aug →
anubis13–50.0214%16 Aug →
train9–130.009%14 Aug →
mirage8–110.0315%13 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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