POLLA

POLLA — CS2 Stats

76561199122751593[U:1:1162485865]Steam profile ↗✓ No bans

2,049Tracked matches41%Win rate2021Tracked since
CSDB Rating6.2 SolidPositional Player
CSDB Leaderboard#19381 of 256961 tracked
FaceitLevel 10 · 2,360 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 25,127 +647 14 Mar – 25 Apr · 26 days played
21,78226,046peak 26,04614 Mar25 Apr
26,160Peak Premier in tracked matches
2,360Highest Faceit ELO seen on CSDB
35Days played since 2026-03-14

Faceit ELO

  • At peak — 2,360
  • Next: 2,500 ELO at 2,500 — 140 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGPOLLAFACEITLevel 10 · 2,360 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,360csdb.gg/stats

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Performance scores

Aim91
Positioning68
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY44–54–2Last 10044%Win rateLLWWWLLWLL

Last 10 vs previous 10: +10pp win rate · +0.06 avg rating · +3.5pp headshot accuracy · +7ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 18%
  • Avg reaction 530ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 20%
  • Avg reaction 520ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 516ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim9.1
Utility2.2
Positioning6.8
Opening Duels4.5
Clutch3.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 73% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.8
Utility2.2
Mechanics7.7
Opening Duels3.8
Win Impact2.1

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time544ms−47ms
first ⅓ avg 591ms → last ⅓ avg 544ms
Headshot accuracy18.8%−2.3%
first ⅓ avg 21.1% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 13–5 · warden, 28 Mar →
50%Best headshot accuracy · 1–13 · mirage, 1 Oct →
328msFastest reaction time · 13–3 · mirage, 1 Oct →
13–0Biggest win · mirage, 3 Apr →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
6–9In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 69% over 13dust2Weakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
mirageD215–1624%0.01
infernoB147–750%0.02
ancientS139–469%0.05
dust2D122–1017%0.04
overpassA127–558%0.02
nukeB115–645%0.08
anubisA116–555%0.06
cache—42–250%0.03
train—10–10%0.07
warden—11–0100%0.28

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

643Matches
54%Win rate
1.14Avg K/D
79.1ADR
38%Headshot %

Clutches & streaks

38%1v1 clutch win
23%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9255%1.1416.4
Dust24567%1.3215.8
Ancient4146%1.1615.9
Inferno3241%1.0915.5
Anubis2658%1.1716.4
Nuke2055%1.1416.1
Overpass1650%1.0815.7
Vertigo520%1.0417.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
39.5%Accuracy (enemy spotted)
45.6%Spray accuracy
84.5%Counter-strafing
7.3°Preaim
540msReaction time
39.0%T opening success
51.2%CT opening success
0.29Enemies flashed / flash
4.7%Flash assists
8.83HE damage / grenade
1.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2903 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.992% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache8–130.0321%23 Oct →
inferno11–130.0918%23 Oct →
nuke13–100.0916%16 Oct →
ancient13–80.0321%16 Oct →
cache13–80.0612%16 Oct →
dust22–9-0.0825%13 Oct →
dust211–130.1822%12 Oct →
nuke13–60.0913%12 Oct →
mirage8–13-0.0415%9 Oct →
anubis6–100.0136%7 Oct →
nuke6–130.0415%7 Oct →
cache5–13-0.015%2 Oct →
dust24–130.0022%2 Oct →
inferno1–13-0.080%2 Oct →
inferno3–9-0.178%2 Oct →
mirage13–3-0.0124%1 Oct →
ancient13–100.0513%1 Oct →
mirage1–13-0.0750%1 Oct →
cache13–100.0315%1 Oct →
anubis15–150.0514%30 Sept →
mirage9–130.0621%25 Apr →
anubis13–90.0621%25 Apr →
overpass3–13-0.0120%25 Apr →
inferno6–130.0216%23 Apr →
dust213–80.1327%17 Apr →
inferno13–80.0933%17 Apr →
overpass1–13-0.0421%17 Apr →
overpass13–110.0526%17 Apr →
mirage10–13-0.0414%17 Apr →
mirage2–13-0.094%16 Apr →
ancient13–110.0419%16 Apr →
anubis13–40.1022%16 Apr →
nuke6–130.0612%14 Apr →
train11–130.0728%14 Apr →
nuke7–90.0522%14 Apr →
anubis13–7-0.0023%13 Apr →
inferno13–70.0925%12 Apr →
overpass13–110.0117%12 Apr →
overpass16–120.0117%11 Apr →
ancient13–90.0720%11 Apr →
anubis13–70.0515%11 Apr →
mirage13–16-0.0314%11 Apr →
anubis13–80.0915%9 Apr →
mirage4–13-0.0329%7 Apr →
ancient13–50.2022%7 Apr →
nuke16–140.0810%5 Apr →
ancient10–130.0310%5 Apr →
dust27–130.1033%5 Apr →
mirage13–50.1030%5 Apr →
mirage5–13-0.0116%4 Apr →
inferno13–100.0412%4 Apr →
ancient13–60.1325%4 Apr →
dust213–60.0126%4 Apr →
inferno13–80.0424%4 Apr →
mirage7–130.0017%4 Apr →
anubis11–130.0626%4 Apr →
anubis7–130.0424%4 Apr →
mirage6–13-0.0421%4 Apr →
inferno11–130.0114%4 Apr →
dust23–130.0119%4 Apr →
mirage13–00.1421%3 Apr →
overpass13–110.0129%3 Apr →
ancient10–130.0621%2 Apr →
inferno13–100.0424%2 Apr →
mirage13–20.1224%2 Apr →
overpass13–80.0417%1 Apr →
mirage11–13-0.0122%1 Apr →
overpass13–100.0718%31 Mar →
mirage8–130.0029%31 Mar →
inferno16–140.0426%31 Mar →
mirage6–130.0214%29 Mar →
nuke8–130.0927%29 Mar →
warden13–50.2830%28 Mar →
inferno3–13-0.0013%28 Mar →
dust29–130.0523%28 Mar →
mirage7–130.0027%28 Mar →
dust28–130.0329%25 Mar →
inferno3–13-0.0743%25 Mar →
overpass9–130.0437%22 Mar →
anubis13–70.0823%22 Mar →
dust23–13-0.0224%20 Mar →
ancient11–130.0310%19 Mar →
nuke13–80.1917%19 Mar →
ancient16–130.0114%19 Mar →
mirage13–70.0615%19 Mar →
nuke13–90.0812%19 Mar →
overpass13–90.0614%18 Mar →
anubis3–130.1027%18 Mar →
dust27–130.0121%18 Mar →
nuke15–150.0412%18 Mar →
ancient13–40.0431%18 Mar →
ancient9–13-0.0412%17 Mar →
mirage4–130.0233%17 Mar →
overpass1–13-0.0410%17 Mar →
dust210–130.0327%15 Mar →
inferno13–90.0914%15 Mar →
nuke5–130.0510%15 Mar →
mirage3–130.0225%15 Mar →
overpass11–13-0.0013%14 Mar →
ancient13–6-0.0015%14 Mar →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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