Patte

Patte — CS2 Stats

76561199122069477[U:1:1161803749]Steam profile ↗✓ No bans

325Tracked matches59%Win rate2025Tracked since
CSDB Rating4.4 DevelopingSupport
FaceitLevel 3 · 999 ELOTop 90.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 15,021 +2,227 19 Feb – 24 May · 19 days played
12,55415,122peak 15,12219 Feb24 May
15,122Peak Premier in tracked matches
999Highest Faceit ELO seen on CSDB
48Days played since 2026-02-19

Faceit ELO

  • At peak — 999
  • Next: Level 5 at 1,051 — 52 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGPatteFACEITLevel 3 · 999 ELOSTANDINGTop 90.6% of rankedPEAK ELO999csdb.gg/stats

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Performance scores

Aim48
Positioning48
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY56–38–6Last 10056%Win rateLWLWLWLTLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −2.6pp headshot accuracy · +37ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 611ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 590ms

Last 20

  • 9–8–3 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim4.8
Utility4.9
Positioning4.8
Opening Duels1.1
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning4.8
Utility4.9
Mechanics5.3
Opening Duels2.0
Win Impact8.1

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time575ms+12ms
first ⅓ avg 563ms → last ⅓ avg 575ms
Headshot accuracy17.1%−1.1%
first ⅓ avg 18.1% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 9–1 · inferno, 23 Sept →
43%Best headshot accuracy · 9–1 · inferno, 9 Apr →
328msFastest reaction time · 5–9 · vertigo, 19 Feb →
13–0Biggest win · inferno, 10 Sept →

Across the last 100 tracked matches.

Highlights

14Longest win streak
4–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 83% over 12ancientWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
infernoA2716–1159%0.02
vertigoB158–753%0.05
nukeB136–746%0.00
ancientD123–925%-0.03
mirageS1210–283%-0.01
anubisC73–443%0.02
dust2S64–267%-0.02
train—32–167%0.01
overpass—22–0100%0.01
office—22–0100%0.05
cache—10–10%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

150Matches
49%Win rate
0.84Avg K/D
67.0ADR
47%Headshot %

Clutches & streaks

39%1v1 clutch win
17%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke4358%1.0213.6
Mirage3959%0.8612.5
Ancient2343%0.6411.4
Anubis1338%0.9113.2
Dust21323%0.629.7
Inferno1030%0.7413.3
Cache425%0.8212.5
Train2100%0.729.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
26.0%Accuracy (enemy spotted)
30.4%Spray accuracy
73.7%Counter-strafing
9.4°Preaim
566msReaction time
39.5%T opening success
36.5%CT opening success
0.42Enemies flashed / flash
3.3%Flash assists
10.97HE damage / grenade
6.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4173 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.5007% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache4–130.0021%7 Oct →
vertigo9–30.018%3 Oct →
anubis8–130.0121%30 Sept →
ancient13–9-0.0514%30 Sept →
nuke5–9-0.1015%23 Sept →
inferno9–10.1617%23 Sept →
vertigo6–13-0.0413%23 Sept →
anubis12–12-0.0113%21 Sept →
ancient7–13-0.1114%18 Sept →
anubis13–40.0012%17 Sept →
ancient6–13-0.0813%16 Sept →
ancient13–70.0317%15 Sept →
nuke6–130.0111%15 Sept →
inferno15–15-0.0615%14 Sept →
nuke13–90.0518%10 Sept →
inferno13–00.0315%10 Sept →
inferno9–40.0516%2 Sept →
anubis4–13-0.0528%2 Sept →
inferno12–120.0124%2 Sept →
mirage13–4-0.0517%2 Sept →
nuke9–13-0.0516%27 Aug →
dust28–13-0.0623%27 Aug →
ancient13–60.0314%20 Aug →
vertigo3–130.1319%9 Jun →
inferno8–130.0216%24 May →
vertigo7–9-0.0611%22 May →
inferno9–60.1419%22 May →
vertigo9–40.0324%22 May →
inferno4–9-0.0425%22 May →
inferno4–9-0.1515%22 May →
vertigo9–20.1219%22 May →
overpass13–100.0218%21 May →
mirage13–10.0922%18 May →
vertigo7–90.0212%15 May →
inferno4–90.039%15 May →
inferno9–70.0119%15 May →
inferno9–60.1037%15 May →
inferno9–4-0.0033%15 May →
inferno9–40.1110%15 May →
inferno9–10.0610%14 May →
office13–30.0512%14 May →
office13–70.0534%14 May →
mirage16–13-0.0510%13 May →
mirage13–6-0.1018%6 May →
mirage13–100.049%4 May →
vertigo9–20.1024%4 May →
vertigo9–50.0427%4 May →
anubis13–70.0119%30 Apr →
nuke13–70.0822%29 Apr →
ancient13–160.008%27 Apr →
mirage13–6-0.0011%27 Apr →
mirage13–40.0620%25 Apr →
inferno5–9-0.1236%24 Apr →
dust213–50.0135%24 Apr →
ancient15–15-0.0117%24 Apr →
nuke14–16-0.0213%24 Apr →
train13–8-0.059%23 Apr →
overpass16–13-0.0019%23 Apr →
inferno9–130.0323%20 Apr →
nuke13–40.0218%20 Apr →
inferno13–6-0.0316%16 Apr →
mirage3–13-0.088%16 Apr →
vertigo12–120.0227%14 Apr →
vertigo13–50.1314%12 Apr →
vertigo13–10.0331%12 Apr →
vertigo2–130.0518%12 Apr →
mirage13–6-0.0014%9 Apr →
inferno8–8-0.0725%9 Apr →
inferno9–10.1443%9 Apr →
vertigo13–60.0611%7 Apr →
anubis13–20.1212%7 Apr →
anubis6–130.0320%7 Apr →
nuke16–140.0714%29 Mar →
inferno8–13-0.0813%29 Mar →
nuke13–11-0.0314%28 Mar →
nuke13–7-0.039%27 Mar →
inferno13–90.0122%27 Mar →
ancient7–13-0.0615%20 Mar →
nuke5–13-0.0213%20 Mar →
nuke11–130.0129%18 Mar →
inferno11–13-0.058%18 Mar →
ancient4–13-0.0214%14 Mar →
inferno13–7-0.0326%14 Mar →
dust210–13-0.0821%13 Mar →
dust213–4-0.0110%13 Mar →
mirage6–13-0.0124%13 Mar →
dust213–4-0.0224%13 Mar →
ancient20–22-0.0015%9 Mar →
mirage13–3-0.0211%9 Mar →
inferno9–30.0115%7 Mar →
dust213–90.0213%7 Mar →
mirage13–9-0.008%7 Mar →
nuke8–130.0620%7 Mar →
inferno9–70.0823%3 Mar →
inferno9–60.0816%3 Mar →
train13–60.0735%3 Mar →
train10–130.0226%3 Mar →
ancient8–13-0.0621%21 Feb →
vertigo5–90.0313%19 Feb →
ancient5–13-0.1015%19 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches14-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.