Barrjol

Barrjol — CS2 Stats

76561199117672791[U:1:1157407063]Steam profile ↗✓ No bans

191Tracked matches55%Win rate2025Tracked since
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating10,000Blue band · top ~54.9% of ranked players (population est.)
WingmanSilver IV
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 15 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 10,000 +5,118 12 Jun23 Sept · 22 days played
4,88210,104peak 10,10412 Jun23 Sept
10,104Peak Premier in tracked matches
36Days played since 2026-05-15

Premier CS Rating

  • 104 below peak (10,104)
  • +5,001 over 90 days
  • Next: Purple band at 15,000 5,000 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGBarrjolPREMIER10,000 · Blue bandcsdb.gg/stats

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Performance scores

Aim44
Positioning55
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY48475Last 10048%Win rateWWLWWWWLLL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · −0.5pp headshot accuracy · +29ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 11%
  • Avg reaction 639ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 644ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 629ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim4.4
Utility5.0
Positioning5.5
Opening Duels3.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 71% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning5.5
Utility5.0
Mechanics6.2
Opening Duels3.3
Win Impact6.7

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time631ms−54ms
first ⅓ avg 685ms → last ⅓ avg 631ms
Headshot accuracy14.3%+4.1%
first ⅓ avg 10.2% → last ⅓ avg 14.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 9–1 · overpass, 19 Sept
43%Best headshot accuracy · 1–13 · cache, 31 Jul
500msFastest reaction time · 9–5 · vertigo, 23 Sept
13–0Biggest win · inferno, 30 Jun

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
64In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 70% over 10mirageWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
cacheA1811761%-0.00
infernoC156940%-0.01
ancientC146843%-0.04
mirageD124833%0.00
dust2B126650%-0.02
anubisS107370%0.02
nukeC83538%0.00
overpassA74357%0.03
vertigo110100%0.01
debris1010%-0.00
poseidon1010%-0.08
train1010%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
32.3%Accuracy (enemy spotted)
33.4%Spray accuracy
78.1%Counter-strafing
12.0°Preaim
640msReaction time
47.0%T opening success
39.0%CT opening success
0.45Enemies flashed / flash
2.9%Flash assists
10.01HE damage / grenade
6.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4291% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4465 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.0207% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0110%23 Sept
inferno13–70.0710%23 Sept
cache5–13-0.0311%23 Sept
vertigo9–50.0113%23 Sept
ancient13–5-0.0312%19 Sept
inferno13–40.064%19 Sept
overpass9–10.3014%19 Sept
inferno5–9-0.0721%18 Sept
debris7–9-0.0023%18 Sept
poseidon6–9-0.085%18 Sept
ancient13–6-0.0215%9 Sept
cache13–90.0718%8 Sept
cache9–130.0120%6 Sept
nuke13–90.028%6 Sept
mirage13–100.0115%6 Sept
nuke13–90.069%11 Aug
inferno11–13-0.0515%11 Aug
mirage6–13-0.026%10 Aug
ancient7–13-0.0510%10 Aug
anubis13–100.0611%9 Aug
cache1–13-0.0443%31 Jul
dust213–90.0327%28 Jul
mirage13–10.1119%28 Jul
nuke15–15-0.0416%26 Jul
inferno7–13-0.0215%26 Jul
ancient1–13-0.0313%25 Jul
cache13–6-0.0217%25 Jul
anubis1–13-0.0517%25 Jul
inferno9–13-0.015%25 Jul
dust213–8-0.0217%25 Jul
nuke9–130.017%24 Jul
nuke6–13-0.0217%23 Jul
cache16–140.069%23 Jul
dust213–80.026%20 Jul
mirage3–130.0311%20 Jul
anubis16–14-0.047%18 Jul
inferno13–10-0.015%18 Jul
anubis13–10-0.007%18 Jul
nuke13–30.039%18 Jul
inferno7–13-0.044%18 Jul
ancient13–70.0813%18 Jul
cache13–70.0513%17 Jul
ancient10–13-0.076%17 Jul
ancient13–1-0.046%13 Jul
inferno6–13-0.0513%13 Jul
ancient16–14-0.054%13 Jul
cache4–13-0.0417%13 Jul
mirage6–130.046%12 Jul
dust216–13-0.0313%12 Jul
cache13–6-0.028%12 Jul
inferno15–15-0.038%11 Jul
mirage10–13-0.048%11 Jul
dust23–13-0.068%11 Jul
mirage9–13-0.0110%11 Jul
dust28–130.027%11 Jul
dust29–13-0.0420%10 Jul
cache13–9-0.0311%10 Jul
ancient4–13-0.068%10 Jul
anubis13–50.035%10 Jul
inferno13–100.008%10 Jul
dust213–9-0.0017%10 Jul
mirage14–16-0.035%10 Jul
inferno13–50.0118%9 Jul
anubis8–130.029%9 Jul
cache13–3-0.0413%9 Jul
anubis13–160.0712%9 Jul
inferno10–13-0.008%8 Jul
ancient8–13-0.0411%8 Jul
cache13–110.017%8 Jul
mirage12–120.0120%8 Jul
nuke6–13-0.0514%7 Jul
cache13–11-0.0110%7 Jul
cache13–100.0610%7 Jul
overpass5–13-0.049%6 Jul
ancient7–13-0.054%6 Jul
anubis13–40.046%6 Jul
anubis13–7-0.014%6 Jul
overpass4–13-0.037%5 Jul
dust211–13-0.0313%5 Jul
dust22–13-0.067%3 Jul
dust213–60.0219%2 Jul
ancient6–13-0.0811%2 Jul
mirage5–13-0.0112%2 Jul
mirage13–8-0.065%30 Jun
nuke6–13-0.0111%30 Jun
inferno13–00.0311%30 Jun
dust215–15-0.0316%24 Jun
ancient13–9-0.0712%24 Jun
inferno4–13-0.0913%12 Jun
anubis13–90.0612%12 Jun
overpass13–60.0114%12 Jun
train7–130.015%10 Jun
cache5–13-0.016%10 Jun
overpass9–6-0.052%21 May
overpass9–50.0817%21 May
overpass8–8-0.0514%21 May
ancient3–13-0.077%17 May
cache8–13-0.0510%17 May
cache13–10.0215%17 May
cache4–13-0.003%15 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →