330ci e46

330ci e46 — CS2 Stats

QA76561199114326161[U:1:1154060433]Steam profile ↗✓ No bans

148Tracked matches43%Win rate2020Tracked since
CSDB Rating5.4 DevelopingOpening Duellist
FaceitLevel 8 · 1,549 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (41 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,549 → 1,549
+3Tracked matches · now 148
−2.0ppWin rate · 44.8% → 42.9%

Rating over time

Premier CS Rating: 15,409 +10,793 28 Nov – 2 Jan · 28 days played
2,50215,409peak 15,40928 Nov2 Jan
Faceit ELO: 1,549 +0 10 Sept – 4 Oct · 3 observations
1,5491,549peak 1,54910 Sept4 Oct
15,409Peak Premier in tracked matches
1,549Highest Faceit ELO seen on CSDB
59Days played since 2023-02-12

Faceit ELO

  • At peak — 1,549
  • 0 over 30 days · steady
  • Next: Level 9 at 1,751 — 202 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-10
  • Level 7 first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GG330ci e46FACEITLevel 8 · 1,549 ELOSTANDINGTop 31.2% of ranked30 DAYS0 ELOPEAK ELO1,549csdb.gg/stats

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Performance scores

Aim65
Positioning65
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY56–38–6Last 10056%Win rateLTWWLWWWWL

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · −0.1pp headshot accuracy · −41ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 542ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 580ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 25%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+2 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim6.5
Utility3.1
Positioning6.5
Opening Duels6.7
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 78% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning6.5
Utility3.1
Mechanics6.6
Opening Duels6.7
Win Impact2.6

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.03
first ⅓ avg 0.00 → last ⅓ avg 0.04
Reaction time622ms−92ms
first ⅓ avg 713ms → last ⅓ avg 622ms
Headshot accuracy26.8%+11.7%
first ⅓ avg 15.1% → last ⅓ avg 26.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 13–1 · mirage, 6 May →
60%Best headshot accuracy · 1–10 · overpass, 2 Oct →
414msFastest reaction time · 13–11 · mirage, 7 Nov →
13–0Biggest win · ancient, 3 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

mirageBest map · 64% over 45overpassWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA4529–1664%0.04
infernoB157–847%-0.00
dust2A95–456%0.05
overpassD93–633%0.01
ancientB84–450%0.02
train—42–250%0.02
anubis—21–150%0.02
vertigo—21–150%-0.05
nuke—11–0100%0.12
palacio—10–10%-0.10
brewery—11–0100%0.12
italy—11–0100%0.03
office—10–10%-0.06
jura—11–0100%-0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

87Matches
55%Win rate
1.54Avg K/D
100.8ADR
52%Headshot %

Clutches & streaks

33%1v1 clutch win
27%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4257%1.5121.9
Ancient1275%1.9322.2
Dust21250%1.4517.9
Inferno757%1.3919.1
Nuke743%1.6619.1
Overpass425%1.3520.3
Train250%1.2922.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.7%Headshot accuracy
31.3%Accuracy (enemy spotted)
29.4%Spray accuracy
79.8%Counter-strafing
10.5°Preaim
608msReaction time
51.6%T opening success
61.7%CT opening success
0.43Enemies flashed / flash
7.6%Flash assists
9.34HE damage / grenade
10.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4311 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient7–13-0.1014%7 Nov →
dust212–120.0719%7 Nov →
mirage13–11-0.0214%7 Nov →
ancient13–7-0.0113%5 May →
inferno3–13-0.0129%2 Jan →
mirage19–150.0624%1 Jan →
nuke16–120.1241%29 Dec →
mirage13–100.0733%27 Dec →
mirage13–40.1320%18 Dec →
overpass11–13-0.0044%25 Nov →
mirage16–13-0.0224%23 Nov →
mirage7–130.0148%26 Oct →
ancient14–160.0719%22 Oct →
overpass6–130.0714%22 Oct →
ancient13–30.1825%20 Oct →
mirage16–130.1026%15 Oct →
anubis13–100.0726%15 Oct →
inferno2–130.0122%14 Oct →
mirage10–130.0821%8 Oct →
train15–150.0325%8 Oct →
mirage13–70.1526%8 Oct →
mirage11–130.0327%7 Oct →
mirage13–70.0921%6 Oct →
dust211–130.0432%6 Oct →
palacio1–13-0.1030%6 Oct →
mirage5–130.0821%6 Oct →
overpass1–10-0.0960%2 Oct →
mirage4–13-0.0523%30 Sept →
mirage12–160.0322%30 Sept →
brewery9–50.1247%30 Sept →
mirage14–160.0226%29 Sept →
dust28–13-0.0415%29 Sept →
overpass13–80.0835%23 Sept →
dust213–30.0426%23 Sept →
train13–100.0028%23 Sept →
ancient4–130.0426%22 Sept →
dust213–50.0723%17 Sept →
dust29–130.0922%17 Sept →
inferno13–40.1328%17 Sept →
dust213–70.0418%15 Sept →
overpass13–11-0.0420%14 Sept →
overpass4–13-0.0219%13 Sept →
italy13–70.0320%13 Sept →
overpass13–70.2021%13 Sept →
mirage13–9-0.0215%13 Sept →
mirage13–110.0425%12 Sept →
inferno13–8-0.0221%12 Sept →
office12–12-0.0621%12 Sept →
mirage13–70.0921%11 Sept →
mirage13–80.1031%11 Sept →
jura13–10-0.0121%11 Sept →
inferno13–30.0129%11 Sept →
mirage13–30.1335%11 Sept →
train10–130.0113%11 Sept →
train13–90.0233%10 Sept →
mirage10–13-0.0318%9 Sept →
inferno13–90.1329%9 Sept →
inferno13–40.0120%7 Sept →
inferno4–130.0115%1 Sept →
dust213–70.1427%31 Aug →
mirage13–10.2726%6 May →
mirage6–130.0037%6 May →
mirage13–10-0.0235%13 Dec →
dust213–8-0.0027%13 Dec →
ancient13–8-0.099%9 Apr →
mirage15–15-0.0623%9 Jan →
inferno4–13-0.075%14 Dec →
inferno4–13-0.0413%14 Dec →
inferno9–130.006%13 Dec →
ancient6–13-0.047%6 Dec →
mirage14–16-0.0512%6 Dec →
mirage10–13-0.104%28 Nov →
vertigo11–13-0.0615%24 Nov →
inferno0–6-0.1311%23 Nov →
anubis9–13-0.046%23 Nov →
inferno13–10-0.0512%20 Nov →
mirage13–11-0.078%16 Nov →
inferno8–13-0.0215%15 Nov →
vertigo13–10-0.0411%4 Sept →
mirage13–90.0228%4 Sept →
mirage13–90.0422%4 Sept →
mirage13–8-0.0113%4 Sept →
overpass11–13-0.0118%4 Sept →
mirage10–13-0.0316%3 Sept →
ancient13–00.0817%3 Sept →
mirage13–110.030%1 Sept →
mirage9–60.1213%13 Aug →
mirage8–80.026%13 Aug →
mirage9–60.1124%13 Aug →
mirage15–150.0124%9 Aug →
mirage9–50.1513%8 Aug →
mirage9–40.0820%8 Aug →
mirage9–40.1217%18 Jul →
mirage9–60.039%15 Jul →
mirage9–70.0514%10 Jul →
mirage6–90.0420%8 Jul →
mirage9–7-0.0224%8 Jul →
mirage9–70.0734%6 May →
inferno16–40.0132%21 Apr →
overpass0–16-0.1210%12 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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