Ajje1166

Ajje1166 — CS2 Stats

ES76561199106480279[U:1:1146214551]Steam profile ↗✓ No bans

716Tracked matches45%Win rate2023Tracked since
CSDB Rating5.1 DevelopingSupport
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 18 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 16,431 -449 18 Apr4 Jul · 25 days played
15,00017,792peak 17,79218 Apr4 Jul
18,164Peak Premier in tracked matches
36Days played since 2026-04-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim68
Positioning47
Utility52

0–100 skill scores via Leetify.

Recent form

COLD47503Last 10047%Win rateWWTWLLLLLL

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · −1.3pp headshot accuracy · −85ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 497ms

Last 10

  • 361 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 514ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.3 against its own average).

Aim6.8
Utility5.2
Positioning4.7
Opening Duels1.9
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 45% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.7
Utility5.2
Mechanics5.7
Opening Duels1.9
Win Impact3.3

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time600ms+3ms
first ⅓ avg 597ms → last ⅓ avg 600ms
Headshot accuracy18.3%+1.2%
first ⅓ avg 17.1% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–5 · inferno, 22 Apr
47%Best headshot accuracy · 13–3 · inferno, 10 May
391msFastest reaction time · 6–13 · ancient, 19 Aug
13–0Biggest win · dust2, 28 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
68In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 67% over 18mirageWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
infernoB39192049%-0.02
dust2S1812667%0.02
ancientC1661038%-0.02
mirageD134931%-0.03
overpassB115645%-0.02
nuke21150%-0.08
anubis1010%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5Matches
40%Win rate
0.80Avg K/D
71.5ADR
41%Headshot %

Clutches & streaks

40%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke20%0.7315.5
Mirage1100%1.1813.0
Ancient10%0.6710.0
Dust21100%0.7110.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
35.3%Accuracy (enemy spotted)
36.7%Spray accuracy
75.7%Counter-strafing
9.0°Preaim
609msReaction time
28.9%T opening success
45.1%CT opening success
0.49Enemies flashed / flash
3.9%Flash assists
13.23HE damage / grenade
5.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4872 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.8511% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–9-0.0121%13 Sept
mirage13–60.0314%30 Aug
ancient15–15-0.0120%28 Aug
dust213–00.0341%28 Aug
dust210–130.0718%19 Aug
ancient6–13-0.0118%19 Aug
ancient7–13-0.0613%6 Aug
inferno4–13-0.0712%2 Aug
dust27–130.028%2 Aug
ancient9–130.0119%2 Aug
anubis7–13-0.0617%1 Aug
inferno13–3-0.0323%1 Aug
ancient13–110.0113%1 Aug
mirage13–6-0.0122%30 Jul
inferno4–13-0.0614%29 Jul
inferno13–7-0.0425%29 Jul
inferno13–160.0118%4 Jul
inferno13–11-0.0413%4 Jul
dust21–130.0223%2 Jul
dust213–100.0831%2 Jul
mirage5–130.0216%2 Jul
mirage8–13-0.0613%16 Jun
dust213–70.0225%16 Jun
inferno4–13-0.0222%16 Jun
mirage5–13-0.0128%16 Jun
inferno11–13-0.0414%29 May
inferno13–8-0.0024%29 May
inferno13–9-0.028%29 May
inferno13–100.0110%28 May
mirage10–13-0.0716%28 May
nuke13–10-0.0713%24 May
ancient3–13-0.057%24 May
dust213–70.0428%24 May
ancient11–13-0.0816%24 May
dust213–90.0219%24 May
inferno13–100.0224%24 May
overpass13–10-0.0612%24 May
dust211–130.0124%24 May
inferno13–5-0.0413%23 May
dust213–70.0326%23 May
inferno9–13-0.0418%23 May
inferno0–9-0.1725%23 May
dust213–90.0511%19 May
inferno8–13-0.050%18 May
inferno13–60.0527%18 May
inferno10–13-0.0215%18 May
inferno11–130.0221%17 May
dust28–13-0.034%16 May
overpass13–11-0.0114%16 May
overpass13–70.0332%16 May
inferno5–13-0.118%15 May
inferno13–80.0019%15 May
ancient13–6-0.019%14 May
overpass15–15-0.0124%14 May
dust213–4-0.0530%13 May
inferno11–13-0.0818%13 May
ancient13–80.099%13 May
overpass9–13-0.0518%10 May
inferno13–30.0947%10 May
inferno5–9-0.0711%10 May
inferno7–13-0.0825%10 May
inferno7–13-0.0614%10 May
overpass6–13-0.0215%9 May
mirage10–13-0.0817%9 May
inferno13–110.0312%8 May
inferno13–40.0411%8 May
overpass13–6-0.0027%8 May
dust213–90.0220%28 Apr
overpass10–13-0.0419%26 Apr
ancient11–13-0.037%26 Apr
dust26–13-0.0510%26 Apr
inferno13–7-0.054%26 Apr
mirage13–6-0.0515%26 Apr
nuke15–15-0.0914%25 Apr
overpass10–13-0.0615%25 Apr
inferno9–130.0613%24 Apr
inferno11–13-0.0326%24 Apr
ancient13–8-0.0219%24 Apr
ancient7–13-0.0414%24 Apr
dust213–4-0.0110%24 Apr
ancient13–11-0.0413%23 Apr
inferno13–80.0318%23 Apr
dust213–30.0322%23 Apr
inferno13–50.0710%22 Apr
mirage7–13-0.0616%22 Apr
inferno13–50.1218%22 Apr
mirage8–13-0.0412%21 Apr
mirage7–13-0.0415%21 Apr
ancient8–130.0019%21 Apr
overpass13–60.0334%20 Apr
ancient14–160.0121%20 Apr
inferno1–13-0.0613%20 Apr
overpass9–13-0.0121%20 Apr
inferno3–13-0.0211%19 Apr
mirage8–13-0.0417%19 Apr
inferno13–8-0.0332%18 Apr
inferno13–10-0.0216%18 Apr
ancient13–11-0.0419%18 Apr
mirage13–6-0.0330%18 Apr
inferno10–13-0.0022%18 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →