ray

ray — CS2 Stats

76561199097335358[U:1:1137069630]Steam profile ↗✓ No bans

1,549Tracked matches48%Win rate2024Tracked since
CSDB Rating6.4 SolidPositional Player
Premier CS Rating16,929Purple band · top ~20.7% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,549 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 26 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,929 -2,756 26 Jun13 Sept · 18 days played
15,52119,685peak 19,68526 Jun13 Sept
Faceit ELO: 697 +0 29 Aug13 Sept · 3 observations
697697peak 69729 Aug13 Sept
19,685Peak Premier in tracked matches
697Highest Faceit ELO seen on CSDB
34Days played since 2026-06-26

Faceit ELO

  • At peak — 697
  • Next: Level 3 at 751 54 to go
  • Reached: Level 2
  • Level 2 first seen 2026-08-29

Premier CS Rating

  • 2,756 below peak (19,685)
  • -525 over 30 days · declining
  • -2,756 over 90 days
  • Next: Pink band at 20,000 3,071 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGrayPREMIER16,929 · Purple bandPEAK ELO697csdb.gg/stats

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Performance scores

Aim82
Positioning60
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY52453Last 10052%Win rateLLWLLWLWWL

Last 10 vs previous 10: −20pp win rate · +0.05 avg rating · +6.8pp headshot accuracy · −77ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.05), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 35%
  • Avg reaction 586ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 35%
  • Avg reaction 519ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 31%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim8.2
Utility5.2
Positioning6.0
Opening Duels5.6
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 99% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.0
Utility5.2
Mechanics6.8
Opening Duels4.9
Win Impact4.4

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time560ms−25ms
first ⅓ avg 586ms → last ⅓ avg 560ms
Headshot accuracy29.7%+6.0%
first ⅓ avg 23.6% → last ⅓ avg 29.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–2 · inferno, 30 Aug
52%Best headshot accuracy · 5–9 · dust2, 6 Sept
391msFastest reaction time · 13–5 · mirage, 6 Sept
13–1Biggest win · dust2, 1 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
137In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 64% over 14nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
ancientA25141156%0.02
infernoC1871139%0.03
cacheA159660%0.04
mirageA149564%0.01
anubisA85363%0.02
dust2B63350%0.06
nukeD62433%-0.02
train31233%0.06
vertigo31233%-0.00
overpass110100%-0.00
office1010%-0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

276Matches
46%Win rate
1.12Avg K/D
84.8ADR
47%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage8444%1.0815.8
Anubis5456%1.2318.2
Ancient4848%1.3018.6
Dust23142%0.9213.0
Inferno2934%1.0114.0
Nuke1644%1.0818.3
Overpass650%0.9914.0
Train450%1.2214.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.9%Headshot accuracy
32.3%Accuracy (enemy spotted)
36.8%Spray accuracy
80.7%Counter-strafing
9.3°Preaim
572msReaction time
50.5%T opening success
48.3%CT opening success
0.39Enemies flashed / flash
4.6%Flash assists
9.99HE damage / grenade
10.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3945 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache10–130.0134%12 Sept
ancient10–130.0831%7 Sept
ancient13–100.0525%7 Sept
dust25–90.0852%6 Sept
inferno5–90.0634%6 Sept
mirage13–50.0537%6 Sept
nuke7–130.0433%30 Aug
inferno9–50.0150%30 Aug
inferno9–20.2332%30 Aug
ancient9–130.0116%23 Aug
cache13–5-0.0321%23 Aug
inferno9–70.0528%23 Aug
inferno5–13-0.0831%23 Aug
ancient5–13-0.0437%23 Aug
mirage7–13-0.0028%23 Aug
cache13–100.1043%23 Aug
nuke16–14-0.0033%22 Aug
inferno2–3-0.0111%10 Aug
train13–110.0824%10 Aug
mirage13–50.0220%10 Aug
ancient16–140.0322%9 Aug
mirage11–13-0.0221%9 Aug
ancient16–120.0121%9 Aug
mirage13–8-0.0126%9 Aug
ancient6–13-0.0136%9 Aug
train8–130.0732%9 Aug
train7–130.0233%9 Aug
overpass13–11-0.0021%8 Aug
ancient13–110.0727%8 Aug
anubis15–150.0338%8 Aug
anubis4–13-0.0113%7 Aug
ancient7–130.0141%7 Aug
cache13–70.0326%7 Aug
anubis16–12-0.0228%6 Aug
inferno10–130.0315%6 Aug
anubis13–80.0427%6 Aug
nuke1–13-0.0823%6 Aug
dust213–110.0921%6 Aug
ancient4–40.1321%6 Aug
vertigo13–70.0533%2 Aug
vertigo2–13-0.0825%2 Aug
office10–13-0.078%2 Aug
inferno1–7-0.1022%2 Aug
anubis16–140.0121%2 Aug
ancient13–10-0.0025%2 Aug
ancient10–13-0.0434%2 Aug
ancient10–130.0526%1 Aug
inferno8–80.1028%1 Aug
inferno9–70.0523%1 Aug
inferno4–9-0.0014%1 Aug
vertigo7–90.0239%1 Aug
nuke3–9-0.1111%1 Aug
dust213–10.0524%1 Aug
cache13–90.0727%1 Aug
mirage13–7-0.0118%31 Jul
mirage13–3-0.0340%31 Jul
ancient10–130.0125%30 Jul
ancient13–80.0332%30 Jul
ancient13–40.0631%30 Jul
inferno13–50.0234%29 Jul
cache3–13-0.0826%29 Jul
cache10–130.0623%29 Jul
cache13–90.1129%29 Jul
anubis13–90.0223%29 Jul
mirage13–80.0320%29 Jul
nuke13–100.0924%28 Jul
cache13–60.0822%28 Jul
cache13–40.1218%27 Jul
cache11–130.0123%26 Jul
ancient13–50.0227%26 Jul
dust213–100.0720%25 Jul
inferno10–130.0438%25 Jul
mirage13–5-0.0219%25 Jul
nuke8–13-0.0514%25 Jul
inferno11–130.0321%24 Jul
ancient10–13-0.0513%24 Jul
ancient13–40.0218%24 Jul
mirage13–10.0526%23 Jul
mirage5–13-0.0414%23 Jul
inferno6–13-0.0033%22 Jul
cache11–130.0220%22 Jul
cache13–90.0843%21 Jul
dust27–130.1123%20 Jul
ancient8–13-0.0224%20 Jul
ancient13–11-0.0229%20 Jul
anubis13–50.0215%17 Jul
mirage5–130.0335%16 Jul
mirage13–70.1225%16 Jul
anubis4–130.0444%14 Jul
mirage10–13-0.0126%14 Jul
ancient13–10-0.0321%14 Jul
inferno9–70.0310%14 Jul
cache11–130.0124%12 Jul
ancient9–130.0415%12 Jul
ancient13–60.1020%1 Jul
ancient13–50.0924%30 Jun
inferno12–120.0122%28 Jun
dust24–13-0.0223%27 Jun
cache13–100.0627%26 Jun
inferno13–11-0.0026%26 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →