M4T3RIAL

M4T3RIAL — CS2 Stats

US76561197980394641[U:1:20128913]Steam profile ↗✓ No bans

619Tracked matches41%Win rate2020Tracked since
CSDB Rating5.9 SolidPositional Player
Premier CS Rating14,805Blue band · top ~29.4% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 42 days played since 22 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,805 -6,043 25 Jun18 Sept · 26 days played
14,32021,200peak 21,20025 Jun18 Sept
21,200Peak Premier in tracked matches
42Days played since 2026-06-22

Premier CS Rating

  • 6,395 below peak (21,200)
  • -1,637 over 30 days · declining
  • -6,043 over 90 days
  • Next: Purple band at 15,000 195 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGM4T3RIALFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER14,805 · Blue bandcsdb.gg/stats

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Performance scores

Aim84
Positioning63
Utility9

0–100 skill scores via Leetify.

Recent form

STEADY44542Last 10044%Win rateWWLWLTLWWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −0.1pp headshot accuracy · −8ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 26%
  • Avg reaction 709ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 30%
  • Avg reaction 713ms

Last 20

  • 8111 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 30%
  • Avg reaction 717ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.4 against its own average).

Aim8.4
Utility0.9
Positioning6.3
Opening Duels6.0
Clutch2.6

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 72% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 700ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.3
Utility0.9
Mechanics9.5
Opening Duels6.1
Win Impact2.1

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time699ms+43ms
first ⅓ avg 655ms → last ⅓ avg 699ms
Headshot accuracy31.5%−1.8%
first ⅓ avg 33.2% → last ⅓ avg 31.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–5 · mirage, 22 Aug
78%Best headshot accuracy · 13–3 · mirage, 2 Sept
477msFastest reaction time · 5–13 · inferno, 11 Aug
13–2Biggest win · nuke, 17 Jul

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
411In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 57% over 14ancientWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
mirageB24131154%0.05
infernoD1861233%0.02
ancientD1651131%0.02
dust2B157847%0.06
cacheA148657%0.04
nukeD93633%0.02
anubis32167%0.02
train1010%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

430Matches
51%Win rate
1.04Avg K/D
85.1ADR
52%Headshot %

Clutches & streaks

33%1v1 clutch win
16%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3858%1.1817.7
Inferno2030%1.2116.3
Dust21560%1.1717.5
Ancient1573%1.3718.5
Cache1464%1.2016.6
Nuke967%1.2517.6
Overpass838%1.1115.4
Anubis6100%1.2121.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.5%Headshot accuracy
36.8%Accuracy (enemy spotted)
32.5%Spray accuracy
92.8%Counter-strafing
9.4°Preaim
700msReaction time
55.4%T opening success
53.5%CT opening success
0.26Enemies flashed / flash
4.7%Flash assists
3.86HE damage / grenade
1.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 700.185ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2634 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–100.0821%18 Sept
mirage13–30.1931%18 Sept
inferno6–13-0.0122%14 Sept
dust213–100.0419%14 Sept
mirage8–130.0437%12 Sept
inferno15–150.0643%12 Sept
nuke8–130.0326%10 Sept
mirage13–100.1137%10 Sept
cache13–10-0.0437%10 Sept
inferno5–130.0431%10 Sept
nuke6–13-0.0248%8 Sept
mirage13–60.0530%8 Sept
mirage9–130.0438%7 Sept
dust213–60.1027%7 Sept
nuke4–130.0126%6 Sept
cache7–130.0431%6 Sept
mirage1–13-0.0415%6 Sept
dust27–130.0725%6 Sept
cache3–130.1033%6 Sept
mirage13–80.1432%6 Sept
mirage13–50.0734%6 Sept
mirage11–130.0125%5 Sept
inferno3–13-0.0319%5 Sept
cache13–90.1234%4 Sept
dust211–130.0529%4 Sept
inferno3–13-0.0224%4 Sept
mirage13–30.1178%2 Sept
ancient6–13-0.0331%2 Sept
mirage13–80.0131%2 Sept
dust27–130.0430%30 Aug
nuke7–13-0.0822%30 Aug
ancient13–5-0.0037%30 Aug
ancient3–130.0238%30 Aug
cache13–80.1024%30 Aug
cache13–60.0424%29 Aug
dust211–130.0923%28 Aug
inferno3–13-0.0418%28 Aug
inferno12–160.0527%28 Aug
dust210–130.1331%28 Aug
inferno11–13-0.0124%26 Aug
cache13–9-0.0130%26 Aug
mirage8–13-0.0237%25 Aug
ancient9–13-0.0321%23 Aug
cache13–50.0540%23 Aug
inferno9–70.0344%23 Aug
dust213–100.1242%22 Aug
mirage13–50.2448%22 Aug
nuke9–13-0.0336%17 Aug
inferno13–100.0640%17 Aug
nuke13–80.1138%16 Aug
dust213–11-0.0229%16 Aug
mirage11–13-0.0627%15 Aug
dust26–13-0.0136%14 Aug
mirage15–150.0637%14 Aug
inferno13–50.0432%14 Aug
anubis9–13-0.0124%12 Aug
inferno5–130.0526%11 Aug
inferno13–40.0339%11 Aug
mirage13–50.0337%10 Aug
mirage11–130.0327%9 Aug
ancient16–14-0.0340%9 Aug
mirage11–130.0247%9 Aug
ancient6–130.0228%9 Aug
train8–130.0011%9 Aug
mirage2–13-0.0423%7 Aug
cache8–13-0.0239%2 Aug
mirage14–16-0.0230%2 Aug
inferno13–80.0431%2 Aug
anubis16–14-0.0023%2 Aug
ancient13–100.1040%2 Aug
ancient10–130.0038%2 Aug
dust25–130.0135%30 Jul
cache10–130.0333%30 Jul
mirage13–50.0633%30 Jul
ancient1–13-0.0144%29 Jul
mirage13–100.0028%29 Jul
cache10–13-0.0239%29 Jul
nuke6–13-0.0130%29 Jul
inferno13–80.0537%28 Jul
nuke13–100.0831%28 Jul
cache13–60.0736%28 Jul
dust211–130.0121%27 Jul
inferno9–130.0016%27 Jul
dust213–40.0848%26 Jul
cache11–130.1032%26 Jul
ancient13–50.0623%26 Jul
inferno5–13-0.0515%24 Jul
mirage13–70.0329%24 Jul
ancient14–160.1036%17 Jul
nuke13–20.1050%17 Jul
ancient3–130.0231%11 Jul
ancient13–160.0525%11 Jul
ancient6–13-0.0127%10 Jul
ancient5–13-0.0741%5 Jul
dust210–20.0333%4 Jul
ancient13–40.0941%30 Jun
cache13–10-0.0236%28 Jun
anubis13–100.0524%25 Jun
inferno9–130.0637%22 Jun
mirage13–20.0550%22 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →