Vilho

Vilho — CS2 Stats

CN76561199096794294[U:1:1136528566]Steam profile ↗✓ No bans

931Tracked matches44%Win rate2020Tracked since
994Hours in CS
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating19,623Top 50% of 185,711 CSDB-tracked playersPurple band · top ~10% of ranked players (population est.)
CSDB Leaderboard#82554 of 232823 tracked
FaceitLevel 8 · 2,027 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 931 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 1 day observed since 11 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

19,623Peak Premier on CSDB
2,027Highest Faceit ELO seen on CSDB
1Days observed since 2026-09-11

Faceit ELO

  • At peak — 2,027
  • Next: 2,500 ELO at 2,500 473 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-11
  • Level 9 first seen 2026-09-11

Premier CS Rating

  • At peak — 19,623
  • Next: Pink band at 20,000 377 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-11
  • Blue band first seen 2026-09-11

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 11 Sep 2026 and 20 Sep 2026.

Measured 11 Sep 202620 Sep 2026; previous 7 Sep 2026 → 11 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,483), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate56.2%46.8%48.3%above
Shot accuracy12.4%13.0%13.2%0.8% short
Kill/death ratio1.221.061.07above
Match win rate53.1%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGVilhoFACEITLevel 8 · 2,027 ELOSTANDINGTop 31.2% of rankedPREMIER19,623 · Purple bandPEAK ELO2,027csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim53
Positioning58
Utility46

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim5.3
Utility4.6
Positioning5.8
Opening Duels4.4
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 76% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.8
Utility4.6
Mechanics4.7
Opening Duels2.9
Win Impact3.1

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

54,638Lifetime kills
1.22K/D · Top 25% of Level 8 players
2,288Matches
53.1%Match win rate · Top 10% of Level 8 players
56.2%Headshot % · Top 25% of Level 8 players
12.4%Shot accuracy
6,799MVPs
994Hours (in match)
2,577Bombs planted
645Bombs defused

Most-used weapons

Lifetime map wins

6,228nuke
3,010dust2
2,072inferno
780train
620vertigo
131cbble
75office
48lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

443Matches
54%Win rate
1.09Avg K/D
80.0ADR
44%Headshot %

Clutches & streaks

37%1v1 clutch win
21%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage7356%1.0716.3
Dust24846%1.0615.3
Nuke3155%1.0717.2
Ancient2861%1.0216.2
Anubis2348%1.0115.3
Inferno2133%0.9512.6
Cache757%1.2920.4
Train667%1.1614.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
30.1%Accuracy (enemy spotted)
30.9%Spray accuracy
71.1%Counter-strafing
9.1°Preaim
618msReaction time
35.5%T opening success
47.9%CT opening success
0.49Enemies flashed / flash
5.1%Flash assists
7.93HE damage / grenade
17.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4909 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.5344% — below the 40% mark we flag

Milestones

2K ELO500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →