A_SwEeT_MoNsTeR

A_SwEeT_MoNsTeR — CS2 Stats

76561199093021975[U:1:1132756247]Steam profile ↗✓ No bans

979Tracked matches50%Win rate2023Tracked since
819Hours in CS37Hrs last 2 wks
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating9,256Light Blue band · top ~58.5% of ranked players (population est.)
FaceitLevel 3 · 914 ELOTop 90.6% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 18 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 9,256 -338 31 Aug18 Sept · 4 days played
9,2569,594peak 9,59431 Aug18 Sept
9,594Peak Premier in tracked matches
914Highest Faceit ELO seen on CSDB
27Days played since 2026-08-18

Faceit ELO

  • At peak — 914
  • Next: Level 5 at 1,051 137 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 338 below peak (9,594)
  • Next: Blue band at 10,000 744 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2310+13
Win rate39%70%−31pp
K/D0.720.76−0.04
Headshot %32%36%−5pp

Measured 11 Sep 202620 Sep 2026; previous 8 Sep 2026 → 11 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,169), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate36.1%41.9%42.7%6.6% short
Shot accuracy0.4%12.2%11.3%10.9% short
Kill/death ratio0.680.980.990.31 short
Match win rate40.3%43.3%43.9%3.6% short

This profile sits below the typical Level 4 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGA_SwEeT_MoNsTeRFACEITLevel 3 · 914 ELOSTANDINGTop 90.6% of rankedPREMIER9,256 · Light Blue bandPEAK ELO914csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning62
Utility4

0–100 skill scores via Leetify.

Recent form

STEADY49429Last 10049%Win rateTLWWWLWLWT

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −1.9pp headshot accuracy · −34ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 567ms

Last 10

  • 532 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 588ms

Last 20

  • 8102 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 605ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+3.2 against its own average).

Aim6.9
Utility0.4
Positioning6.2
Opening Duels3.3
Clutch2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 71% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning6.2
Utility0.4
Mechanics4.7
Opening Duels5.0
Win Impact5.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time596ms+1ms
first ⅓ avg 594ms → last ⅓ avg 596ms
Headshot accuracy14.3%−3.1%
first ⅓ avg 17.3% → last ⅓ avg 14.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–7 · mirage, 18 Aug
43%Best headshot accuracy · 3–8 · dust2, 5 Sept
266msFastest reaction time · 4–4 · overpass, 3 Sept
13–1Biggest win · dust2, 2 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
76In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 64% over 14mirageWeakest map · 43% over 28
MapGradePlayedRecordWin rateAvg rating
dust2B38191950%0.02
mirageC28121643%-0.01
vertigoA149564%0.00
nukeB63350%-0.03
overpass42250%0.01
inferno42250%0.02
cache3030%0.03
anubis110100%0.08
ancient1010%-0.02
train110100%0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (43% over 28). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,193Lifetime kills
0.68K/D
1,132Matches
40.3%Match win rate
36.1%Headshot %
0.4%Shot accuracy
1,610MVPs
416Hours (in match)
972Bombs planted
227Bombs defused

Most-used weapons

Lifetime map wins

2,300dust2
1,179inferno
838nuke
538vertigo
354train
56office
12italy
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

71Matches
51%Win rate
0.74Avg K/D
63.0ADR
35%Headshot %

Clutches & streaks

31%1v1 clutch win
14%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Dust21735%0.649.3
Mirage1669%0.9012.3
Nuke1443%0.6411.5
Ancient1155%0.7010.0
Anubis757%0.8112.1
Inferno540%0.8915.0
Overpass1100%0.356.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
36.2%Accuracy (enemy spotted)
41.3%Spray accuracy
71.0%Counter-strafing
8.1°Preaim
586msReaction time
57.6%T opening success
42.7%CT opening success
0.04Enemies flashed / flash
0.0%Flash assists
1.90HE damage / grenade
0.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1499% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0411 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 28 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke12–12-0.128%19 Sept
dust23–130.0218%19 Sept
dust213–50.1226%19 Sept
vertigo13–80.056%19 Sept
mirage13–40.0315%19 Sept
vertigo11–13-0.072%18 Sept
dust213–90.0013%18 Sept
mirage4–13-0.107%18 Sept
mirage13–7-0.035%16 Sept
mirage12–12-0.0413%15 Sept
vertigo13–70.0717%15 Sept
dust27–13-0.0712%15 Sept
vertigo13–40.0116%15 Sept
dust28–13-0.0313%13 Sept
dust26–13-0.033%13 Sept
mirage8–13-0.025%12 Sept
vertigo10–13-0.0541%12 Sept
mirage0–13-0.050%12 Sept
dust28–130.046%12 Sept
dust213–50.0319%11 Sept
vertigo13–30.0019%11 Sept
nuke13–50.0626%10 Sept
dust213–11-0.0328%10 Sept
cache6–13-0.0218%10 Sept
mirage13–10-0.0316%10 Sept
overpass13–60.128%10 Sept
mirage9–130.0820%10 Sept
cache10–130.0319%10 Sept
dust211–13-0.0614%9 Sept
overpass13–11-0.019%8 Sept
vertigo13–7-0.017%8 Sept
dust213–110.0637%8 Sept
nuke11–5-0.077%8 Sept
mirage3–13-0.0417%8 Sept
mirage12–12-0.0211%8 Sept
mirage7–130.0715%7 Sept
dust213–20.048%6 Sept
mirage12–12-0.058%6 Sept
mirage1–13-0.073%6 Sept
mirage2–13-0.034%6 Sept
nuke2–13-0.124%6 Sept
nuke1–13-0.0311%6 Sept
dust24–130.073%6 Sept
mirage2–130.0112%6 Sept
anubis13–70.082%6 Sept
inferno9–40.120%5 Sept
dust23–8-0.1043%5 Sept
dust24–13-0.0235%5 Sept
mirage13–2-0.0610%5 Sept
mirage13–80.0217%5 Sept
dust24–13-0.054%5 Sept
vertigo13–60.0629%5 Sept
dust212–12-0.0412%4 Sept
vertigo13–110.038%4 Sept
dust212–120.024%4 Sept
overpass4–4-0.0420%3 Sept
mirage13–11-0.0318%2 Sept
mirage12–12-0.0410%2 Sept
dust213–10.0815%2 Sept
dust211–130.0822%2 Sept
dust210–13-0.0613%1 Sept
mirage13–110.0222%1 Sept
dust213–10.067%1 Sept
inferno7–13-0.0211%1 Sept
mirage13–7-0.029%1 Sept
dust213–30.1318%1 Sept
dust21–40.0222%1 Sept
mirage1–4-0.0038%1 Sept
vertigo4–13-0.0426%1 Sept
vertigo13–100.0417%31 Aug
dust213–10.040%31 Aug
inferno13–70.0519%31 Aug
ancient6–13-0.0232%31 Aug
mirage13–100.0120%30 Aug
dust213–3-0.0017%30 Aug
dust213–3-0.0015%30 Aug
dust27–1-0.0213%29 Aug
vertigo7–13-0.0242%29 Aug
mirage13–10-0.0535%29 Aug
dust210–130.084%28 Aug
dust213–60.067%28 Aug
dust213–50.1117%24 Aug
vertigo12–120.0517%22 Aug
dust23–13-0.0619%22 Aug
mirage5–130.0322%22 Aug
dust213–3-0.0319%22 Aug
mirage13–110.0221%21 Aug
dust210–130.0113%21 Aug
dust213–50.0024%20 Aug
dust213–60.048%20 Aug
vertigo13–7-0.0615%20 Aug
cache11–130.082%20 Aug
overpass12–12-0.0313%19 Aug
nuke13–20.1111%19 Aug
dust213–50.0010%19 Aug
mirage5–130.0726%19 Aug
dust27–60.0426%18 Aug
mirage13–70.179%18 Aug
inferno7–13-0.053%18 Aug
train12–40.0614%18 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →