Dr. Squeak (Pimp Edition)

Dr. Squeak (Pimp Edition) — CS2 Stats

GT76561199091124453[U:1:1130858725]Steam profile ↗

2,150Tracked matches63%Win rate2022Tracked since
CSDB Rating4.6 Developing
Premier CS Rating17,011Purple band · top ~20.4% of ranked players (population est.)
CSDB Leaderboard#8742 of 14945 tracked
Ladder ranks via Leetify

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CSDB.GGDr. Squeak (Pimp Edition)PREMIER17,011 · Purple bandcsdb.gg/stats

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Performance scores

Aim51
Positioning39
Utility34

0–100 skill scores via Leetify.

Recent form

HOT504010Last 10050%Win rateWWWLWWTWWW

Last 10 vs previous 10: +30pp win rate · -0.01 avg rating

Player DNA

Aim5.1
Aggression3.5
Utility3.4
Positioning3.9
Opening Duels1.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 47% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning3.9
Utility3.4
Mechanics4.4
Opening Duels2.2
Win Impact9.3

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time611ms−4ms
first ⅓ avg 615ms → last ⅓ avg 611ms
Headshot accuracy14.0%+2.6%
first ⅓ avg 11.4% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — nuke 13–9
131Biggest win — nuke
4Longest win streak
W3Current streak
49In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 78% over 9mirageWeakest map · 43% over 14
MapGradePlayedRecordWin rateAvg rating
dust2B48222646%-0.01
mirageC146843%-0.03
nukeA106460%-0.01
cacheS97278%-0.01
anubis42250%-0.04
inferno32167%-0.03
italy330100%-0.03
ancient2020%-0.01
vertigo2020%0.03
office2020%-0.03
overpass110100%-0.07
train1010%-0.03
shelter110100%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (43% over 14). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
33.2%Accuracy (enemy spotted)
37.4%Spray accuracy
69.7%Counter-strafing
10.1°Preaim
610msReaction time
23.5%T opening success
47.2%CT opening success
0.69Enemies flashed / flash
6.1%Flash assists
6.41HE damage / grenade
3.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7014% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.0575 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.4524% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–50.0316%26 Aug
dust213–9-0.034%26 Aug
dust213–80.0117%26 Aug
dust27–13-0.0313%24 Aug
inferno13–6-0.0123%24 Aug
mirage13–7-0.0327%24 Aug
cache12–12-0.0214%21 Aug
overpass13–10-0.078%21 Aug
mirage13–10-0.096%21 Aug
cache13–3-0.0116%20 Aug
cache16–12-0.0112%20 Aug
dust21–13-0.0713%20 Aug
dust29–13-0.047%20 Aug
dust213–40.0716%20 Aug
dust213–40.1019%20 Aug
dust25–13-0.0516%17 Aug
cache11–13-0.0612%17 Aug
dust26–130.037%17 Aug
dust213–11-0.098%17 Aug
nuke13–6-0.0412%17 Aug
nuke11–13-0.016%17 Aug
mirage8–13-0.0619%17 Aug
ancient15–15-0.0511%17 Aug
cache13–7-0.0719%17 Aug
dust28–13-0.0517%16 Aug
dust213–90.0029%16 Aug
dust213–110.0516%13 Aug
cache13–70.0413%13 Aug
dust215–15-0.0613%13 Aug
mirage10–13-0.0412%13 Aug
dust29–13-0.0117%13 Aug
nuke8–13-0.0410%13 Aug
dust26–13-0.0714%11 Aug
dust213–7-0.0618%11 Aug
dust213–90.0418%11 Aug
dust27–13-0.1021%11 Aug
mirage12–12-0.048%11 Aug
dust211–13-0.047%11 Aug
dust213–80.0617%11 Aug
dust213–100.036%10 Aug
dust213–8-0.0411%10 Aug
dust211–130.0214%10 Aug
anubis4–13-0.035%10 Aug
dust211–13-0.0122%10 Aug
dust27–130.009%10 Aug
dust26–13-0.0115%8 Aug
dust213–30.0513%7 Aug
dust28–13-0.0413%6 Aug
dust212–120.0412%6 Aug
dust213–50.0914%6 Aug
dust22–13-0.0311%5 Aug
dust29–130.0517%5 Aug
cache13–100.0419%5 Aug
dust211–13-0.0111%5 Aug
dust213–50.0314%5 Aug
ancient12–120.0319%5 Aug
vertigo8–130.0319%5 Aug
nuke13–50.0811%3 Aug
mirage11–130.0710%2 Aug
dust28–13-0.049%2 Aug
dust211–13-0.024%2 Aug
mirage4–00.0613%2 Aug
nuke7–130.0216%2 Aug
cache13–4-0.0218%2 Aug
dust213–9-0.0117%2 Aug
italy13–11-0.039%2 Aug
mirage13–9-0.049%2 Aug
mirage13–16-0.0413%2 Aug
dust213–6-0.0111%2 Aug
inferno13–10-0.0617%2 Aug
nuke9–13-0.068%2 Aug
nuke13–10.0414%1 Aug
nuke9–7-0.105%1 Aug
train3–13-0.037%1 Aug
nuke13–90.1021%1 Aug
mirage12–12-0.008%1 Aug
italy13–6-0.042%31 Jul
office12–12-0.039%31 Jul
shelter13–6-0.0214%31 Jul
dust213–6-0.0210%31 Jul
dust212–12-0.0515%31 Jul
italy13–10-0.026%29 Jul
mirage13–10-0.058%29 Jul
dust211–13-0.0310%29 Jul
anubis10–13-0.0710%28 Jul
dust26–13-0.0615%28 Jul
office12–12-0.037%26 Jul
dust23–130.0010%26 Jul
nuke16–12-0.053%26 Jul
mirage13–4-0.0221%26 Jul
dust213–80.0125%25 Jul
mirage6–13-0.0420%25 Jul
anubis13–10-0.0110%25 Jul
dust28–1-0.040%25 Jul
vertigo7–130.0412%25 Jul
cache13–80.0524%25 Jul
anubis13–8-0.0420%25 Jul
mirage10–13-0.036%25 Jul
dust213–50.019%25 Jul
inferno7–13-0.035%25 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →