Sly ☁

Sly ☁ — CS2 Stats

76561199085869867[U:1:1125604139]Steam profile ↗✓ No bans

2,875Tracked matches55%Win rate2021Tracked since
CSDB Rating6.9 SolidSupport
Premier CS Rating18,808Top 50% of 212,695 CSDB-tracked playersPurple band · top ~13.2% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Aug 2026 (64 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 18,808 → 18,808
+62Tracked matches · now 2,875
+15.2ppWin rate · 40.0% → 55.2%

Rating over time

Premier CS Rating: 18,808 -2,793 27 Aug – 31 Aug · 4 days played
18,80821,601peak 21,60127 Aug31 Aug
21,601Peak Premier in tracked matches
31Days played since 2026-08-27

Premier CS Rating

  • 2,793 below peak (21,601)
  • Next: Pink band at 20,000 — 1,192 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSly ☁FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER18,808 · Purple bandcsdb.gg/stats

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Performance scores

Aim97
Positioning37
Utility75

0–100 skill scores via Leetify.

Recent form

STEADY49–45–6Last 10049%Win rateLLWWLLWLWW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −3.4pp headshot accuracy · −23ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 553ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 510ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 522ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.6 against its own average).

Aim9.7
Utility7.5
Positioning3.7
Opening Duels0.5

Sharp aimerExcellent counter-strafingStrong CT-side openerHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 60% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 97 — the mechanical foundation is a clear strength.

Utility. Utility score of 75 — grenade impact well above the norm.

Areas to improve

Positioning. Positioning trails aim by 59 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 43% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.7
Positioning3.7
Utility7.5
Mechanics8.8
Opening Duels1.6
Win Impact6.7

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time528ms−31ms
first ⅓ avg 559ms → last ⅓ avg 528ms
Headshot accuracy27.3%+3.4%
first ⅓ avg 23.9% → last ⅓ avg 27.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–7 · ancient, 16 Oct →
45%Best headshot accuracy · 13–1 · dust2, 1 Sept →
383msFastest reaction time · 13–2 · office, 7 Oct →
13–1Biggest win · office, 20 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
10–5In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 73% over 11mirageWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B3115–1648%0.01
mirageD124–833%-0.00
infernoS118–373%0.01
nukeA116–555%0.01
cacheA106–460%0.00
anubisC73–443%-0.01
ancientC52–340%0.03
office—44–0100%0.05
vertigo—30–30%0.01
train—31–233%0.04
rush_001—10–10%-0.07
fachwerk—10–10%0.01
overpass—10–10%0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

36Matches
47%Win rate
1.08Avg K/D
—ADR
51%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1030%0.9912.5
Ancient4100%0.9011.5
Inferno250%1.8412.5
Overpass1100%1.0912.0
Anubis10%0.628.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.9%Headshot accuracy
41.5%Accuracy (enemy spotted)
44.4%Spray accuracy
89.7%Counter-strafing
7.6°Preaim
525msReaction time
23.1%T opening success
42.7%CT opening success
0.65Enemies flashed / flash
6.0%Flash assists
13.32HE damage / grenade
14.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.1019% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust23–13-0.0713%25 Oct →
ancient10–13-0.0028%23 Oct →
mirage13–110.0531%23 Oct →
inferno13–60.0242%23 Oct →
dust22–130.0521%23 Oct →
vertigo11–130.0530%23 Oct →
cache13–30.0610%23 Oct →
dust210–13-0.0522%16 Oct →
ancient13–70.1820%16 Oct →
office13–20.0326%7 Oct →
office13–40.0717%6 Oct →
nuke6–13-0.0815%5 Oct →
rush_0017–8-0.0713%5 Oct →
inferno13–90.0326%5 Oct →
train12–120.0239%5 Oct →
ancient13–90.0334%5 Oct →
dust213–110.0732%2 Oct →
train9–130.0525%2 Oct →
fachwerk6–130.0143%2 Oct →
dust213–70.1133%1 Oct →
cache4–2-0.0527%1 Oct →
dust27–13-0.0017%28 Sept →
anubis6–130.0328%28 Sept →
anubis2–13-0.0739%21 Sept →
inferno13–30.0342%21 Sept →
dust213–11-0.0527%21 Sept →
anubis7–130.0126%20 Sept →
office13–10.0738%20 Sept →
nuke13–40.0231%17 Sept →
dust213–4-0.0522%17 Sept →
mirage10–130.0120%16 Sept →
dust213–80.0128%16 Sept →
dust213–40.1634%15 Sept →
dust29–130.0517%14 Sept →
dust212–120.0425%12 Sept →
anubis13–60.0318%11 Sept →
dust28–100.0131%11 Sept →
cache2–13-0.0431%11 Sept →
inferno13–11-0.0224%11 Sept →
anubis8–13-0.0818%10 Sept →
dust213–110.0116%9 Sept →
inferno13–70.0110%9 Sept →
dust213–70.0130%8 Sept →
dust213–110.0118%6 Sept →
nuke8–13-0.0236%6 Sept →
overpass12–120.0725%6 Sept →
inferno13–110.0319%5 Sept →
vertigo12–120.0120%5 Sept →
cache13–11-0.0619%4 Sept →
mirage13–60.0527%4 Sept →
nuke13–100.0323%4 Sept →
ancient6–13-0.0817%4 Sept →
cache13–80.0920%3 Sept →
dust24–13-0.0631%3 Sept →
mirage5–130.0023%3 Sept →
nuke13–80.0531%2 Sept →
inferno13–50.0620%2 Sept →
dust213–40.0422%2 Sept →
nuke13–7-0.0220%1 Sept →
dust213–10.0445%1 Sept →
dust213–40.0216%31 Aug →
inferno1–13-0.0317%31 Aug →
dust27–13-0.0329%30 Aug →
mirage6–13-0.0521%30 Aug →
mirage7–130.0232%30 Aug →
dust213–7-0.0020%30 Aug →
mirage13–7-0.0120%30 Aug →
dust213–11-0.0212%29 Aug →
nuke13–10-0.0120%29 Aug →
mirage1–11-0.0325%29 Aug →
cache5–130.0035%29 Aug →
mirage10–130.0414%29 Aug →
anubis13–70.0018%29 Aug →
anubis13–5-0.0330%29 Aug →
dust211–130.0511%29 Aug →
inferno9–13-0.0122%29 Aug →
train13–20.0432%29 Aug →
ancient9–130.0415%29 Aug →
cache10–13-0.0028%29 Aug →
nuke6–130.0124%29 Aug →
dust28–130.0231%29 Aug →
office13–40.0223%29 Aug →
nuke11–130.0425%28 Aug →
dust26–130.0234%28 Aug →
inferno13–20.0211%28 Aug →
mirage13–8-0.0223%28 Aug →
nuke13–100.0629%28 Aug →
cache13–40.0621%28 Aug →
nuke10–13-0.0033%28 Aug →
mirage10–13-0.0325%28 Aug →
dust24–13-0.0517%28 Aug →
inferno5–13-0.0129%28 Aug →
vertigo5–13-0.0329%28 Aug →
dust213–70.0828%28 Aug →
cache12–12-0.0333%28 Aug →
cache13–5-0.0124%28 Aug →
mirage5–13-0.0814%28 Aug →
dust29–130.0129%28 Aug →
dust212–12-0.0222%28 Aug →
dust210–130.0225%27 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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