Cagbot

Cagbot — CS2 Stats

IO76561199402075664[U:1:1441809936]Steam profile ↗✓ No bans

1,627Tracked matches79%Win rate2023Tracked since
CSDB Rating8.5 ElitePositional Player
Premier CS Rating25,902Top 10% of 204,150 CSDB-tracked playersRed band · top ~2.6% of ranked players (population est.)
CSDB Leaderboard#13327 of 251234 tracked
FaceitLevel 9 · 1,843 ELOTop 20.7% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+25Premier CS Rating · 25,877 → 25,902

Rating over time

Premier CS Rating: 25,902 +2,522 12 Aug – 11 Oct · 20 days played
23,38026,181peak 26,18112 Aug11 Oct
Faceit ELO: 1,843 +0 30 Aug – 1 Oct · 4 observations
1,8431,843peak 1,84330 Aug1 Oct
26,216Peak Premier in tracked matches
1,843Highest Faceit ELO seen on CSDB
41Days played since 2026-08-06

Faceit ELO

  • At peak — 1,843
  • 0 over 30 days · steady
  • Next: Level 10 at 2,001 — 158 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-30
  • Level 8 first seen 2026-08-30

Premier CS Rating

  • 279 below peak (26,181)
  • +335 over 30 days · steady
  • Next: Gold band at 30,000 — 4,098 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-30
  • Pink band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGCagbotFACEITLevel 9 · 1,843 ELOSTANDINGTop 20.7% of rankedPREMIER25,902 · Red band30 DAYS0 ELOPEAK ELO1,843csdb.gg/stats

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Performance scores

Aim90
Positioning78
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY62–32–6Last 10062%Win rateWLWWWLWWLW

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · −3.6pp headshot accuracy · +48ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 567ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 602ms

Last 20

  • 16–3–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim9.0
Utility4.9
Positioning7.8
Opening Duels7.3
Clutch7.0

Sharp aimerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 77% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning7.8
Utility4.9
Mechanics8.2
Opening Duels9.1
Win Impact10.0

Composite 8.5/10 (Elite), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time563ms+4ms
first ⅓ avg 559ms → last ⅓ avg 563ms
Headshot accuracy17.7%−3.1%
first ⅓ avg 20.8% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–1 · inferno, 5 Sept →
50%Best headshot accuracy · 4–2 · cache, 1 Oct →
414msFastest reaction time · 13–4 · office, 6 Oct →
13–1Biggest win · nuke, 11 Oct →

Across the last 100 tracked matches.

Highlights

9Longest win streak
11–6In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 83% over 12ancientWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2A2415–963%0.01
mirageS1511–473%0.02
nukeS1210–283%0.03
cacheB115–645%0.02
infernoA117–464%0.04
ancientD92–722%0.04
anubisC73–443%-0.01
train—43–175%0.06
vertigo—44–0100%0.09
office—22–0100%0.03
overpass—10–10%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

162Matches
60%Win rate
1.24Avg K/D
85.0ADR
42%Headshot %

Clutches & streaks

55%1v1 clutch win
27%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4755%1.1815.7
Ancient2864%1.2015.7
Vertigo1958%1.3017.4
Anubis1867%1.1915.3
Nuke1662%1.3318.5
Inferno1553%1.4116.2
Dust21457%1.2415.0
Overpass2100%1.1317.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
40.9%Accuracy (enemy spotted)
47.4%Spray accuracy
87.1%Counter-strafing
8.0°Preaim
570msReaction time
76.7%T opening success
62.6%CT opening success
0.44Enemies flashed / flash
7.1%Flash assists
6.55HE damage / grenade
10.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4449 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–9-0.0125%11 Oct →
cache10–130.025%11 Oct →
cache13–60.0311%11 Oct →
nuke13–10.0014%11 Oct →
mirage13–30.068%11 Oct →
mirage7–13-0.0322%10 Oct →
dust213–4-0.0214%10 Oct →
mirage13–100.0028%10 Oct →
mirage9–13-0.0320%10 Oct →
inferno13–2-0.0613%10 Oct →
dust213–40.0110%9 Oct →
mirage13–5-0.0218%9 Oct →
train13–70.1029%9 Oct →
nuke13–3-0.0119%8 Oct →
dust213–40.1123%8 Oct →
train13–60.0312%7 Oct →
nuke13–100.1623%7 Oct →
office13–40.0022%6 Oct →
train12–120.0325%1 Oct →
dust213–7-0.0417%1 Oct →
cache4–20.1450%1 Oct →
dust25–130.0113%30 Sept →
nuke13–80.0417%25 Sept →
dust213–30.0619%22 Sept →
anubis7–13-0.017%20 Sept →
dust213–110.0313%19 Sept →
cache10–13-0.0217%19 Sept →
anubis12–12-0.035%19 Sept →
office13–110.0511%18 Sept →
inferno9–40.0623%18 Sept →
vertigo13–50.1713%15 Sept →
inferno14–160.0317%15 Sept →
dust29–130.0022%14 Sept →
inferno5–130.0713%13 Sept →
mirage13–80.1322%13 Sept →
mirage13–10-0.0414%12 Sept →
dust28–100.0110%11 Sept →
inferno13–11-0.0418%11 Sept →
ancient11–130.0613%11 Sept →
anubis8–130.0531%10 Sept →
dust26–13-0.0132%10 Sept →
cache13–40.0821%9 Sept →
dust213–110.0217%9 Sept →
ancient13–9-0.0119%9 Sept →
dust213–70.0525%8 Sept →
nuke13–11-0.0416%7 Sept →
dust213–60.0115%7 Sept →
dust213–110.0720%6 Sept →
nuke8–13-0.0529%6 Sept →
overpass12–120.0126%6 Sept →
nuke8–13-0.0233%6 Sept →
dust210–13-0.0327%5 Sept →
anubis13–30.0211%5 Sept →
ancient11–130.1013%5 Sept →
inferno9–10.2224%5 Sept →
cache10–130.0225%1 Sept →
ancient4–13-0.0214%1 Sept →
inferno9–130.0216%29 Aug →
vertigo13–70.0924%29 Aug →
ancient11–13-0.069%29 Aug →
dust26–13-0.0419%28 Aug →
inferno13–20.1130%28 Aug →
mirage13–80.0919%28 Aug →
anubis13–4-0.0117%28 Aug →
vertigo13–80.0416%28 Aug →
cache8–10-0.0636%28 Aug →
ancient3–130.0114%27 Aug →
cache5–13-0.0122%27 Aug →
inferno13–90.0014%27 Aug →
mirage13–20.0713%27 Aug →
cache3–13-0.0518%26 Aug →
mirage8–13-0.0326%26 Aug →
ancient10–130.0217%25 Aug →
mirage13–30.0114%25 Aug →
inferno13–110.0115%24 Aug →
cache13–30.0922%24 Aug →
ancient10–130.1026%24 Aug →
anubis2–13-0.0845%23 Aug →
inferno3–130.0222%23 Aug →
mirage13–90.0627%23 Aug →
nuke13–100.0324%22 Aug →
dust216–12-0.0422%22 Aug →
mirage13–11-0.0325%22 Aug →
dust213–5-0.0421%22 Aug →
dust212–120.0221%21 Aug →
vertigo13–80.0624%21 Aug →
cache13–90.0127%20 Aug →
mirage5–130.0413%14 Aug →
train13–10.0835%13 Aug →
anubis13–110.0220%12 Aug →
nuke13–40.0312%12 Aug →
nuke13–70.1327%11 Aug →
dust213–80.1319%11 Aug →
dust212–12-0.0327%11 Aug →
mirage13–50.0212%11 Aug →
nuke13–11-0.0122%10 Aug →
nuke13–90.0718%10 Aug →
ancient13–40.147%10 Aug →
dust213–60.0517%10 Aug →
dust212–12-0.0113%6 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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