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? — CS2 Stats

MO76561199069154676[U:1:1108888948]Steam profile ↗✓ No bans

444Tracked matches59%Win rate2021Tracked since
1,760Hours in CS
CSDB Rating5.7 SolidPositional Player
Premier CS Rating22,808Top 25% of 215,248 CSDB-tracked playersPink band · top ~5.4% of ranked players (population est.)
CSDB Leaderboard#46394 of 261501 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Oct 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 22,808 → 22,808
+5Tracked matches · now 444
+3.5ppWin rate · 55.2% → 58.6%

Rating over time

Premier CS Rating: 22,808 +1,665 4 Jul – 22 Oct · 12 days played
20,63922,808peak 22,8084 Jul22 Oct
22,808Peak Premier in tracked matches
31Days played since 2026-06-21

Premier CS Rating

  • At peak — 22,808
  • +655 over 90 days
  • Next: Red band at 25,000 — 2,192 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate40.3%44.8%45.7%5.4% short
Shot accuracy11.1%12.4%12.7%1.7% short
Kill/death ratio0.731.031.050.32 short
Match win rate44.9%45.2%45.7%meets

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG?FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER22,808 · Pink bandcsdb.gg/stats

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Performance scores

Aim67
Positioning55
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY48–40–12Last 10048%Win rateWLWWLTLWLL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +2.6pp headshot accuracy · +30ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 597ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 570ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 556ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.7
Utility3.6
Positioning5.5
Opening Duels3.4
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.5
Utility3.6
Mechanics5.7
Opening Duels3.0
Win Impact7.9

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time565ms−115ms
first ⅓ avg 680ms → last ⅓ avg 565ms
Headshot accuracy18.3%−1.5%
first ⅓ avg 19.8% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–5 · anubis, 15 Aug →
100%Best headshot accuracy · 2–0 · ancient, 11 Jul →
422msFastest reaction time · 2–13 · anubis, 13 Oct →
13–1Biggest win · overpass, 13 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–4In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 57% over 30ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoA3017–1357%0.00
anubisC166–1038%-0.01
nukeD103–730%-0.03
vertigoC94–544%-0.04
dust2C83–538%-0.01
ancientD72–529%-0.01
overpassB63–350%0.00
mirage—44–0100%-0.01
cache—42–250%-0.05
poseidon—21–150%-0.11
fachwerk—11–0100%0.02
boulder—11–0100%-0.05
eldorado—10–10%-0.07
train—11–0100%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

59,992Lifetime kills
0.73K/D
3,734Matches
44.9%Match win rate
40.3%Headshot %
11.1%Shot accuracy
7,507MVPs
1,760Hours (in match)
2,908Bombs planted
750Bombs defused

Most-used weapons

AK-4715,360
AWP7,223
MP92,406
MAC-102,048
FAMAS1,963

Lifetime map wins

9,346office
7,404inferno
3,521dust2
1,896nuke
771vertigo
197train
66cbble
23safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

332Matches
55%Win rate
0.95Avg K/D
72.0ADR
47%Headshot %

Clutches & streaks

37%1v1 clutch win
16%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Anubis6448%0.8713.6
Inferno5763%1.1113.8
Nuke3441%0.9415.3
Ancient2875%0.9712.9
Overpass2662%1.0413.5
Dust22352%0.8513.2
Mirage1753%0.8511.7
Cache838%0.7311.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
33.5%Accuracy (enemy spotted)
33.7%Spray accuracy
75.5%Counter-strafing
9.6°Preaim
557msReaction time
34.6%T opening success
49.1%CT opening success
0.40Enemies flashed / flash
4.2%Flash assists
9.74HE damage / grenade
2.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3951 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.5824% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo13–9-0.0218%13 Nov →
poseidon1–9-0.2219%25 Oct →
overpass13–40.0815%25 Oct →
inferno13–20.0222%25 Oct →
vertigo11–13-0.0211%16 Oct →
inferno12–12-0.0330%16 Oct →
anubis2–13-0.0916%16 Oct →
ancient13–80.0323%16 Oct →
nuke9–13-0.0126%16 Oct →
ancient11–130.0117%14 Oct →
dust25–13-0.0923%14 Oct →
inferno13–8-0.0216%14 Oct →
inferno13–110.0315%13 Oct →
dust213–70.0323%13 Oct →
anubis2–13-0.1114%13 Oct →
overpass13–1-0.0521%13 Oct →
inferno13–60.1117%13 Oct →
inferno13–90.0220%12 Oct →
dust20–3-0.060%30 Sept →
vertigo4–13-0.1620%30 Sept →
vertigo3–13-0.1214%22 Sept →
inferno13–70.0917%21 Sept →
anubis13–50.1121%15 Aug →
inferno5–13-0.0216%15 Aug →
nuke13–10-0.0424%15 Aug →
inferno9–130.0326%11 Aug →
vertigo13–7-0.0129%11 Aug →
mirage16–140.0214%9 Aug →
inferno6–13-0.0323%9 Aug →
inferno13–110.0117%8 Aug →
vertigo13–70.0317%8 Aug →
anubis16–14-0.016%8 Aug →
inferno13–6-0.0516%8 Aug →
ancient5–13-0.0216%8 Aug →
nuke2–13-0.0718%7 Aug →
inferno13–40.0210%7 Aug →
nuke4–13-0.0513%1 Aug →
fachwerk13–110.0225%1 Aug →
inferno13–10-0.0418%1 Aug →
cache7–13-0.0514%1 Aug →
anubis13–6-0.0118%1 Aug →
vertigo12–12-0.0220%1 Aug →
inferno6–13-0.0218%1 Aug →
boulder13–3-0.0535%1 Aug →
eldorado8–8-0.0724%1 Aug →
vertigo11–20.0430%29 Jul →
inferno9–13-0.0215%29 Jul →
anubis13–80.0314%29 Jul →
nuke12–12-0.0115%29 Jul →
dust213–40.0721%29 Jul →
mirage13–80.0323%29 Jul →
nuke13–40.0216%23 Jul →
inferno13–100.0122%23 Jul →
cache13–8-0.0717%22 Jul →
inferno13–9-0.0023%22 Jul →
vertigo4–13-0.0521%21 Jul →
anubis7–13-0.0613%21 Jul →
nuke0–10-0.0614%21 Jul →
ancient12–12-0.0619%21 Jul →
anubis0–8-0.0433%21 Jul →
inferno4–00.0620%21 Jul →
anubis9–130.0430%20 Jul →
dust212–120.0019%20 Jul →
ancient9–130.007%20 Jul →
inferno12–12-0.0422%20 Jul →
anubis1–13-0.0220%15 Jul →
inferno13–40.0220%15 Jul →
dust213–30.0714%11 Jul →
anubis13–60.0819%11 Jul →
inferno1–70.0122%11 Jul →
cache13–7-0.0124%11 Jul →
ancient2–00.01100%11 Jul →
cache5–13-0.078%11 Jul →
anubis10–13-0.0013%11 Jul →
mirage13–11-0.0215%11 Jul →
anubis13–2-0.0913%11 Jul →
ancient2–13-0.0718%10 Jul →
inferno11–13-0.0218%10 Jul →
mirage13–5-0.0617%9 Jul →
anubis11–130.0817%9 Jul →
dust215–15-0.0522%9 Jul →
nuke13–50.0414%9 Jul →
inferno8–13-0.0117%9 Jul →
dust210–13-0.0415%6 Jul →
inferno13–80.026%6 Jul →
inferno13–9-0.0526%4 Jul →
overpass9–13-0.0310%4 Jul →
nuke6–13-0.0316%4 Jul →
inferno0–13-0.0829%4 Jul →
nuke6–13-0.1118%29 Jun →
train13–11-0.0220%29 Jun →
overpass12–12-0.0022%29 Jun →
anubis6–13-0.0811%29 Jun →
overpass12–120.0214%24 Jun →
inferno12–120.0112%24 Jun →
overpass13–60.0118%23 Jun →
inferno12–120.0126%23 Jun →
inferno13–6-0.0019%22 Jun →
poseidon9–4-0.0123%22 Jun →
anubis9–13-0.0516%21 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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