iRaiNz_

iRaiNz_ — CS2 Stats

BE76561199063250532[U:1:1102984804]Steam profile ↗✓ No bans

700Tracked matches70%Win rate2020Tracked since
662Hours in CS
CSDB Rating7.6 StrongPositional Player
Premier CS Rating26,724Top 5% of 212,695 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#7939 of 259565 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (56 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 700 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,724 +7,123 10 Oct – 7 Sept · 11 days played
19,60127,235peak 27,23510 Oct7 Sept
27,235Peak Premier in tracked matches
2,001Highest Faceit ELO seen on CSDB
43Days played since 2024-06-18

Premier CS Rating

  • 511 below peak (27,235)
  • 0 over 90 days
  • Next: Gold band at 30,000 — 3,276 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-30
  • Pink band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate49.8%50.9%
Shot accuracy21.3%13.7%
Kill/death ratio1.661.09
Match win rate58.4%48.4%

Share this profile

CSDB.GGiRaiNz_FACEITLevel 10STANDINGTop 12.4% of rankedPREMIER26,724 · Red bandPEAK ELO2,001csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim93
Positioning54
Utility52

0–100 skill scores via Leetify.

Recent form

HOT74–25–1Last 10074%Win rateWWWWWLWWWW

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating · −4.8pp headshot accuracy · −81ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 16%
  • Avg reaction 375ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 16%
  • Avg reaction 504ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 544ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim9.3
Utility5.2
Positioning5.4
Opening Duels2.4
Clutch0.0

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 97% playstyle similarity

Most alike: aim profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 47% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning5.4
Utility5.2
Mechanics9.3
Opening Duels2.2
Win Impact10.0

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.04
first ⅓ avg 0.06 → last ⅓ avg 0.03
Reaction time562ms−41ms
first ⅓ avg 603ms → last ⅓ avg 562ms
Headshot accuracy19.5%−3.0%
first ⅓ avg 22.5% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–1 · overpass, 18 Oct →
75%Best headshot accuracy · 9–0 · inferno, 6 Feb →
391msFastest reaction time · 13–8 · inferno, 18 Mar →
13–0Biggest win · inferno, 31 May →

Across the last 100 tracked matches.

Highlights

11Longest win streak
W5Current streak
7–2In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 91% over 22ancientWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
infernoS2220–291%0.06
mirageA159–660%0.06
nukeS1411–379%0.06
cacheS118–373%-0.00
dust2S97–278%0.05
ancientC73–443%0.04
overpassB63–350%0.09
trainS64–267%0.08
vertigo—44–0100%0.02
anubis—32–167%0.00
edin—22–0100%0.13
palacio—11–0100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,200Lifetime kills
1.66K/D · Top 5% of Level 10 players
1,574Matches
58.4%Match win rate · Top 5% of Level 10 players
49.8%Headshot %
21.3%Shot accuracy · Top 5% of Level 10 players
6,178MVPs
662Hours (in match)
1,545Bombs planted
578Bombs defused

Most-used weapons

AK-4717,705
AWP4,266
FAMAS1,399
Knife944
P250768

Lifetime map wins

3,752inferno
1,473vertigo
1,379dust2
1,246nuke
1,059train
68cbble
40office
22lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

312Matches
61%Win rate
1.44Avg K/D
107.6ADR
39%Headshot %

Clutches & streaks

0%1v1 clutch win
100%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
40.9%Accuracy (enemy spotted)
44.2%Spray accuracy
92.0%Counter-strafing
7.4°Preaim
560msReaction time
29.3%T opening success
47.4%CT opening success
0.64Enemies flashed / flash
7.2%Flash assists
7.23HE damage / grenade
8.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.2785% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–60.1126%9 Jun →
nuke16–130.0419%31 May →
inferno13–00.000%31 May →
ancient13–70.0514%30 May →
nuke13–100.1019%30 May →
mirage6–13-0.0111%25 May →
inferno13–90.0214%25 May →
inferno13–30.0714%25 May →
dust213–40.0915%25 May →
overpass13–10.1228%25 May →
mirage13–90.0513%25 May →
cache13–70.0113%25 May →
dust213–160.0929%24 May →
mirage13–50.0122%24 May →
mirage10–130.0317%24 May →
mirage8–130.0220%24 May →
inferno13–40.0718%23 May →
ancient4–13-0.0225%23 May →
mirage13–80.0526%23 May →
cache13–10-0.0125%20 May →
cache2–13-0.0417%14 May →
cache13–60.0329%14 May →
cache13–70.0127%4 May →
cache13–100.0321%4 May →
cache10–130.0335%4 May →
cache13–5-0.0621%1 May →
cache13–4-0.0311%30 Apr →
cache13–30.1020%30 Apr →
cache1–13-0.0826%30 Apr →
nuke12–16-0.0416%6 Apr →
nuke13–6-0.0818%6 Apr →
inferno13–60.1015%6 Apr →
overpass9–130.0218%19 Oct →
inferno9–50.2224%19 Oct →
overpass0–4-0.0317%19 Oct →
overpass13–10.2430%18 Oct →
overpass13–40.1321%18 Oct →
dust29–2-0.028%18 Oct →
dust213–30.0419%18 Oct →
mirage8–130.0628%18 Oct →
nuke13–9-0.0519%18 Oct →
inferno2–13-0.0714%18 Oct →
palacio13–60.0223%15 Oct →
mirage7–130.0927%15 Oct →
ancient13–70.0812%15 Oct →
dust213–100.0619%13 Oct →
inferno13–80.0317%13 Oct →
ancient13–60.0824%13 Oct →
nuke8–130.0113%12 Oct →
inferno13–110.1225%12 Oct →
mirage13–10.0721%11 Oct →
overpass5–130.0710%11 Oct →
dust213–20.1122%11 Oct →
dust216–13-0.0419%7 Oct →
nuke13–110.0516%6 Oct →
inferno13–60.1039%6 Oct →
inferno13–11-0.0322%5 Oct →
ancient3–70.1212%30 Sept →
dust215–150.0119%25 May →
inferno13–80.0529%18 Mar →
mirage13–110.0515%14 Mar →
inferno13–3-0.049%12 Mar →
inferno13–30.0824%24 Feb →
nuke13–50.0732%24 Feb →
inferno9–10.2019%24 Feb →
inferno9–30.2129%14 Feb →
mirage10–130.0726%7 Feb →
inferno9–70.0210%7 Feb →
vertigo13–50.1221%6 Feb →
mirage7–00.0943%6 Feb →
inferno11–130.0215%6 Feb →
inferno9–00.1175%6 Feb →
vertigo9–6-0.0727%6 Feb →
inferno13–20.0026%4 Feb →
vertigo13–10-0.0221%27 Jan →
mirage13–40.0410%27 Jan →
vertigo13–20.0532%27 Jan →
nuke13–40.1514%27 Jan →
anubis5–130.0517%27 Jan →
inferno13–20.0711%27 Jan →
nuke13–40.0520%27 Jan →
nuke13–30.2023%27 Jan →
train8–130.0419%25 Jan →
ancient5–13-0.014%10 Jan →
train13–60.0214%7 Dec →
anubis13–10-0.0129%4 Dec →
inferno13–10-0.0216%29 Nov →
anubis13–6-0.0323%29 Nov →
edin13–60.0526%26 Nov →
train13–110.0821%25 Nov →
train13–100.0722%14 Nov →
mirage13–60.2022%14 Nov →
mirage13–40.1522%14 Nov →
train13–110.0931%14 Nov →
edin13–80.2125%14 Nov →
train7–130.1510%14 Nov →
nuke11–130.0826%30 Oct →
dust213–70.1134%29 Oct →
nuke13–90.0914%10 Oct →
ancient6–13-0.0419%10 Oct →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches11-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.