Meach

Meach — CS2 Stats

76561199056656878[U:1:1096391150]Steam profile ↗✓ No bans

256Tracked matches46%Win rate2024Tracked since
CSDB Rating5.1 DevelopingClutch Specialist
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 10,594 +92 25 Oct – 2 Dec · 14 days played
10,17512,522peak 12,52225 Oct2 Dec
12,685Peak Premier in tracked matches
25Days played since 2024-10-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGMeachFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim64
Positioning37
Utility52

0–100 skill scores via Leetify.

Recent form

COLD50–43–7Last 10050%Win rateLLWWLLLLTL

Last 10 vs previous 10: −60pp win rate · −0.06 avg rating · −1.7pp headshot accuracy · +131ms reaction

Win rate down 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 769ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 709ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.8 against its own average).

Aim6.4
Utility5.2
Positioning3.7
Opening Duels2.1
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 89% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 41% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning3.7
Utility5.2
Mechanics7.4
Opening Duels1.3
Win Impact3.8

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time660ms+19ms
first ⅓ avg 641ms → last ⅓ avg 660ms
Headshot accuracy18.6%+4.4%
first ⅓ avg 14.2% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.35Best match rating · 6–0 · palais, 20 Nov →
44%Best headshot accuracy · 13–3 · train, 20 Nov →
352msFastest reaction time · 13–10 · office, 30 Oct →
13–0Biggest win · vertigo, 2 Nov →

Across the last 100 tracked matches.

Highlights

9Longest win streak
L2Current streak
6–6In matches decided by ≤2 rounds
3Overtime games

Map breakdown

trainBest map · 80% over 5mirageWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
infernoC167–944%-0.05
nukeB158–753%0.02
mirageD144–1029%-0.01
vertigoS97–278%0.03
dust2B84–450%-0.03
ancientC73–443%-0.04
whistleA53–260%0.01
trainS54–180%-0.02
palais—43–175%0.05
overpass—41–325%-0.04
office—43–175%0.00
anubis—21–150%0.06
edin—21–150%-0.02
italy—21–150%-0.02
memento—10–10%-0.18
assembly—10–10%-0.13
thera—10–10%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 14). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

17Matches
41%Win rate
1.21Avg K/D
82.0ADR
39%Headshot %

Clutches & streaks

50%1v1 clutch win
27%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno450%1.2713.8
Mirage425%1.0017.5
Vertigo333%1.0617.3
Dust2250%1.1718.0
Anubis250%1.7918.5
Nuke10%0.294.0
Ancient1100%2.1430.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
34.6%Accuracy (enemy spotted)
37.0%Spray accuracy
83.4%Counter-strafing
11.2°Preaim
604msReaction time
23.6%T opening success
40.6%CT opening success
0.41Enemies flashed / flash
6.8%Flash assists
7.95HE damage / grenade
5.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.413 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.582% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.027%26 Dec →
nuke5–9-0.0710%10 Dec →
palais9–3-0.0438%9 Dec →
vertigo13–30.0515%2 Dec →
dust29–13-0.0510%2 Dec →
inferno6–13-0.0710%30 Nov →
overpass10–13-0.0312%30 Nov →
anubis5–130.0216%26 Nov →
palais8–8-0.108%26 Nov →
whistle5–9-0.0714%26 Nov →
anubis13–30.1112%25 Nov →
inferno13–70.119%25 Nov →
mirage13–90.0814%24 Nov →
ancient13–90.0812%24 Nov →
mirage13–8-0.0414%24 Nov →
office13–60.1023%24 Nov →
nuke9–13-0.0310%23 Nov →
train13–9-0.0315%23 Nov →
inferno8–13-0.105%20 Nov →
train13–3-0.0144%20 Nov →
inferno5–9-0.2123%20 Nov →
inferno5–9-0.1812%20 Nov →
whistle9–40.0734%20 Nov →
nuke9–50.0325%20 Nov →
vertigo9–60.0525%20 Nov →
vertigo9–00.1815%20 Nov →
nuke9–30.0629%20 Nov →
overpass9–4-0.0021%20 Nov →
whistle9–20.069%20 Nov →
palais6–00.3535%20 Nov →
inferno9–50.1131%20 Nov →
inferno2–9-0.2138%20 Nov →
vertigo15–15-0.0320%18 Nov →
edin9–13-0.0410%18 Nov →
train13–80.0128%18 Nov →
inferno7–13-0.0314%18 Nov →
ancient0–13-0.1517%18 Nov →
nuke13–100.0720%18 Nov →
ancient6–13-0.0221%18 Nov →
train10–13-0.0226%15 Nov →
train13–11-0.0422%15 Nov →
edin13–100.0025%15 Nov →
palais9–50.009%14 Nov →
whistle4–9-0.1223%14 Nov →
whistle9–10.138%14 Nov →
mirage4–13-0.0313%12 Nov →
vertigo9–50.0516%12 Nov →
nuke8–8-0.015%12 Nov →
inferno9–7-0.0821%12 Nov →
overpass6–9-0.088%12 Nov →
ancient9–13-0.0014%11 Nov →
mirage6–13-0.0312%11 Nov →
office12–12-0.0125%11 Nov →
inferno9–7-0.1020%7 Nov →
mirage13–10-0.0128%7 Nov →
ancient9–13-0.089%7 Nov →
nuke11–130.0227%7 Nov →
nuke8–130.0619%7 Nov →
mirage13–40.0013%7 Nov →
inferno8–130.0026%7 Nov →
nuke13–11-0.0124%6 Nov →
mirage10–13-0.0313%6 Nov →
nuke13–80.0520%3 Nov →
mirage11–130.058%3 Nov →
dust213–9-0.0514%3 Nov →
nuke13–30.0815%2 Nov →
inferno7–9-0.0812%2 Nov →
mirage14–16-0.0422%2 Nov →
mirage10–13-0.0411%2 Nov →
overpass8–8-0.066%2 Nov →
nuke9–70.0223%2 Nov →
memento2–9-0.188%2 Nov →
inferno15–150.0110%2 Nov →
nuke5–13-0.055%2 Nov →
ancient13–9-0.0313%2 Nov →
vertigo13–00.128%2 Nov →
nuke13–40.0414%1 Nov →
assembly6–9-0.1319%1 Nov →
vertigo2–9-0.149%1 Nov →
inferno9–40.1016%1 Nov →
vertigo9–7-0.0410%31 Oct →
dust213–100.0324%31 Oct →
dust213–10-0.0011%31 Oct →
thera12–120.0032%31 Oct →
italy11–13-0.028%31 Oct →
office13–7-0.068%31 Oct →
dust213–90.0514%30 Oct →
nuke6–13-0.0314%30 Oct →
office13–10-0.0012%30 Oct →
ancient13–8-0.0715%29 Oct →
italy13–9-0.0215%29 Oct →
dust21–13-0.1120%29 Oct →
mirage5–13-0.0215%29 Oct →
mirage10–13-0.0418%29 Oct →
mirage9–130.0117%25 Oct →
vertigo13–70.0618%25 Oct →
dust28–13-0.0516%25 Oct →
inferno13–7-0.0010%25 Oct →
dust27–13-0.0712%25 Oct →
inferno9–60.0117%24 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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