FreddyFazbearofBluntville

FreddyFazbearofBluntville — CS2 Stats

KN76561199048242830[U:1:1087977102]Steam profile ↗✓ No bans

2,305Tracked matches56%Win rate2020Tracked since
CSDB Rating7.2 StrongPositional Player
Premier CS Rating25,496Top 10% of 215,558 CSDB-tracked playersRed band · top ~2.8% of ranked players (population est.)
CSDB Leaderboard#18075 of 261659 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,496 +3,429 28 Aug – 2 Nov · 21 days played
20,74025,496peak 25,49628 Aug2 Nov
Faceit ELO: 1,323 +0 28 Aug – 23 Sept · 4 observations
1,3231,323peak 1,32328 Aug23 Sept
25,496Peak Premier in tracked matches
1,323Highest Faceit ELO seen on CSDB
30Days played since 2026-08-28

Premier CS Rating

  • At peak — 25,496
  • Next: Gold band at 30,000 — 4,504 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGFreddyFazbearofBluntvillePREMIER25,496 · Red bandPEAK ELO1,323csdb.gg/stats

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Performance scores

Aim88
Positioning63
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY51–41–8Last 10051%Win rateLWWLTTLWWW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +4.3pp headshot accuracy · −25ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 442ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 512ms

Last 20

  • 9–8–3 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 524ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.8
Utility4.6
Positioning6.3
Opening Duels2.7
Clutch4.2

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 92% playstyle similarity

Most alike: aim profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 51% on T to 36% on CT — first contacts on the defending side are being lost.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.3
Utility4.6
Mechanics8.6
Opening Duels3.3
Win Impact6.9

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time544ms−20ms
first ⅓ avg 564ms → last ⅓ avg 544ms
Headshot accuracy24.9%−1.3%
first ⅓ avg 26.2% → last ⅓ avg 24.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–3 · inferno, 23 Oct →
45%Best headshot accuracy · 5–13 · vertigo, 16 Oct →
438msFastest reaction time · 11–13 · ancient, 29 Oct →
13–0Biggest win · vertigo, 22 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
11–3In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 100% over 5nukeWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A2212–1055%0.02
infernoC188–1044%0.02
ancientB115–645%0.02
cacheA117–464%0.03
nukeD81–713%-0.02
anubisS86–275%0.03
vertigoB84–450%0.01
officeC52–340%0.05
mirageS55–0100%0.07
train—21–150%0.06
overpass—10–10%-0.02
italy—10–10%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

67Matches
57%Win rate
1.15Avg K/D
82.2ADR
64%Headshot %

Clutches & streaks

41%1v1 clutch win
27%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1856%1.4216.9
Dust21450%0.9715.6
Ancient1060%1.2319.8
Inferno4100%1.4219.5
Nuke450%0.8612.5
Anubis3100%1.1615.7
Overpass250%1.2616.5
Train250%1.0424.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.9%Headshot accuracy
35.5%Accuracy (enemy spotted)
37.6%Spray accuracy
88.8%Counter-strafing
8.2°Preaim
555msReaction time
51.0%T opening success
35.7%CT opening success
0.54Enemies flashed / flash
6.7%Flash assists
5.38HE damage / grenade
6.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.7376% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke0–10-0.090%15 Nov →
anubis13–80.0134%14 Nov →
anubis13–70.0124%13 Nov →
dust25–13-0.0620%12 Nov →
dust212–120.1131%12 Nov →
ancient12–120.0424%11 Nov →
train8–13-0.0240%11 Nov →
cache13–8-0.0333%10 Nov →
cache13–20.1740%10 Nov →
dust213–6-0.0127%9 Nov →
vertigo9–13-0.0219%8 Nov →
overpass4–13-0.0224%7 Nov →
dust212–12-0.0231%6 Nov →
vertigo13–10-0.0219%5 Nov →
nuke5–13-0.0326%3 Nov →
dust213–110.0528%2 Nov →
italy10–130.0521%2 Nov →
office4–130.0214%1 Nov →
office13–30.0318%31 Oct →
ancient13–80.0631%31 Oct →
inferno13–4-0.0116%31 Oct →
cache13–30.0121%31 Oct →
vertigo13–4-0.0320%31 Oct →
ancient16–130.0234%31 Oct →
cache6–13-0.0218%31 Oct →
vertigo10–130.0230%30 Oct →
dust213–110.0923%30 Oct →
inferno8–13-0.0117%30 Oct →
dust213–20.1618%29 Oct →
ancient11–13-0.0216%29 Oct →
dust213–10.0624%29 Oct →
dust24–10-0.0036%29 Oct →
inferno7–130.0145%29 Oct →
cache13–100.0022%29 Oct →
mirage13–5-0.0225%29 Oct →
dust26–13-0.0331%29 Oct →
nuke16–140.0824%29 Oct →
inferno16–140.0329%28 Oct →
nuke7–13-0.0625%28 Oct →
ancient6–13-0.0535%28 Oct →
nuke9–13-0.0235%28 Oct →
inferno11–130.0221%28 Oct →
inferno13–100.0636%27 Oct →
nuke5–13-0.0527%27 Oct →
mirage13–110.1226%27 Oct →
inferno13–11-0.0626%26 Oct →
inferno8–80.0820%25 Oct →
ancient13–70.0920%25 Oct →
inferno9–130.0120%25 Oct →
dust213–70.0120%25 Oct →
office13–110.0328%25 Oct →
inferno13–70.0130%25 Oct →
anubis13–60.0827%25 Oct →
inferno15–150.0225%24 Oct →
inferno4–9-0.0120%24 Oct →
mirage13–110.1018%24 Oct →
cache13–80.0621%24 Oct →
dust25–130.0733%24 Oct →
ancient8–130.0524%23 Oct →
nuke4–13-0.0820%23 Oct →
inferno9–30.1822%23 Oct →
vertigo13–00.0538%22 Oct →
dust213–70.0020%22 Oct →
ancient13–160.0019%22 Oct →
dust28–130.0023%22 Oct →
cache4–13-0.0030%22 Oct →
vertigo9–130.0218%21 Oct →
inferno13–60.0836%21 Oct →
inferno4–13-0.0118%21 Oct →
inferno13–110.0029%20 Oct →
anubis6–13-0.0122%20 Oct →
inferno8–130.0032%20 Oct →
dust25–130.0325%19 Oct →
dust24–13-0.0423%19 Oct →
cache13–50.0521%19 Oct →
office7–130.0926%19 Oct →
ancient9–13-0.0221%19 Oct →
dust213–50.0222%19 Oct →
dust213–9-0.0126%19 Oct →
anubis13–110.0224%19 Oct →
dust215–15-0.0430%18 Oct →
anubis13–50.1533%18 Oct →
nuke11–130.0728%18 Oct →
vertigo13–110.0825%18 Oct →
ancient13–80.0324%18 Oct →
cache5–13-0.0031%18 Oct →
anubis13–20.0221%17 Oct →
cache13–60.0921%17 Oct →
ancient13–40.0232%17 Oct →
cache8–13-0.0515%17 Oct →
inferno15–150.0327%17 Oct →
anubis6–13-0.0136%17 Oct →
mirage13–4-0.0119%17 Oct →
dust213–90.0321%17 Oct →
mirage13–20.1724%17 Oct →
vertigo5–13-0.0145%16 Oct →
train13–20.1524%16 Oct →
office12–120.0730%16 Oct →
dust213–100.0729%16 Oct →
dust213–70.0027%16 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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