South wind

South wind — CS2 Stats

76561199047951523[U:1:1087685795]Steam profile ↗✓ No bans

1,256Tracked matches30%Win rate2023Tracked since
CSDB Rating4.2 DevelopingPositional Player
Premier CS Rating22,896Top 25% of 215,558 CSDB-tracked playersPink band · top ~5.3% of ranked players (population est.)
CSDB Leaderboard#45459 of 261666 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 22,896 → 22,896
0Faceit ELO · 809 → 809
+2Tracked matches · now 1,256
+3.3ppWin rate · 26.7% → 30.0%

Rating over time

Premier CS Rating: 22,896 +7,776 31 Aug – 13 Nov · 30 days played
15,12025,299peak 25,29931 Aug13 Nov
Faceit ELO: 809 +0 31 Aug – 13 Nov · 3 observations
809809peak 80931 Aug13 Nov
25,520Peak Premier in tracked matches
809Highest Faceit ELO seen on CSDB
30Days played since 2026-08-31

Faceit ELO

  • At peak — 809
  • Next: Level 4 at 901 — 92 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-08-31
  • Level 2 first seen 2026-08-31

Premier CS Rating

  • 2,403 below peak (25,299)
  • +2,759 over 30 days · improving
  • Next: Red band at 25,000 — 2,104 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-11-13
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGSouth windPREMIER22,896 · Pink bandPEAK ELO809csdb.gg/stats

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Performance scores

Aim55
Positioning54
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY52–47–1Last 10052%Win rateLWWLLLWWLW

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating · +5.3pp headshot accuracy · −17ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 523ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 563ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim5.5
Utility2.6
Positioning5.4
Opening Duels1.5
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 78% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 57% on T to 35% on CT — first contacts on the defending side are being lost.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning5.4
Utility2.6
Mechanics3.9
Opening Duels4.0
Win Impact0.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.03
first ⅓ avg -0.01 → last ⅓ avg -0.04
Reaction time569ms+61ms
first ⅓ avg 507ms → last ⅓ avg 569ms
Headshot accuracy18.3%+0.7%
first ⅓ avg 17.6% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · ancient, 10 Oct →
39%Best headshot accuracy · 13–11 · mirage, 17 Oct →
328msFastest reaction time · 4–13 · mirage, 6 Oct →
13–1Biggest win · mirage, 11 Nov →

Across the last 100 tracked matches.

Highlights

11Longest win streak
7–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 65% over 20cacheWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB2413–1154%-0.01
ancientS2013–765%0.00
cacheD144–1029%-0.04
dust2B136–746%-0.02
nukeB115–645%-0.02
infernoA106–460%-0.02
anubisA85–363%-0.02

Across the last 100 tracked matches.

Faceit stats

Combat

88Matches
50%Win rate
0.97Avg K/D
78.6ADR
48%Headshot %

Clutches & streaks

33%1v1 clutch win
19%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust22255%0.9615.9
Mirage1947%0.7914.0
Inferno1464%1.2614.6
Ancient1338%0.9714.2
Cache850%0.9716.0
Nuke633%0.8213.7
Anubis560%1.0215.8
Overpass10%1.0016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
31.5%Accuracy (enemy spotted)
37.5%Spray accuracy
67.4%Counter-strafing
10.7°Preaim
561msReaction time
56.7%T opening success
35.3%CT opening success
0.39Enemies flashed / flash
0.9%Flash assists
7.75HE damage / grenade
3.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3914 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.2782% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0717%13 Nov →
mirage16–120.0224%13 Nov →
dust213–90.0112%11 Nov →
nuke9–13-0.0316%11 Nov →
mirage11–13-0.0424%11 Nov →
dust28–13-0.0420%11 Nov →
mirage13–10.009%11 Nov →
anubis13–90.0031%11 Nov →
mirage8–13-0.0018%9 Nov →
nuke13–4-0.0735%8 Nov →
inferno13–90.0021%5 Nov →
mirage2–13-0.0613%5 Nov →
inferno0–13-0.100%4 Nov →
dust29–13-0.0114%4 Nov →
dust28–130.024%4 Nov →
dust21–13-0.0620%4 Nov →
ancient7–130.0115%4 Nov →
ancient4–13-0.0626%30 Oct →
inferno6–13-0.0821%29 Oct →
cache11–13-0.0318%28 Oct →
nuke13–16-0.0212%28 Oct →
anubis5–13-0.0814%28 Oct →
mirage4–13-0.0613%28 Oct →
ancient13–11-0.0511%28 Oct →
anubis9–13-0.0523%27 Oct →
nuke13–8-0.0226%27 Oct →
ancient8–13-0.0216%27 Oct →
dust213–4-0.0320%25 Oct →
anubis12–160.0113%24 Oct →
nuke6–13-0.0618%24 Oct →
dust23–13-0.0938%24 Oct →
cache6–13-0.0929%21 Oct →
cache7–13-0.0613%21 Oct →
cache10–13-0.0629%21 Oct →
cache11–13-0.084%20 Oct →
ancient8–13-0.0821%20 Oct →
cache13–5-0.0118%20 Oct →
cache13–70.0313%20 Oct →
ancient13–4-0.057%20 Oct →
inferno13–3-0.0131%20 Oct →
ancient13–6-0.0217%19 Oct →
anubis13–8-0.0424%19 Oct →
ancient13–70.0412%19 Oct →
dust213–7-0.0111%19 Oct →
ancient13–20.0118%17 Oct →
ancient13–9-0.0011%17 Oct →
mirage13–2-0.0213%17 Oct →
cache10–13-0.0830%17 Oct →
mirage13–110.0139%17 Oct →
ancient13–9-0.0318%17 Oct →
dust213–30.0218%15 Oct →
ancient16–130.1021%15 Oct →
mirage7–130.0719%14 Oct →
inferno13–90.0326%12 Oct →
inferno7–13-0.0319%12 Oct →
ancient13–40.1114%10 Oct →
ancient13–5-0.0621%10 Oct →
ancient7–13-0.0416%10 Oct →
anubis13–80.0125%9 Oct →
nuke9–20.0714%9 Oct →
mirage13–30.0836%7 Oct →
mirage1–13-0.1025%6 Oct →
mirage13–4-0.0714%6 Oct →
inferno13–30.0213%6 Oct →
mirage13–2-0.059%6 Oct →
mirage4–13-0.0133%6 Oct →
mirage7–13-0.0323%6 Oct →
inferno13–60.015%6 Oct →
mirage13–11-0.0315%6 Oct →
anubis13–11-0.0035%6 Oct →
mirage11–13-0.0516%6 Oct →
nuke13–6-0.0020%5 Oct →
ancient14–160.0512%5 Oct →
nuke9–13-0.0828%5 Oct →
cache13–2-0.0113%5 Oct →
mirage13–80.0416%5 Oct →
mirage13–10.006%4 Oct →
anubis13–9-0.0211%4 Oct →
cache10–13-0.0711%4 Oct →
ancient13–50.0425%4 Oct →
cache13–60.017%4 Oct →
dust28–13-0.0222%4 Oct →
mirage16–140.0212%3 Oct →
inferno13–11-0.0311%3 Oct →
ancient11–13-0.0120%3 Oct →
nuke6–13-0.0424%3 Oct →
cache15–15-0.0312%3 Oct →
mirage13–110.0311%2 Oct →
cache5–13-0.057%2 Oct →
mirage9–13-0.0436%2 Oct →
inferno10–13-0.0117%2 Oct →
nuke13–100.0325%2 Oct →
dust24–130.0021%1 Oct →
ancient13–70.1021%1 Oct →
mirage13–90.0118%1 Oct →
cache8–130.0127%30 Sept →
ancient13–60.0716%30 Sept →
nuke7–13-0.0114%30 Sept →
dust213–8-0.0335%29 Sept →
dust213–8-0.0715%29 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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