Hardwell

Hardwell — CS2 Stats

76561199028569660[U:1:1068303932]Steam profile ↗✓ No bans

994Tracked matches59%Win rate2023Tracked since
CSDB Rating7.1 StrongSupport
Premier CS Rating22,759Top 25% of 212,910 CSDB-tracked playersPink band · top ~5.5% of ranked players (population est.)
CSDB Leaderboard#46303 of 259626 tracked
FaceitLevel 7 · 1,433 ELOTop 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,759 +4,978 2 Sept – 31 Oct · 24 days played
17,25622,759peak 22,7592 Sept31 Oct
22,759Peak Premier in tracked matches
1,433Highest Faceit ELO seen on CSDB
28Days played since 2026-09-02

Faceit ELO

  • At peak — 1,433
  • Next: Level 8 at 1,531 — 98 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier CS Rating

  • At peak — 22,759
  • +2,760 over 30 days · improving
  • Next: Red band at 25,000 — 2,241 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGHardwellFACEITLevel 7 · 1,433 ELOSTANDINGTop 42.3% of rankedPREMIER22,759 · Pink bandPEAK ELO1,433csdb.gg/stats

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Performance scores

Aim66
Positioning67
Utility70

0–100 skill scores via Leetify.

Recent form

HOT54–40–6Last 10054%Win rateWLWWLWWWLW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −2.3pp headshot accuracy · +41ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 584ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 616ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim6.6
Utility7.0
Positioning6.7
Opening Duels4.8
Clutch3.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 65% T opening-duel success — entries that actually open the round.

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 65% on T to 49% on CT — first contacts on the defending side are being lost.

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning6.7
Utility7.0
Mechanics7.7
Opening Duels6.7
Win Impact7.9

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time609ms+10ms
first ⅓ avg 599ms → last ⅓ avg 609ms
Headshot accuracy22.5%−0.7%
first ⅓ avg 23.2% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–5 · nuke, 10 Sept →
42%Best headshot accuracy · 3–9 · nuke, 18 Sept →
359msFastest reaction time · 7–9 · inferno, 26 Oct →
13–1Biggest win · anubis, 12 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–5In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 100% over 7mirageWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
ancientB199–1047%0.01
nukeA1912–763%0.01
infernoB179–853%-0.01
mirageC135–838%-0.02
anubisS77–0100%0.00
cacheA74–357%-0.00
dust2S64–267%-0.01
vertigo—42–250%0.04
overpass—20–20%0.02
poseidon—20–20%-0.10
train—11–0100%0.05
office—10–10%0.05
debris—11–0100%0.05
eldorado—10–10%-0.14

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

258Matches
53%Win rate
1.03Avg K/D
87.7ADR
57%Headshot %

Clutches & streaks

37%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient8753%1.0417.1
Nuke6763%1.0417.1
Inferno3060%1.0416.2
Dust21850%1.1217.1
Mirage1844%1.0516.2
Overpass1436%0.8213.7
Anubis1233%0.8414.2
Cache650%1.2119.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.4%Headshot accuracy
32.9%Accuracy (enemy spotted)
32.0%Spray accuracy
84.8%Counter-strafing
10.5°Preaim
628msReaction time
65.1%T opening success
48.9%CT opening success
0.80Enemies flashed / flash
11.7%Flash assists
10.52HE damage / grenade
8.81Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–100.0527%31 Oct →
ancient3–70.0429%31 Oct →
nuke13–7-0.0320%31 Oct →
dust213–60.0215%31 Oct →
dust27–13-0.0320%31 Oct →
anubis13–7-0.0511%31 Oct →
cache13–50.0121%31 Oct →
inferno16–140.0523%31 Oct →
mirage10–13-0.0313%31 Oct →
nuke13–60.0127%31 Oct →
nuke10–130.0423%31 Oct →
anubis13–11-0.0229%30 Oct →
inferno8–13-0.0116%30 Oct →
cache13–50.0624%30 Oct →
ancient13–90.0523%30 Oct →
ancient13–90.0125%30 Oct →
cache12–120.0317%28 Oct →
ancient13–80.0414%28 Oct →
train13–40.0539%27 Oct →
inferno7–9-0.1522%26 Oct →
mirage16–13-0.0523%25 Oct →
ancient9–13-0.1034%25 Oct →
vertigo9–70.0121%25 Oct →
mirage3–13-0.0917%24 Oct →
mirage10–13-0.0116%17 Oct →
anubis13–60.0520%17 Oct →
dust213–11-0.0218%17 Oct →
overpass3–5-0.0640%17 Oct →
mirage11–13-0.0619%16 Oct →
cache9–13-0.0819%16 Oct →
nuke13–8-0.0128%10 Oct →
mirage1–6-0.0636%8 Oct →
mirage8–13-0.0612%8 Oct →
dust213–4-0.0221%8 Oct →
office7–130.0530%6 Oct →
vertigo7–13-0.0019%6 Oct →
anubis13–11-0.0329%2 Oct →
ancient13–110.0319%2 Oct →
dust213–90.0224%2 Oct →
ancient7–130.0528%2 Oct →
inferno13–70.0119%30 Sept →
mirage13–80.0628%30 Sept →
nuke13–100.0224%30 Sept →
inferno13–10-0.0619%30 Sept →
ancient13–8-0.0318%30 Sept →
nuke2–130.0023%30 Sept →
dust22–13-0.017%30 Sept →
cache9–13-0.0422%30 Sept →
nuke13–2-0.0018%27 Sept →
anubis13–5-0.0517%26 Sept →
nuke13–80.0225%25 Sept →
mirage13–30.0434%25 Sept →
cache13–3-0.0523%25 Sept →
mirage13–90.0734%25 Sept →
ancient13–16-0.0229%25 Sept →
mirage13–3-0.049%25 Sept →
vertigo6–9-0.0118%25 Sept →
nuke8–80.0624%25 Sept →
inferno8–8-0.0613%25 Sept →
mirage9–13-0.0220%23 Sept →
ancient3–13-0.098%23 Sept →
nuke13–80.0714%19 Sept →
debris9–50.0528%18 Sept →
eldorado3–9-0.1429%18 Sept →
vertigo9–40.1718%18 Sept →
overpass8–80.1027%18 Sept →
poseidon3–9-0.0325%18 Sept →
inferno9–10.0628%18 Sept →
nuke3–9-0.1542%18 Sept →
ancient13–160.0221%18 Sept →
inferno13–40.0327%18 Sept →
cache13–110.0621%18 Sept →
poseidon3–9-0.1833%16 Sept →
inferno6–9-0.0829%16 Sept →
nuke13–70.0217%16 Sept →
ancient9–130.0120%16 Sept →
ancient11–13-0.0427%16 Sept →
inferno13–90.0341%12 Sept →
anubis13–10.0417%12 Sept →
ancient13–40.0112%12 Sept →
nuke13–6-0.0317%12 Sept →
nuke5–13-0.0323%12 Sept →
inferno13–70.0215%12 Sept →
nuke13–50.1822%10 Sept →
ancient8–130.0528%10 Sept →
inferno13–40.1134%10 Sept →
inferno13–8-0.0222%6 Sept →
nuke7–130.0226%6 Sept →
mirage4–130.0425%6 Sept →
inferno6–13-0.0913%5 Sept →
ancient4–13-0.0715%4 Sept →
anubis16–140.0626%4 Sept →
nuke13–4-0.0520%4 Sept →
inferno13–16-0.0227%3 Sept →
inferno15–150.0022%3 Sept →
ancient13–10.0620%3 Sept →
nuke8–8-0.0423%3 Sept →
nuke9–50.1220%3 Sept →
inferno11–130.0521%3 Sept →
ancient13–90.0412%2 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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