Akina

Akina — CS2 Stats

76561199028036926[U:1:1067771198]Steam profile ↗✓ No bans

379Tracked matches53%Win rate2021Tracked since
CSDB Rating5.8 SolidPositional Player
Premier CS Rating22,754Top 25% of 175,286 CSDB-tracked playersPink band · top ~5.5% of ranked players (population est.)
CSDB Leaderboard#40750 of 221496 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 22,754 → 22,754
+1Tracked matches · now 379
0.0ppWin rate · 53.3% → 53.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 42 days played since 29 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 22,754 +2,978 29 Mar3 Sept · 22 days played
17,86522,878peak 22,87829 Mar3 Sept
22,878Peak Premier in tracked matches
42Days played since 2026-03-29

Premier CS Rating

  • 124 below peak (22,878)
  • +848 over 30 days · improving
  • Next: Red band at 25,000 2,246 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGAkinaPREMIER22,754 · Pink bandcsdb.gg/stats

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Performance scores

Aim79
Positioning56
Utility24

0–100 skill scores via Leetify.

Recent form

HOT56431Last 10056%Win rateWLWWWWLLWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +7.8pp headshot accuracy · −67ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 28%
  • Avg reaction 606ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 547ms

Last 20

  • 137 · 65% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 580ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.6 against its own average).

Aim7.9
Utility2.4
Positioning5.6
Opening Duels1.1
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 82% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 40% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.6
Utility2.4
Mechanics7.2
Opening Duels1.3
Win Impact6.1

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time566ms−58ms
first ⅓ avg 624ms → last ⅓ avg 566ms
Headshot accuracy20.2%+0.8%
first ⅓ avg 19.4% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 12–12 · nuke, 26 Jun
44%Best headshot accuracy · 13–5 · dust2, 13 Jul
375msFastest reaction time · 8–0 · cache, 27 Jul
13–2Biggest win · dust2, 14 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
614In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 78% over 18nukeWeakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB24131154%0.00
infernoA1912763%0.00
dust2S1814478%-0.00
ancientC135838%-0.01
cacheS107370%0.01
nukeD7070%-0.02
anubisA53260%-0.02
overpass220100%-0.00
train1010%-0.01
vertigo1010%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

88Matches
57%Win rate
1.31Avg K/D
81.5ADR
53%Headshot %

Clutches & streaks

35%1v1 clutch win
28%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2767%1.0915.3
Dust21567%2.1016.4
Inferno1377%1.3417.4
Cache1030%1.1316.9
Ancient944%1.0016.9
Nuke714%1.1717.1
Anubis333%1.2419.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
38.2%Accuracy (enemy spotted)
37.1%Spray accuracy
82.2%Counter-strafing
10.0°Preaim
567msReaction time
23.5%T opening success
40.3%CT opening success
0.29Enemies flashed / flash
2.0%Flash assists
8.06HE damage / grenade
1.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2867 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.4687% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–2-0.0440%14 Sept
cache3–13-0.0729%3 Sept
dust213–50.0228%2 Sept
cache13–50.0124%2 Sept
mirage13–40.0020%30 Aug
ancient13–8-0.0120%24 Aug
mirage11–130.0225%24 Aug
mirage14–16-0.0320%22 Aug
inferno13–20.0331%21 Aug
mirage13–5-0.0119%7 Aug
inferno13–90.0028%2 Aug
ancient7–13-0.0921%2 Aug
inferno13–10-0.0324%31 Jul
dust211–13-0.0221%31 Jul
mirage13–100.0113%31 Jul
nuke5–13-0.078%30 Jul
nuke4–13-0.0810%29 Jul
ancient16–140.0622%27 Jul
inferno13–90.0515%27 Jul
dust213–4-0.0317%27 Jul
dust211–13-0.0411%27 Jul
inferno9–130.0424%27 Jul
cache8–00.0512%27 Jul
dust29–13-0.0019%26 Jul
anubis9–130.0113%26 Jul
dust213–30.0210%26 Jul
inferno11–130.0215%26 Jul
mirage9–13-0.0116%26 Jul
inferno11–130.0023%25 Jul
mirage13–10-0.0012%25 Jul
dust216–12-0.0038%25 Jul
mirage13–90.0221%24 Jul
ancient6–130.0019%24 Jul
inferno13–6-0.067%24 Jul
mirage13–70.009%24 Jul
dust213–40.0331%24 Jul
mirage13–100.0331%24 Jul
cache0–2-0.000%23 Jul
mirage13–80.0425%23 Jul
inferno13–90.0816%16 Jul
inferno11–13-0.0626%16 Jul
dust213–7-0.0015%16 Jul
dust21–130.0028%16 Jul
mirage13–110.0928%15 Jul
ancient11–130.0330%14 Jul
inferno13–8-0.0313%14 Jul
mirage13–5-0.0028%14 Jul
nuke11–13-0.0427%13 Jul
dust213–50.0344%13 Jul
cache13–5-0.0524%10 Jul
cache5–13-0.0618%10 Jul
dust213–70.0134%10 Jul
ancient1–13-0.100%10 Jul
dust213–7-0.0416%10 Jul
cache9–20.0318%10 Jul
mirage11–130.0225%10 Jul
mirage10–13-0.0423%30 Jun
nuke8–130.1024%30 Jun
mirage13–8-0.0132%29 Jun
nuke12–120.1127%26 Jun
cache13–50.0926%26 Jun
cache13–80.1025%24 Jun
train3–13-0.0126%24 Jun
overpass13–50.0313%22 Jun
mirage4–130.0116%22 Jun
ancient13–80.0629%22 Jun
mirage13–100.0526%18 Jun
inferno10–130.0221%6 Jun
mirage9–13-0.0321%4 Jun
vertigo11–130.0621%3 Jun
inferno13–7-0.0324%2 May
cache13–20.0418%30 Apr
inferno8–130.0610%21 Apr
dust213–70.0516%21 Apr
anubis16–12-0.0414%20 Apr
ancient3–70.018%19 Apr
ancient13–20.0723%19 Apr
mirage13–2-0.0421%19 Apr
anubis13–11-0.0512%4 Apr
inferno13–40.0928%4 Apr
inferno16–14-0.0215%3 Apr
mirage11–130.0314%3 Apr
ancient8–130.0116%2 Apr
mirage10–13-0.0230%2 Apr
mirage2–110.0216%2 Apr
inferno13–9-0.0323%1 Apr
ancient14–16-0.0228%1 Apr
nuke5–13-0.0524%1 Apr
nuke0–13-0.0820%31 Mar
dust213–70.0321%31 Mar
ancient4–13-0.077%31 Mar
dust213–9-0.0120%31 Mar
mirage5–13-0.0630%31 Mar
inferno13–11-0.0622%29 Mar
anubis13–2-0.0019%29 Mar
anubis4–13-0.0519%29 Mar
inferno10–13-0.0215%29 Mar
dust213–8-0.0518%29 Mar
ancient13–11-0.0228%29 Mar
overpass13–9-0.0417%29 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →