Emsay

Emsay — CS2 Stats

SE76561199022645087[U:1:1062379359]Steam profile ↗✓ No bans

1,885Tracked matches57%Win rate2020Tracked since
CSDB Rating7.3 StrongPositional Player
Premier CS Rating20,000Top 50% of 213,211 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#83194 of 259961 tracked
FaceitLevel 9 · 1,872 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,000 +2,791 9 Sept – 4 Nov · 27 days played
12,14220,103peak 20,1039 Sept4 Nov
20,103Peak Premier in tracked matches
1,872Highest Faceit ELO seen on CSDB
35Days played since 2026-09-09

Faceit ELO

  • At peak — 1,872
  • Next: Level 10 at 2,001 — 129 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-09
  • Level 8 first seen 2026-09-09

Premier CS Rating

  • 103 below peak (20,103)
  • +7,855 over 30 days · improving
  • Next: Red band at 25,000 — 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-09
  • Blue band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGEmsayFACEITLevel 9 · 1,872 ELOSTANDINGTop 20.7% of rankedPREMIER20,000 · Pink bandPEAK ELO1,872csdb.gg/stats

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Performance scores

Aim84
Positioning64
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY56–41–3Last 10056%Win rateLWWLLWLLWL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −3.5pp headshot accuracy · +59ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 642ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 584ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 555ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.4
Utility5.8
Positioning6.4
Opening Duels4.5
Clutch2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.4
Utility5.8
Mechanics7.5
Opening Duels6.6
Win Impact7.2

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.00
Reaction time534ms−2ms
first ⅓ avg 536ms → last ⅓ avg 534ms
Headshot accuracy21.0%+0.0%
first ⅓ avg 20.9% → last ⅓ avg 21.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–4 · anubis, 10 Oct →
37%Best headshot accuracy · 5–13 · mirage, 2 Nov →
383msFastest reaction time · 13–2 · ancient, 25 Oct →
13–2Biggest win · ancient, 25 Oct →

Across the last 100 tracked matches.

Highlights

9Longest win streak
7–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 82% over 11ancientWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
infernoC146–843%-0.01
nukeB137–654%0.01
dust2B136–746%0.03
anubisA138–562%0.02
ancientC135–838%0.01
mirageA138–562%0.02
cacheS119–282%0.03
overpassA85–363%0.01
train—11–0100%-0.01
vertigo—11–0100%0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

357Matches
53%Win rate
1.11Avg K/D
75.6ADR
45%Headshot %

Clutches & streaks

30%1v1 clutch win
18%1v2 clutch win
15Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4957%1.0516.2
Inferno3863%1.1515.7
Ancient3456%0.9713.7
Nuke3348%0.9815.6
Dust23145%0.9716.3
Overpass2552%1.4817.7
Anubis1421%0.7413.4
Vertigo911%0.8816.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.1%Headshot accuracy
38.5%Accuracy (enemy spotted)
36.6%Spray accuracy
83.6%Counter-strafing
9.4°Preaim
539msReaction time
63.6%T opening success
48.9%CT opening success
0.45Enemies flashed / flash
5.7%Flash assists
8.51HE damage / grenade
14.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4512 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke4–13-0.0221%4 Nov →
nuke13–9-0.0417%4 Nov →
dust213–6-0.0532%4 Nov →
overpass9–13-0.0418%4 Nov →
overpass11–130.0110%3 Nov →
anubis13–80.0127%3 Nov →
ancient8–13-0.0116%3 Nov →
inferno1–13-0.0617%3 Nov →
nuke13–110.1027%2 Nov →
dust28–13-0.0121%2 Nov →
mirage5–130.0437%2 Nov →
mirage13–8-0.0415%1 Nov →
overpass13–30.0230%1 Nov →
anubis13–70.0020%1 Nov →
cache11–13-0.0219%1 Nov →
inferno5–13-0.0420%1 Nov →
mirage13–4-0.0129%1 Nov →
dust213–40.1025%30 Oct →
mirage8–130.0218%30 Oct →
mirage13–50.0227%30 Oct →
mirage13–110.0619%30 Oct →
anubis16–130.0825%29 Oct →
inferno13–7-0.0220%29 Oct →
ancient13–60.0624%29 Oct →
anubis13–110.0417%29 Oct →
nuke6–130.0424%28 Oct →
cache13–80.0022%28 Oct →
inferno8–13-0.048%28 Oct →
anubis13–100.0321%28 Oct →
ancient6–13-0.0312%27 Oct →
cache11–130.0119%27 Oct →
overpass16–13-0.0315%27 Oct →
inferno7–13-0.0520%27 Oct →
anubis7–13-0.0922%27 Oct →
cache8–10.0327%27 Oct →
nuke13–80.0928%26 Oct →
dust213–40.1115%26 Oct →
ancient13–20.0223%25 Oct →
inferno7–13-0.0926%25 Oct →
anubis16–12-0.0117%25 Oct →
overpass13–10-0.0120%25 Oct →
ancient13–20.0516%25 Oct →
dust213–3-0.0117%25 Oct →
overpass23–25-0.0213%24 Oct →
dust220–220.0028%24 Oct →
anubis7–13-0.0315%24 Oct →
ancient11–130.0016%23 Oct →
cache13–110.0018%23 Oct →
overpass13–50.1019%23 Oct →
anubis15–150.0420%22 Oct →
anubis13–100.1228%21 Oct →
nuke15–15-0.0317%20 Oct →
cache13–10-0.0219%20 Oct →
mirage13–50.0325%20 Oct →
ancient2–13-0.0717%20 Oct →
inferno16–120.0722%19 Oct →
ancient13–10-0.0128%19 Oct →
mirage13–60.0216%19 Oct →
inferno8–13-0.0311%19 Oct →
ancient12–16-0.0520%18 Oct →
cache13–70.0212%18 Oct →
dust29–13-0.0123%18 Oct →
inferno4–13-0.0321%18 Oct →
ancient13–100.029%18 Oct →
nuke4–13-0.0115%17 Oct →
inferno13–110.0031%16 Oct →
nuke13–40.0515%16 Oct →
inferno2–130.0321%15 Oct →
cache13–50.1326%15 Oct →
dust213–50.1025%14 Oct →
mirage13–60.0521%14 Oct →
dust211–130.0630%13 Oct →
dust26–13-0.0126%12 Oct →
nuke15–15-0.0132%11 Oct →
cache13–100.0315%10 Oct →
anubis13–40.1718%10 Oct →
dust213–20.1521%10 Oct →
nuke13–50.0132%10 Oct →
cache13–70.0222%8 Oct →
inferno13–80.0016%8 Oct →
nuke13–110.0616%8 Oct →
mirage13–50.0620%8 Oct →
nuke13–11-0.0215%6 Oct →
ancient8–130.0712%6 Oct →
dust26–13-0.0720%4 Oct →
cache13–20.1328%2 Oct →
inferno13–80.0821%2 Oct →
anubis6–13-0.0212%29 Sept →
mirage6–130.0421%28 Sept →
mirage6–130.0319%28 Sept →
overpass16–130.0416%27 Sept →
inferno13–100.0224%27 Sept →
ancient8–130.0621%27 Sept →
anubis10–13-0.0212%27 Sept →
ancient11–130.0118%26 Sept →
mirage9–13-0.0130%24 Sept →
train13–5-0.0111%22 Sept →
vertigo13–60.0829%22 Sept →
nuke5–13-0.0319%22 Sept →
dust22–130.0224%22 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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