superantti

superantti — CS2 Stats

GT76561199019522140[U:1:1059256412]Steam profile ↗✓ No bans

3,042Tracked matches25%Win rate2021Tracked since
CSDB Rating3.3 LearningPositional Player
Premier CS Rating7,485Light Blue band · top ~66.9% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 7,485 -118 15 Aug – 30 Oct · 26 days played
7,39511,049peak 11,04915 Aug30 Oct
11,252Peak Premier in tracked matches
883Highest Faceit ELO seen on CSDB
22Days played since 2025-03-30

Premier CS Rating

  • 3,564 below peak (11,049)
  • -3,243 over 30 days · declining
  • -118 over 90 days
  • Next: Blue band at 10,000 — 2,515 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-17
  • Light Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGsuperanttiFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER7,485 · Light Blue bandPEAK ELO883csdb.gg/stats

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Performance scores

Aim42
Positioning48
Utility43

0–100 skill scores via Leetify.

Recent form

COLD37–58–5Last 10037%Win rateWLLLLWLLTW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · −1.9pp headshot accuracy · −66ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 586ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 574ms

Last 20

  • 3–15–2 · 15% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 607ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim4.2
Utility4.3
Positioning4.8
Opening Duels0.0
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.8
Utility4.3
Mechanics3.3
Opening Duels2.9
Win Impact0.0

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time605ms−36ms
first ⅓ avg 640ms → last ⅓ avg 605ms
Headshot accuracy17.0%−6.3%
first ⅓ avg 23.4% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–9 · nuke, 29 Aug →
57%Best headshot accuracy · 9–1 · ancient, 15 Aug →
453msFastest reaction time · 6–13 · cache, 21 Oct →
13–2Biggest win · mirage, 2 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
2–10In matches decided by ≤2 rounds
12Overtime games

Map breakdown

mirageBest map · 50% over 32cacheWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB3216–1650%-0.02
ancientC166–1038%-0.00
dust2D133–1023%-0.01
infernoD124–833%-0.03
nukeD124–833%0.01
cacheD81–713%-0.05
anubisC73–443%-0.01

Across the last 100 tracked matches.

Faceit stats

Combat

55Matches
47%Win rate
0.63Avg K/D
58.8ADR
39%Headshot %

Clutches & streaks

40%1v1 clutch win
30%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2040%0.6610.4
Inferno862%0.6510.1
Vertigo862%0.507.6
Ancient850%0.8012.1
Anubis540%0.6410.4
Overpass30%0.619.7
Dust2250%0.345.5
Nuke1100%0.408.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
29.0%Accuracy (enemy spotted)
31.3%Spray accuracy
64.8%Counter-strafing
9.7°Preaim
605msReaction time
44.2%T opening success
39.0%CT opening success
0.49Enemies flashed / flash
2.5%Flash assists
5.77HE damage / grenade
6.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4858 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.0193% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage13–40.0812%30 Oct →
inferno5–13-0.0318%30 Oct →
mirage11–13-0.0415%21 Oct →
cache6–13-0.0515%21 Oct →
mirage12–16-0.1121%21 Oct →
anubis13–8-0.067%17 Oct →
nuke1–13-0.0317%17 Oct →
nuke9–13-0.1513%17 Oct →
ancient15–15-0.0120%16 Oct →
mirage13–6-0.0311%16 Oct →
mirage3–13-0.1217%13 Oct →
dust24–13-0.0713%13 Oct →
ancient4–13-0.065%13 Oct →
mirage11–13-0.0512%13 Oct →
cache4–13-0.0112%11 Oct →
ancient12–120.0621%11 Oct →
dust29–130.0311%9 Oct →
cache5–13-0.0019%5 Oct →
dust214–160.0126%2 Oct →
dust28–13-0.0730%2 Oct →
mirage13–20.0111%2 Oct →
ancient13–3-0.0610%2 Oct →
mirage13–16-0.0816%2 Oct →
inferno11–13-0.0424%20 Sept →
mirage13–8-0.0714%20 Sept →
dust23–13-0.0645%20 Sept →
nuke7–130.0028%19 Sept →
inferno6–13-0.0426%19 Sept →
nuke13–10-0.059%19 Sept →
cache6–13-0.0217%19 Sept →
dust216–120.0919%19 Sept →
ancient13–9-0.0112%19 Sept →
mirage2–13-0.0620%11 Sept →
mirage13–9-0.0442%11 Sept →
mirage13–100.0223%6 Sept →
mirage14–16-0.0128%6 Sept →
ancient13–10-0.0026%6 Sept →
anubis13–50.0522%6 Sept →
mirage13–70.0517%5 Sept →
nuke13–60.1320%5 Sept →
mirage10–13-0.0210%5 Sept →
mirage13–3-0.0325%1 Sept →
mirage13–60.0413%1 Sept →
dust23–13-0.0729%1 Sept →
ancient7–13-0.066%1 Sept →
dust213–5-0.0621%1 Sept →
dust213–90.0530%1 Sept →
nuke11–130.0718%29 Aug →
inferno7–130.0016%29 Aug →
mirage5–13-0.0813%29 Aug →
nuke13–90.2021%29 Aug →
ancient6–130.0227%29 Aug →
mirage13–70.0315%29 Aug →
cache14–16-0.0813%29 Aug →
nuke5–13-0.0516%29 Aug →
mirage11–13-0.0713%28 Aug →
inferno13–110.0018%28 Aug →
mirage3–13-0.0818%28 Aug →
ancient8–130.0510%28 Aug →
mirage15–150.0516%28 Aug →
anubis14–16-0.0120%28 Aug →
anubis5–13-0.044%27 Aug →
mirage12–160.0018%27 Aug →
dust26–130.0234%23 Aug →
anubis8–13-0.0223%23 Aug →
cache3–13-0.0426%23 Aug →
mirage9–13-0.0621%23 Aug →
inferno13–6-0.0126%23 Aug →
ancient13–9-0.0619%23 Aug →
anubis13–50.0420%17 Aug →
mirage13–60.0016%17 Aug →
anubis6–13-0.0523%17 Aug →
mirage13–9-0.0625%17 Aug →
mirage10–13-0.0321%17 Aug →
ancient7–130.0217%17 Aug →
nuke13–110.0118%17 Aug →
mirage13–3-0.0620%16 Aug →
cache7–13-0.0632%16 Aug →
nuke15–15-0.0234%16 Aug →
ancient13–60.0918%16 Aug →
mirage13–90.0536%16 Aug →
inferno11–13-0.0625%15 Aug →
mirage13–6-0.0439%15 Aug →
inferno13–9-0.0422%15 Aug →
dust29–13-0.035%15 Aug →
ancient8–130.0619%15 Aug →
mirage8–13-0.0325%15 Aug →
cache13–8-0.0914%15 Aug →
nuke4–13-0.0321%15 Aug →
ancient9–1-0.0157%15 Aug →
ancient8–13-0.0511%15 Aug →
inferno8–13-0.0924%15 Aug →
mirage13–70.0330%15 Aug →
dust215–150.0330%15 Aug →
inferno6–13-0.0228%15 Aug →
ancient3–13-0.0215%15 Aug →
inferno13–9-0.0224%15 Aug →
dust25–13-0.0129%15 Aug →
nuke9–130.0212%15 Aug →
inferno7–13-0.0018%15 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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