john

john — CS2 Stats

76561199019090212[U:1:1058824484]Steam profile ↗✓ No bans

3,639Tracked matches50%Win rate2020Tracked since
CSDB Rating5.6 SolidSupport
Premier CS Rating24,198Top 25% of 213,399 CSDB-tracked playersPink band · top ~3.9% of ranked players (population est.)
CSDB Leaderboard#30794 of 260030 tracked
FaceitLevel 8 · 1,599 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (54 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,198 +510 10 Aug – 12 Sept · 23 days played
23,05225,852peak 25,85210 Aug12 Sept
26,518Peak Premier in tracked matches
1,599Highest Faceit ELO seen on CSDB
36Days played since 2026-07-21

Faceit ELO

  • At peak — 1,599
  • Next: Level 9 at 1,751 — 152 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-03
  • Level 7 first seen 2026-09-03

Premier CS Rating

  • 1,654 below peak (25,852)
  • +540 over 30 days · improving
  • Next: Red band at 25,000 — 802 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-03
  • Pink band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGjohnFACEITLevel 8 · 1,599 ELOSTANDINGTop 31.2% of rankedPREMIER24,198 · Pink bandPEAK ELO1,599csdb.gg/stats

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Performance scores

Aim68
Positioning38
Utility65

0–100 skill scores via Leetify.

Recent form

COLD47–47–6Last 10047%Win rateLLWLLLWLLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +1.2pp headshot accuracy · −104ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 26%
  • Avg reaction 613ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 583ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 635ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.4 against its own average).

Aim6.8
Utility6.5
Positioning3.8
Opening Duels0.0
Clutch2.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning3.8
Utility6.5
Mechanics7.6
Opening Duels0.4
Win Impact5.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time633ms−110ms
first ⅓ avg 743ms → last ⅓ avg 633ms
Headshot accuracy22.7%−9.5%
first ⅓ avg 32.2% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–2 · poseidon, 8 Aug →
75%Best headshot accuracy · 9–7 · inferno, 30 Jul →
422msFastest reaction time · 0–13 · dust2, 31 Aug →
13–0Biggest win · mirage, 28 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
5–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 67% over 27nukeWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageS2718–967%-0.01
infernoB209–1145%0.02
dust2C198–1142%-0.04
nukeD123–925%-0.03
cacheA106–460%0.02
poseidonB63–350%0.04
anubis—10–10%-0.04
ancient—10–10%0.04
office—10–10%-0.22
overpass—10–10%0.01
debris—10–10%-0.05
vertigo—10–10%-0.25

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,278Matches
50%Win rate
1.06Avg K/D
77.2ADR
49%Headshot %

Clutches & streaks

31%1v1 clutch win
17%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage34453%1.0415.9
Anubis17647%1.0115.0
Ancient12247%1.0314.8
Inferno11448%0.9815.1
Vertigo10852%1.0415.1
Dust28746%1.0015.2
Nuke6949%1.0315.5
Overpass4846%0.9515.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
29.6%Accuracy (enemy spotted)
33.6%Spray accuracy
84.2%Counter-strafing
9.0°Preaim
630msReaction time
22.4%T opening success
33.4%CT opening success
0.77Enemies flashed / flash
11.1%Flash assists
7.95HE damage / grenade
11.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.4304% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno5–9-0.0325%14 Sept →
anubis7–13-0.0437%12 Sept →
mirage13–8-0.0424%12 Sept →
mirage7–13-0.0120%7 Sept →
mirage10–13-0.0624%3 Sept →
dust210–13-0.0239%3 Sept →
cache13–70.0325%2 Sept →
mirage9–13-0.0412%31 Aug →
dust20–13-0.090%31 Aug →
cache9–13-0.0426%31 Aug →
cache8–13-0.0527%30 Aug →
dust213–20.0529%30 Aug →
mirage7–13-0.0527%30 Aug →
nuke1–13-0.109%30 Aug →
inferno5–13-0.0620%30 Aug →
dust213–10-0.0223%30 Aug →
mirage13–80.0122%30 Aug →
dust25–13-0.0417%30 Aug →
dust213–11-0.0322%30 Aug →
mirage13–60.0424%29 Aug →
inferno13–100.0023%28 Aug →
inferno13–70.0631%28 Aug →
inferno13–100.0521%28 Aug →
nuke13–100.0127%28 Aug →
inferno11–13-0.0120%28 Aug →
nuke13–60.0124%28 Aug →
mirage13–00.0118%28 Aug →
mirage13–40.0421%27 Aug →
mirage16–130.0029%26 Aug →
dust24–13-0.0926%25 Aug →
ancient8–130.0416%25 Aug →
mirage13–10-0.0118%25 Aug →
dust213–100.0124%23 Aug →
dust27–13-0.0419%23 Aug →
mirage13–6-0.025%23 Aug →
dust211–13-0.0514%23 Aug →
nuke6–13-0.0816%23 Aug →
cache13–80.0837%23 Aug →
dust210–13-0.0417%22 Aug →
mirage16–120.0325%21 Aug →
mirage13–50.0834%21 Aug →
mirage6–13-0.0420%20 Aug →
dust213–7-0.0716%20 Aug →
office1–6-0.220%19 Aug →
cache13–90.0032%19 Aug →
mirage4–13-0.0613%19 Aug →
dust213–16-0.0428%18 Aug →
nuke6–9-0.0717%18 Aug →
nuke8–8-0.0621%17 Aug →
poseidon1–90.000%17 Aug →
nuke7–13-0.0541%15 Aug →
mirage13–11-0.0332%15 Aug →
nuke1–13-0.0736%15 Aug →
inferno9–10.1221%14 Aug →
mirage13–6-0.0433%14 Aug →
dust213–50.0138%14 Aug →
mirage10–13-0.0232%14 Aug →
nuke10–13-0.0617%13 Aug →
dust24–13-0.0536%13 Aug →
mirage13–9-0.0737%13 Aug →
cache12–120.0440%13 Aug →
cache16–130.0334%12 Aug →
mirage6–13-0.0237%12 Aug →
mirage13–60.0661%11 Aug →
dust29–13-0.0629%11 Aug →
cache13–4-0.0123%10 Aug →
dust25–13-0.0616%10 Aug →
inferno9–30.1930%8 Aug →
inferno3–9-0.0824%8 Aug →
nuke5–90.0459%8 Aug →
poseidon9–60.0319%8 Aug →
poseidon9–20.2027%8 Aug →
inferno9–50.1333%8 Aug →
poseidon8–8-0.0438%5 Aug →
poseidon7–9-0.0432%5 Aug →
overpass4–90.0130%3 Aug →
nuke9–40.1244%1 Aug →
inferno8–8-0.0728%1 Aug →
inferno7–90.0953%1 Aug →
inferno2–9-0.0927%1 Aug →
poseidon9–40.1135%1 Aug →
debris7–9-0.0521%1 Aug →
inferno9–6-0.0117%31 Jul →
mirage13–11-0.0242%31 Jul →
inferno8–8-0.0135%31 Jul →
inferno4–90.0227%31 Jul →
inferno9–10.1453%31 Jul →
mirage13–16-0.0413%30 Jul →
mirage13–4-0.027%30 Jul →
inferno9–7-0.0475%30 Jul →
inferno8–80.0440%30 Jul →
nuke7–9-0.0338%30 Jul →
inferno5–9-0.1020%27 Jul →
vertigo1–9-0.250%27 Jul →
mirage13–90.0424%26 Jul →
cache9–13-0.0420%24 Jul →
dust216–14-0.0235%23 Jul →
mirage16–13-0.0529%21 Jul →
dust213–4-0.0343%21 Jul →
cache13–50.1844%21 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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