Scooob

Scooob — CS2 Stats

76561199015080342[U:1:1054814614]Steam profile ↗✓ No bans

304Tracked matches41%Win rate2023Tracked since
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating9,377Light Blue band · top ~57.9% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 23 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,377 +3,075 23 May7 Sept · 7 days played
5,7229,494peak 9,49423 May7 Sept
9,608Peak Premier in tracked matches
35Days played since 2026-05-23

Premier CS Rating

  • 117 below peak (9,494)
  • +3,655 over 90 days
  • Next: Blue band at 10,000 623 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGScooobPREMIER9,377 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim64
Positioning54
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY49465Last 10049%Win rateLWWLLWWLLW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +5.6pp headshot accuracy · −62ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 622ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 572ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 603ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.5 against its own average).

Aim6.4
Utility3.2
Positioning5.4
Opening Duels3.2
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.4
Utility3.2
Mechanics7.0
Opening Duels2.6
Win Impact2.1

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time584ms−104ms
first ⅓ avg 688ms → last ⅓ avg 584ms
Headshot accuracy15.3%−4.1%
first ⅓ avg 19.4% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.32Best match rating · 9–1 · inferno, 17 Jun
80%Best headshot accuracy · 13–3 · dust2, 24 May
398msFastest reaction time · 13–5 · inferno, 16 Aug
13–0Biggest win · ancient, 7 Sept

Across the last 100 tracked matches.

Highlights

7Longest win streak
59In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 77% over 13cacheWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B22101245%-0.02
nukeB168850%-0.01
mirageD1551033%-0.01
infernoS1310377%0.04
ancientA116555%-0.02
cacheD91811%-0.03
officeA53260%-0.01
anubis31233%-0.04
train220100%0.01
vertigo110100%0.08
overpass1010%0.01
sanctum110100%-0.05
warden110100%0.02

Across the last 100 tracked matches.

Faceit stats

Combat

9Matches
44%Win rate
1.03Avg K/D
76.2ADR
47%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage333%0.9213.7
Dust2250%0.7212.0
Ancient250%0.7912.0
Vertigo1100%2.8028.0
Cache10%0.7311.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
37.3%Accuracy (enemy spotted)
37.0%Spray accuracy
81.3%Counter-strafing
12.5°Preaim
590msReaction time
42.2%T opening success
38.8%CT opening success
0.36Enemies flashed / flash
6.8%Flash assists
8.45HE damage / grenade
6.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4718° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3613 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust211–130.0423%13 Sept
vertigo13–100.0822%13 Sept
inferno13–100.0618%12 Sept
dust27–130.0135%12 Sept
inferno7–13-0.0517%9 Sept
office13–11-0.0321%9 Sept
nuke13–4-0.0517%8 Sept
nuke11–13-0.0318%7 Sept
cache4–13-0.0115%7 Sept
ancient13–0-0.0217%7 Sept
anubis12–12-0.0617%6 Sept
inferno9–130.0018%6 Sept
mirage1–130.0213%6 Sept
cache13–9-0.017%26 Aug
nuke6–13-0.0015%23 Aug
ancient16–13-0.0311%23 Aug
ancient11–130.0213%23 Aug
dust26–13-0.0817%23 Aug
cache6–13-0.0820%23 Aug
inferno16–14-0.0117%23 Aug
nuke10–13-0.0812%23 Aug
nuke13–9-0.0620%19 Aug
dust213–0-0.050%19 Aug
dust23–13-0.044%16 Aug
mirage6–13-0.0121%16 Aug
nuke13–9-0.0211%16 Aug
mirage4–13-0.0320%16 Aug
nuke13–11-0.0216%16 Aug
dust27–13-0.0413%16 Aug
mirage1–4-0.030%16 Aug
inferno13–5-0.029%16 Aug
dust213–3-0.0719%16 Aug
ancient11–130.0211%15 Aug
anubis13–4-0.0113%15 Aug
mirage7–120.0211%15 Aug
dust22–13-0.0619%15 Aug
nuke13–20.0822%9 Aug
dust213–10.0018%9 Aug
inferno13–100.019%9 Aug
mirage6–13-0.0816%6 Aug
dust212–12-0.0512%6 Aug
dust27–13-0.039%23 Jul
anubis6–13-0.047%23 Jul
mirage13–80.0310%19 Jul
dust23–7-0.0529%19 Jul
nuke12–16-0.0215%10 Jul
nuke16–12-0.0313%9 Jul
ancient3–5-0.040%9 Jul
mirage3–9-0.0519%6 Jul
inferno9–40.0914%6 Jul
dust29–13-0.0521%6 Jul
dust213–2-0.068%6 Jul
mirage3–0-0.0129%6 Jul
office12–12-0.0515%5 Jul
nuke10–13-0.0010%5 Jul
cache5–13-0.067%5 Jul
office11–130.0411%4 Jul
inferno4–13-0.0513%4 Jul
office13–7-0.0630%4 Jul
dust23–130.0016%4 Jul
nuke10–13-0.056%4 Jul
overpass2–130.0115%3 Jul
mirage16–140.0714%3 Jul
cache9–130.0121%2 Jul
nuke13–40.0922%29 Jun
ancient7–13-0.1011%29 Jun
inferno9–40.1515%29 Jun
ancient13–8-0.0421%28 Jun
dust213–20.0710%28 Jun
ancient13–11-0.0210%21 Jun
nuke11–50.0126%21 Jun
train13–20.0314%21 Jun
nuke8–130.0613%20 Jun
dust24–13-0.065%19 Jun
inferno13–70.0223%19 Jun
inferno13–70.0120%17 Jun
dust213–5-0.0216%17 Jun
sanctum9–4-0.0521%17 Jun
inferno9–10.3229%17 Jun
mirage13–4-0.0117%13 Jun
dust213–7-0.0321%13 Jun
ancient11–13-0.019%11 Jun
nuke7–9-0.075%11 Jun
mirage11–130.0911%8 Jun
cache12–12-0.039%7 Jun
mirage5–13-0.0318%25 May
cache9–13-0.0011%25 May
warden13–00.0219%25 May
dust213–3-0.0016%25 May
mirage13–1-0.0427%25 May
ancient13–80.0720%24 May
train13–8-0.0159%24 May
dust213–3-0.0280%24 May
inferno13–7-0.0232%24 May
mirage12–16-0.087%23 May
dust213–10.0915%23 May
cache10–13-0.0612%23 May
ancient13–2-0.0512%23 May
cache12–12-0.0620%23 May
office13–60.0212%23 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →