Patient Zero

Patient Zero — CS2 Stats

CY76561199013850859[U:1:1053585131]Steam profile ↗✓ No bans

1,068Tracked matches43%Win rate2025Tracked since
CSDB Rating4.3 DevelopingClutch Specialist
Premier CS Rating9,407Light Blue band · top ~57.7% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,407 +291 18 Sept – 3 Oct · 10 days played
8,4169,856peak 9,85618 Sept3 Oct
10,109Peak Premier in tracked matches
23Days played since 2026-08-29

Premier CS Rating

  • 449 below peak (9,856)
  • Next: Blue band at 10,000 — 593 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGPatient ZeroFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER9,407 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim51
Positioning59
Utility19

0–100 skill scores via Leetify.

Recent form

COLD42–46–12Last 10042%Win rateLWLLLLLLWW

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · −1.2pp headshot accuracy · −35ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 700ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 657ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 11%
  • Avg reaction 675ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.5 against its own average).

Aim5.1
Utility1.9
Positioning5.9
Opening Duels4.2
Clutch6.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 73% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 667ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.9
Utility1.9
Mechanics5.4
Opening Duels7.1
Win Impact2.6

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time677ms+59ms
first ⅓ avg 618ms → last ⅓ avg 677ms
Headshot accuracy12.0%+1.2%
first ⅓ avg 10.7% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–5 · inferno, 3 Oct →
39%Best headshot accuracy · 12–12 · office, 26 Sept →
398msFastest reaction time · 3–13 · vertigo, 6 Oct →
13–1Biggest win · anubis, 6 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 63% over 8dust2Weakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
nukeB3215–1747%-0.01
officeD143–1121%-0.03
mirageA138–562%0.01
dust2D102–820%0.01
anubisC83–538%0.02
cacheA85–363%-0.03
inferno—43–175%0.05
vertigo—31–233%-0.04
ancient—30–30%-0.03
italy—21–150%0.02
overpass—20–20%-0.04
fachwerk—11–0100%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

15Matches
40%Win rate
0.62Avg K/D
59.3ADR
39%Headshot %

Clutches & streaks

50%1v1 clutch win
10%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust2450%0.7810.5
Nuke250%0.7013.5
Inferno20%0.568.0
Ancient20%0.387.0
Mirage250%0.479.0
Anubis10%0.5414.0
Vertigo1100%1.0618.0
Aztec1100%0.397.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.2%Headshot accuracy
36.2%Accuracy (enemy spotted)
37.5%Spray accuracy
74.2%Counter-strafing
10.0°Preaim
667msReaction time
55.6%T opening success
61.4%CT opening success
0.31Enemies flashed / flash
2.9%Flash assists
3.32HE damage / grenade
4.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.2142% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3076 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo3–13-0.066%6 Oct →
anubis13–10.0915%6 Oct →
ancient7–13-0.038%5 Oct →
nuke4–13-0.0921%4 Oct →
nuke6–13-0.090%4 Oct →
mirage11–13-0.026%3 Oct →
nuke5–13-0.036%3 Oct →
mirage5–13-0.0620%3 Oct →
inferno13–50.1515%3 Oct →
mirage13–5-0.027%3 Oct →
ancient13–16-0.017%2 Oct →
mirage16–140.0020%2 Oct →
mirage5–130.008%2 Oct →
anubis12–120.0215%2 Oct →
nuke13–80.0610%2 Oct →
inferno13–60.0612%2 Oct →
mirage13–70.0110%2 Oct →
nuke8–13-0.0412%2 Oct →
cache13–7-0.0215%2 Oct →
cache13–5-0.025%2 Oct →
dust210–13-0.024%2 Oct →
inferno13–8-0.038%1 Oct →
anubis5–13-0.0215%1 Oct →
office9–13-0.047%1 Oct →
office6–13-0.0314%1 Oct →
cache13–1-0.0921%1 Oct →
nuke3–13-0.1717%1 Oct →
nuke13–11-0.068%1 Oct →
nuke15–150.034%1 Oct →
dust24–13-0.0127%1 Oct →
nuke12–120.0715%1 Oct →
nuke13–50.0221%1 Oct →
nuke10–13-0.0013%30 Sept →
nuke13–4-0.0114%30 Sept →
anubis13–110.0415%30 Sept →
nuke11–13-0.028%30 Sept →
dust25–130.0314%30 Sept →
nuke13–60.046%30 Sept →
nuke6–13-0.018%29 Sept →
nuke9–130.0427%29 Sept →
mirage13–20.0628%27 Sept →
nuke12–12-0.0018%27 Sept →
office10–13-0.046%27 Sept →
office12–12-0.0139%26 Sept →
ancient12–12-0.0516%26 Sept →
cache8–13-0.0718%26 Sept →
dust213–4-0.0515%26 Sept →
mirage13–100.0313%26 Sept →
vertigo13–110.008%26 Sept →
nuke13–7-0.028%25 Sept →
nuke16–120.018%25 Sept →
cache8–13-0.039%25 Sept →
inferno5–90.0312%25 Sept →
italy11–130.018%24 Sept →
nuke13–50.0122%24 Sept →
dust29–13-0.068%24 Sept →
dust213–80.059%24 Sept →
dust212–120.0413%24 Sept →
nuke13–8-0.013%23 Sept →
dust210–130.0012%23 Sept →
nuke13–80.025%23 Sept →
mirage13–80.047%23 Sept →
nuke13–7-0.025%23 Sept →
mirage5–13-0.0716%23 Sept →
mirage5–13-0.0210%23 Sept →
nuke13–160.0111%23 Sept →
nuke11–13-0.0713%23 Sept →
mirage13–30.0223%23 Sept →
cache7–13-0.0015%22 Sept →
italy13–30.037%22 Sept →
nuke13–10-0.0411%22 Sept →
overpass7–13-0.0416%22 Sept →
office12–12-0.049%22 Sept →
anubis2–130.0613%19 Sept →
dust29–130.047%19 Sept →
anubis7–130.044%19 Sept →
fachwerk13–9-0.066%19 Sept →
overpass4–13-0.0511%19 Sept →
vertigo6–13-0.054%19 Sept →
office5–13-0.1215%18 Sept →
nuke13–80.0313%18 Sept →
cache13–100.0213%18 Sept →
office13–1-0.0424%17 Sept →
nuke7–13-0.043%17 Sept →
office6–3-0.0510%17 Sept →
nuke13–5-0.098%17 Sept →
nuke13–40.119%17 Sept →
office7–13-0.057%16 Sept →
cache13–11-0.0113%14 Sept →
nuke12–12-0.028%12 Sept →
nuke12–12-0.045%12 Sept →
dust21–130.028%12 Sept →
mirage13–110.1118%12 Sept →
anubis13–11-0.0812%12 Sept →
office9–130.0311%12 Sept →
office13–10-0.0114%7 Sept →
anubis9–13-0.016%7 Sept →
office7–13-0.053%31 Aug →
office12–12-0.0213%31 Aug →
office12–12-0.0317%29 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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