chigga

chigga — CS2 Stats

NP76561199010305878[U:1:1050040150]Steam profile ↗✓ No bans

453Tracked matches54%Win rate2023Tracked since
485Hours in CS
CSDB Rating5.6 SolidSupport
Premier CS Rating16,396Purple band · top ~22.8% of ranked players (population est.)
FaceitLevel 4 · 996 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Oct 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 453 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,396 +1,397 22 Feb – 22 Oct · 27 days played
14,89718,199peak 18,19922 Feb22 Oct
Faceit ELO: 996 +0 14 Sept – 22 Oct · 2 observations
996996peak 99614 Sept22 Oct
18,533Peak Premier in tracked matches
996Highest Faceit ELO seen on CSDB
28Days played since 2026-02-21

Faceit ELO

  • At peak — 996
  • Next: Level 5 at 1,051 — 55 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-14
  • Level 3 first seen 2026-09-14

Premier CS Rating

  • 1,803 below peak (18,199)
  • Next: Pink band at 20,000 — 3,604 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-14
  • Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate42.1%42.7%43.8%1.7% short
Shot accuracy5.2%11.2%12.0%6.8% short
Kill/death ratio0.810.991.020.21 short
Match win rate42.7%43.9%44.7%2.0% short

This profile sits below the typical Level 5 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGchiggaFACEITLevel 4 · 996 ELOSTANDINGTop 81.0% of rankedPREMIER16,396 · Purple bandPEAK ELO996csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning58
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY59–37–4Last 10059%Win rateLLLLWLWWWW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +0.0pp headshot accuracy · +78ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 644ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 679ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 640ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim6.1
Utility5.8
Positioning5.8
Opening Duels0.9
Clutch2.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 45% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.8
Utility5.8
Mechanics6.4
Opening Duels1.8
Win Impact6.2

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time618ms−5ms
first ⅓ avg 623ms → last ⅓ avg 618ms
Headshot accuracy14.6%−3.7%
first ⅓ avg 18.3% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–7 · train, 2 Mar →
62%Best headshot accuracy · 13–1 · anubis, 2 Mar →
406msFastest reaction time · 13–3 · ancient, 17 Mar →
13–1Biggest win · dust2, 28 Apr →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L4Current streak
7–1In matches decided by ≤2 rounds
6Overtime games

Map breakdown

trainBest map · 86% over 7ancientWeakest map · 47% over 15
MapGradePlayedRecordWin rateAvg rating
mirageA2615–1158%0.00
dust2A1810–856%0.00
ancientB157–847%-0.01
anubisS118–373%0.03
infernoB84–450%0.00
nukeA85–363%-0.03
trainS76–186%0.03
cache—20–20%0.01
overpass—22–0100%0.02
stronghold—10–10%-0.03
vertigo—11–0100%-0.01
warden—11–0100%0.10

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (47% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,363Lifetime kills
0.81K/D
1,098Matches
42.7%Match win rate
42.1%Headshot %
5.2%Shot accuracy
2,016MVPs
485Hours (in match)
1,811Bombs planted
269Bombs defused

Most-used weapons

Lifetime map wins

1,541inferno
1,331nuke
1,203dust2
371train
282vertigo
25office
4lake
1italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

76Matches
53%Win rate
0.97Avg K/D
68.7ADR
42%Headshot %

Clutches & streaks

32%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3155%1.0212.6
Dust21258%1.1115.2
Nuke1233%0.8514.2
Inferno771%0.9416.9
Ancient757%0.9611.9
Anubis450%0.8013.5
Train20%0.447.0
Overpass1100%1.0014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
33.5%Accuracy (enemy spotted)
37.9%Spray accuracy
78.8%Counter-strafing
10.2°Preaim
609msReaction time
20.5%T opening success
44.5%CT opening success
0.63Enemies flashed / flash
3.4%Flash assists
8.39HE damage / grenade
6.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.5065% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
train4–13-0.0625%3 Jul →
cache6–13-0.0619%3 Jul →
mirage7–13-0.0317%3 Jul →
mirage6–13-0.026%3 Jul →
inferno13–100.0010%20 Jun →
mirage5–130.0219%13 May →
mirage13–40.0210%13 May →
mirage13–60.0511%13 May →
inferno13–90.0113%13 May →
inferno13–30.1217%13 May →
ancient7–13-0.075%12 May →
mirage13–30.0024%12 May →
nuke10–13-0.0616%12 May →
ancient10–13-0.0313%4 May →
dust29–13-0.044%4 May →
ancient13–70.0016%4 May →
dust213–10-0.0220%3 May →
cache12–120.0818%3 May →
mirage13–100.0517%28 Apr →
dust29–13-0.0113%28 Apr →
dust213–10.1216%28 Apr →
train13–90.0321%28 Apr →
anubis10–13-0.0228%27 Apr →
ancient15–15-0.0420%27 Apr →
mirage13–6-0.0219%22 Apr →
anubis13–9-0.067%22 Apr →
nuke13–30.0013%22 Apr →
mirage7–13-0.026%22 Apr →
ancient13–110.0120%22 Apr →
mirage4–13-0.078%22 Apr →
mirage13–6-0.039%19 Apr →
inferno10–13-0.028%19 Apr →
ancient8–13-0.0212%19 Apr →
ancient13–110.0413%18 Apr →
anubis13–40.1318%18 Apr →
dust213–60.036%28 Mar →
nuke15–15-0.089%25 Mar →
inferno12–16-0.058%25 Mar →
dust25–13-0.0114%21 Mar →
inferno8–13-0.0012%21 Mar →
nuke13–9-0.0716%21 Mar →
ancient13–3-0.025%17 Mar →
dust216–130.007%17 Mar →
inferno13–110.0119%17 Mar →
mirage13–110.0111%17 Mar →
mirage8–13-0.0517%16 Mar →
anubis15–150.0313%16 Mar →
ancient7–13-0.0013%6 Mar →
dust213–9-0.0617%6 Mar →
mirage13–9-0.028%6 Mar →
anubis13–9-0.0313%5 Mar →
nuke13–110.067%5 Mar →
ancient5–13-0.0411%5 Mar →
mirage13–50.047%4 Mar →
anubis10–13-0.0018%4 Mar →
mirage13–6-0.0425%4 Mar →
dust212–20.0716%3 Mar →
ancient13–50.0413%3 Mar →
mirage11–130.0212%3 Mar →
dust25–13-0.0118%3 Mar →
nuke13–9-0.0211%3 Mar →
mirage2–13-0.0020%3 Mar →
ancient13–90.0113%3 Mar →
overpass13–60.0314%3 Mar →
mirage13–110.0323%3 Mar →
train13–30.0122%3 Mar →
anubis13–60.0817%2 Mar →
train13–20.0923%2 Mar →
mirage5–130.0415%2 Mar →
mirage13–50.0111%2 Mar →
mirage13–70.0618%2 Mar →
train13–4-0.0950%2 Mar →
anubis13–10.0362%2 Mar →
train13–50.0333%2 Mar →
anubis13–50.076%2 Mar →
train13–70.1718%2 Mar →
dust28–130.0312%1 Mar →
overpass13–110.0015%1 Mar →
inferno6–13-0.0623%1 Mar →
nuke2–13-0.0621%1 Mar →
dust28–13-0.0117%1 Mar →
dust213–10-0.0121%28 Feb →
nuke13–90.0316%28 Feb →
ancient9–130.0318%28 Feb →
mirage13–90.0315%27 Feb →
dust213–40.0312%27 Feb →
ancient9–13-0.0516%26 Feb →
anubis13–100.0516%26 Feb →
dust216–13-0.0212%26 Feb →
mirage9–13-0.0213%25 Feb →
mirage7–13-0.0614%25 Feb →
anubis13–90.0719%25 Feb →
ancient13–80.0214%25 Feb →
dust27–13-0.035%25 Feb →
dust213–30.0118%22 Feb →
mirage13–20.034%22 Feb →
stronghold7–13-0.0311%21 Feb →
vertigo13–6-0.0123%21 Feb →
dust28–13-0.0614%21 Feb →
warden13–20.1021%21 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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