Andy Ballsack

Andy Ballsack — CS2 Stats

PS76561199004208938[U:1:1043943210]Steam profile ↗✓ No bans

925Tracked matches59%Win rate2020Tracked since
CSDB Rating4.5 DevelopingSupport
FaceitLevel 5 · 1,212 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,212 → 1,212
+15Tracked matches · now 925
+3.5ppWin rate · 55.2% → 58.6%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 57 days played since 4 Oct 2024. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,745 +1,173 4 Oct27 Dec · 11 days played
14,57218,591peak 18,5914 Oct27 Dec
Faceit ELO: 1,212 +0 30 Aug1 Sept · 3 observations
1,2121,212peak 1,21230 Aug1 Sept
18,591Peak Premier in tracked matches
1,212Highest Faceit ELO seen on CSDB
57Days played since 2024-10-04

Faceit ELO

  • At peak — 1,212
  • Next: Level 7 at 1,351 139 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-08-30
  • Level 5 first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGAndy BallsackFACEITLevel 5 · 1,212 ELOSTANDINGTop 67.6% of rankedPEAK ELO1,212csdb.gg/stats

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Performance scores

Aim49
Positioning44
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY50491Last 10050%Win rateWWWWLTLWLL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +3.9pp headshot accuracy · −111ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 603ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 598ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 654ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.3 against its own average).

Aim4.9
Utility4.8
Positioning4.4
Opening Duels2.1
Clutch2.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 49% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 645ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning4.4
Utility4.8
Mechanics6.3
Opening Duels2.4
Win Impact7.9

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time640ms−0ms
first ⅓ avg 640ms → last ⅓ avg 640ms
Headshot accuracy22.8%+0.6%
first ⅓ avg 22.2% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–2 · nuke, 24 Mar
38%Best headshot accuracy · 7–13 · anubis, 6 Apr
359msFastest reaction time · 2–13 · anubis, 21 Mar
13–2Biggest win · nuke, 24 Mar

Across the last 100 tracked matches.

Highlights

8Longest win streak
W4Current streak
149In matches decided by ≤2 rounds
14Overtime games

Map breakdown

trainBest map · 100% over 6ancientWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
nukeB28151354%-0.02
mirageA1710759%-0.01
ancientD123925%-0.02
anubisB105550%-0.01
overpassC104640%-0.00
infernoC83538%-0.03
trainS660100%-0.02
vertigo42250%0.01
dust241325%0.01
cache110100%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,022Matches
49%Win rate
0.88Avg K/D
71.9ADR
47%Headshot %

Clutches & streaks

34%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke5258%0.8914.2
Mirage4846%0.8013.4
Ancient3238%0.8012.5
Anubis3244%1.0115.1
Overpass1540%0.8012.7
Train1553%0.9714.6
Dust21346%0.8712.8
Inferno1040%0.6510.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
27.3%Accuracy (enemy spotted)
26.9%Spray accuracy
78.5%Counter-strafing
10.0°Preaim
645msReaction time
28.1%T opening success
48.8%CT opening success
0.43Enemies flashed / flash
4.5%Flash assists
14.13HE damage / grenade
5.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4315 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.1425% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–10-0.0336%14 Sept
mirage19–17-0.0026%3 Sept
mirage13–80.0229%1 Aug
nuke13–30.0729%1 Aug
mirage10–130.0524%25 Apr
nuke15–15-0.0317%25 Apr
anubis11–13-0.0120%25 Apr
cache22–20-0.0523%23 Apr
mirage6–13-0.068%18 Apr
nuke2–130.0228%18 Apr
nuke10–130.0130%18 Apr
overpass8–13-0.0315%17 Apr
nuke13–7-0.0219%17 Apr
nuke3–13-0.0516%9 Apr
mirage3–13-0.0821%9 Apr
ancient8–130.0222%9 Apr
overpass13–80.0515%9 Apr
ancient3–13-0.0827%9 Apr
mirage16–14-0.0016%8 Apr
mirage28–26-0.0320%7 Apr
mirage19–160.0126%6 Apr
anubis7–130.0938%6 Apr
inferno14–16-0.0416%29 Mar
mirage13–10-0.0221%29 Mar
inferno13–11-0.0318%27 Mar
nuke13–6-0.0320%26 Mar
anubis13–11-0.0617%26 Mar
nuke13–70.0236%25 Mar
mirage13–110.0519%25 Mar
overpass13–5-0.0132%24 Mar
nuke13–20.1029%24 Mar
anubis8–13-0.0218%24 Mar
nuke14–160.0122%21 Mar
anubis13–10-0.0422%21 Mar
anubis2–13-0.0915%21 Mar
nuke13–11-0.0528%21 Mar
nuke13–100.0325%20 Mar
ancient6–13-0.0114%18 Mar
nuke13–5-0.0520%18 Mar
nuke13–60.0219%18 Mar
mirage8–13-0.0021%18 Mar
nuke11–13-0.0513%2 Mar
overpass7–13-0.0422%27 Feb
ancient7–13-0.0021%5 Feb
nuke5–13-0.0831%5 Feb
anubis22–20-0.0416%18 Jan
anubis13–100.0323%16 Jan
nuke16–140.0023%16 Jan
anubis9–130.0230%11 Jan
vertigo9–40.0614%30 Dec
dust213–80.0229%27 Dec
overpass3–13-0.0325%27 Dec
train13–6-0.0120%20 Dec
nuke13–10-0.0224%14 Dec
nuke11–13-0.0117%14 Dec
ancient11–13-0.0425%13 Dec
overpass10–130.0112%8 Dec
ancient19–17-0.0214%3 Dec
dust26–130.0122%1 Dec
nuke5–13-0.0811%29 Nov
overpass8–130.0414%16 Nov
nuke11–13-0.0619%14 Nov
train13–7-0.0315%13 Nov
inferno11–13-0.0412%31 Oct
mirage6–13-0.0618%31 Oct
vertigo4–13-0.0511%26 Oct
vertigo13–100.0421%26 Oct
mirage6–13-0.0636%26 Oct
ancient11–13-0.0120%26 Oct
ancient9–13-0.0828%17 Oct
ancient8–130.0121%10 Oct
mirage13–110.0327%10 Oct
overpass13–5-0.0418%29 Sept
inferno13–100.0336%28 Sept
overpass10–130.0233%15 Sept
overpass13–70.0116%15 Aug
train13–10-0.0220%12 Aug
nuke8–12-0.0835%12 Aug
inferno3–13-0.070%12 Aug
train16–14-0.0323%12 Aug
train16–14-0.0421%28 Jul
mirage13–60.0310%28 Jul
nuke6–13-0.0713%27 Jul
nuke13–80.0332%27 Jul
nuke5–13-0.0520%27 Jul
ancient13–40.0111%27 Jul
inferno8–13-0.0715%25 Jul
dust27–13-0.0022%25 Jul
nuke13–90.0217%24 Jul
inferno13–100.0325%15 Apr
mirage13–7-0.0130%15 Apr
inferno5–13-0.0415%15 Feb
train13–50.0318%22 Nov
ancient13–50.0427%21 Oct
mirage9–130.0318%21 Oct
vertigo8–13-0.0229%6 Oct
anubis13–80.0426%5 Oct
dust28–130.0324%5 Oct
nuke16–13-0.0316%4 Oct
ancient8–13-0.0429%4 Oct

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →