SergioJF18

SergioJF18 — CS2 Stats

76561199002353126[U:1:1042087398]Steam profile ↗✓ No bans

1,249Tracked matches45%Win rate2022Tracked since
889Hours in CS10Hrs last 2 wks
CSDB Rating3.8 LearningPositional Player
Premier CS Rating14,613Blue band · top ~30.4% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,249 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 56 days played since 21 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,613 -4,571 3 May18 Sept · 21 days played
14,61319,468peak 19,4683 May18 Sept
19,641Peak Premier in tracked matches
56Days played since 2026-04-21

Premier CS Rating

  • 4,855 below peak (19,468)
  • -3,938 over 90 days
  • Next: Purple band at 15,000 387 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-18
  • Light Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches6
Win rate50%
K/D0.70
Headshot %34%

Measured 12 Sep 202620 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,399), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate39.0%41.3%41.9%2.9% short
Shot accuracy7.7%12.6%12.2%4.5% short
Kill/death ratio0.540.950.980.44 short
Match win rate39.1%42.5%43.3%4.1% short

This profile sits below the typical Level 3 player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSergioJF18FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER14,613 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning37
Utility26

0–100 skill scores via Leetify.

Recent form

HOT43525Last 10043%Win rateWWLWWWLWWL

Last 10 vs previous 10: +40pp win rate · −0.03 avg rating · −2.2pp headshot accuracy · −21ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 666ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 651ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 661ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim5.2
Utility2.6
Positioning3.7
Opening Duels1.7
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 95% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 656ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning3.7
Utility2.6
Mechanics5.5
Opening Duels1.9
Win Impact3.3

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time665ms−9ms
first ⅓ avg 674ms → last ⅓ avg 665ms
Headshot accuracy11.9%+1.7%
first ⅓ avg 10.3% → last ⅓ avg 11.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–8 · anubis, 27 Jul
23%Best headshot accuracy · 1–13 · mirage, 3 Sept
344msFastest reaction time · 4–1 · train, 28 Apr
13–1Biggest win · mirage, 21 Apr

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
43In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 50% over 10ancientWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC43192444%-0.02
ancientC114736%-0.02
dust2B105550%-0.04
anubisC94544%0.00
cacheB63350%-0.04
nukeC52340%-0.00
overpassC52340%-0.05
inferno42250%-0.04
train42250%-0.01
vertigo3030%0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,319Lifetime kills
0.54K/D
1,360Matches
39.1%Match win rate
39.0%Headshot %
7.7%Shot accuracy
1,019MVPs
507Hours (in match)
893Bombs planted
174Bombs defused

Most-used weapons

Lifetime map wins

729dust2
701inferno
493vertigo
389nuke
128train
40office
12italy
9ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

345Matches
43%Win rate
0.45Avg K/D
57.2ADR
39%Headshot %

Clutches & streaks

33%1v1 clutch win
14%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage6146%0.548.0
Ancient4141%0.406.4
Anubis3142%0.487.7
Dust21638%0.8212.8
Nuke1421%0.437.6
Vertigo1030%0.427.5
Inferno650%0.6411.5
Train10%0.436.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.9%Headshot accuracy
38.5%Accuracy (enemy spotted)
38.6%Spray accuracy
74.7%Counter-strafing
12.0°Preaim
656msReaction time
37.5%T opening success
37.8%CT opening success
0.27Enemies flashed / flash
3.1%Flash assists
9.11HE damage / grenade
3.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.8634% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2723 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.4529% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache16–14-0.0310%16 Sept
mirage13–9-0.038%16 Sept
dust22–13-0.0921%16 Sept
mirage13–6-0.0210%11 Sept
dust213–40.0314%11 Sept
mirage13–9-0.0210%11 Sept
nuke8–13-0.0510%11 Sept
cache13–9-0.1020%11 Sept
dust213–90.0212%10 Sept
nuke10–13-0.037%10 Sept
mirage13–90.0314%9 Sept
mirage6–13-0.0215%6 Sept
inferno8–130.0216%5 Sept
nuke7–130.0310%5 Sept
cache10–13-0.0814%3 Sept
mirage1–130.0323%3 Sept
cache13–50.0813%31 Aug
cache7–130.0010%30 Aug
cache7–13-0.088%30 Aug
ancient13–8-0.0120%28 Aug
mirage13–5-0.0412%23 Aug
mirage1–13-0.077%21 Aug
mirage6–13-0.036%21 Aug
mirage8–13-0.0412%19 Aug
mirage12–9-0.0116%18 Aug
train13–8-0.047%12 Aug
ancient10–130.048%9 Aug
mirage9–130.0312%4 Aug
vertigo10–130.059%3 Aug
vertigo12–120.0510%2 Aug
mirage13–30.108%28 Jul
anubis13–90.0312%27 Jul
anubis13–80.1313%27 Jul
dust212–12-0.0715%27 Jul
ancient10–13-0.014%18 Jul
dust20–13-0.050%18 Jul
dust213–8-0.0015%17 Jul
mirage10–13-0.0714%16 Jul
mirage6–13-0.0311%15 Jul
mirage13–7-0.0412%12 Jul
mirage12–120.0913%11 Jul
anubis13–6-0.0411%10 Jul
mirage4–13-0.029%9 Jul
mirage8–13-0.0114%8 Jul
mirage6–13-0.085%5 Jul
ancient8–13-0.095%5 Jul
mirage8–13-0.040%5 Jul
ancient13–100.0410%5 Jul
anubis4–13-0.0214%2 Jul
overpass4–13-0.0618%1 Jul
mirage13–9-0.0410%24 Jun
mirage9–13-0.056%24 Jun
inferno13–11-0.079%24 Jun
inferno13–6-0.056%22 Jun
anubis6–13-0.087%22 Jun
dust213–5-0.0514%22 Jun
mirage4–13-0.0216%14 Jun
anubis5–13-0.0621%14 Jun
mirage13–10-0.0110%11 Jun
mirage6–13-0.073%11 Jun
inferno2–13-0.0815%11 Jun
ancient8–13-0.057%10 Jun
dust216–14-0.088%10 Jun
nuke9–30.006%4 Jun
overpass4–13-0.0720%4 Jun
mirage16–12-0.060%4 Jun
anubis11–130.039%2 Jun
overpass13–10-0.0715%28 May
ancient7–13-0.0413%28 May
mirage11–13-0.0110%27 May
mirage13–110.036%27 May
nuke13–30.038%27 May
mirage7–13-0.0716%21 May
ancient13–90.046%21 May
anubis5–13-0.022%21 May
ancient2–13-0.094%19 May
overpass6–13-0.0414%17 May
dust215–15-0.0510%17 May
mirage10–13-0.0512%13 May
mirage13–10-0.0610%13 May
mirage8–13-0.0722%13 May
mirage16–12-0.038%11 May
dust210–13-0.044%7 May
mirage13–70.018%7 May
mirage9–13-0.048%5 May
ancient11–13-0.025%5 May
mirage4–13-0.0913%5 May
mirage15–15-0.0114%3 May
anubis13–70.046%3 May
overpass13–10-0.028%3 May
mirage13–60.048%2 May
ancient13–8-0.0214%2 May
vertigo9–130.1014%29 Apr
mirage13–40.0512%29 Apr
mirage13–10-0.027%28 Apr
train4–1-0.0222%28 Apr
train8–130.0110%27 Apr
mirage3–13-0.0713%26 Apr
train8–13-0.016%26 Apr
mirage13–10.0713%21 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →