L1N0

L1N0 — CS2 Stats

MX76561199001213094[U:1:1040947366]Steam profile ↗✓ No bans

2,555Tracked matches48%Win rate2020Tracked since
2,907Hours in CS
CSDB Rating6.5 SolidPositional Player
Premier CS Rating21,415Top 50% of 205,416 CSDB-tracked playersPink band · top ~6.9% of ranked players (population est.)
CSDB Leaderboard#62518 of 252635 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,415 +1,415 28 Aug – 16 Oct · 21 days played
19,28122,089peak 22,08928 Aug16 Oct
22,356Peak Premier in tracked matches
27Days played since 2026-08-28

Premier CS Rating

  • 674 below peak (22,089)
  • +1,416 over 30 days · improving
  • Next: Red band at 25,000 — 3,585 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches69——
Win rate61%——
K/D0.87——
Headshot %56%——

Measured 13 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,220), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate47.1%45.7%46.8%meets
Shot accuracy9.9%12.7%13.0%3.1% short
Kill/death ratio0.981.051.060.08 short
Match win rate46.3%45.7%46.3%meets

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGL1N0FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER21,415 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning60
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY56–39–5Last 10056%Win rateWLLLWLLWLW

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · +4.4pp headshot accuracy · +42ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 581ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 620ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 599ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.4
Utility5.8
Positioning6.0
Opening Duels3.2
Clutch1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 58% on T to 36% on CT — first contacts on the defending side are being lost.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.0
Utility5.8
Mechanics7.8
Opening Duels4.3
Win Impact4.4

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time585ms−40ms
first ⅓ avg 625ms → last ⅓ avg 585ms
Headshot accuracy20.6%−0.0%
first ⅓ avg 20.6% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–9 · mirage, 24 Sept →
40%Best headshot accuracy · 4–13 · mirage, 8 Oct →
297msFastest reaction time · 1–13 · ancient, 8 Oct →
13–0Biggest win · mirage, 13 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
4–4In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 78% over 9ancientWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
dust2S2315–865%-0.00
mirageB2210–1245%0.02
ancientC156–940%-0.01
cacheA127–558%-0.00
nukeS97–278%0.03
anubisB84–450%0.01
vertigoS64–267%-0.02
inferno—32–167%0.01
train—21–150%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

102,313Lifetime kills
0.98K/D
5,638Matches
46.3%Match win rate · Top 50% of Level 7 players
47.1%Headshot % · Top 50% of Level 7 players
9.9%Shot accuracy
11,047MVPs
2,907Hours (in match)
2,731Bombs planted
1,302Bombs defused

Most-used weapons

AK-4739,344
AWP4,362
FAMAS2,406
MP92,223
SSG 081,265

Lifetime map wins

6,293nuke
6,129inferno
3,796dust2
3,351vertigo
2,476train
100office
72cbble
31ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

111Matches
59%Win rate
1.09Avg K/D
79.0ADR
49%Headshot %

Clutches & streaks

29%1v1 clutch win
12%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3858%1.2316.0
Dust22646%1.0414.3
Ancient1464%1.0313.8
Anubis978%1.1215.2
Inferno978%1.0313.8
Nuke540%0.7011.0
Vertigo560%1.149.6
Cache475%0.8615.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
30.9%Accuracy (enemy spotted)
33.5%Spray accuracy
85.3%Counter-strafing
8.0°Preaim
586msReaction time
58.1%T opening success
36.5%CT opening success
0.67Enemies flashed / flash
4.8%Flash assists
6.43HE damage / grenade
11.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.4574% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–40.1118%16 Oct →
vertigo11–130.0025%14 Oct →
cache4–130.0019%14 Oct →
dust22–13-0.0216%14 Oct →
train13–5-0.0021%14 Oct →
mirage4–13-0.0518%14 Oct →
mirage4–60.0524%14 Oct →
vertigo13–30.0213%14 Oct →
ancient4–13-0.0424%14 Oct →
vertigo13–9-0.0328%13 Oct →
mirage13–00.0413%13 Oct →
cache13–50.1025%13 Oct →
dust211–130.0126%13 Oct →
dust213–40.0829%13 Oct →
train7–13-0.009%13 Oct →
dust213–8-0.059%13 Oct →
dust26–13-0.0912%13 Oct →
nuke13–20.0223%8 Oct →
dust213–30.0616%8 Oct →
ancient1–13-0.140%8 Oct →
dust27–130.0424%8 Oct →
mirage4–130.0140%8 Oct →
dust213–10-0.0521%8 Oct →
anubis13–16-0.0513%4 Oct →
dust213–9-0.0329%4 Oct →
nuke13–80.0319%3 Oct →
cache15–15-0.0318%3 Oct →
cache5–13-0.0532%3 Oct →
dust213–80.0126%3 Oct →
dust212–16-0.0426%3 Oct →
ancient15–15-0.0115%3 Oct →
anubis13–40.0519%3 Oct →
dust25–130.0334%3 Oct →
nuke13–7-0.0315%1 Oct →
mirage7–13-0.0218%1 Oct →
mirage13–5-0.0221%1 Oct →
mirage13–40.0824%1 Oct →
dust213–100.0113%1 Oct →
inferno13–2-0.0017%1 Oct →
cache13–80.0137%1 Oct →
mirage3–13-0.0623%1 Oct →
inferno4–13-0.0513%1 Oct →
vertigo13–50.0013%1 Oct →
nuke13–110.0317%27 Sept →
mirage5–13-0.0431%27 Sept →
vertigo7–13-0.1014%27 Sept →
ancient2–13-0.118%26 Sept →
anubis8–13-0.0323%26 Sept →
ancient9–13-0.0618%25 Sept →
nuke13–90.0718%25 Sept →
dust212–120.0025%25 Sept →
ancient13–80.0829%25 Sept →
mirage13–60.0821%24 Sept →
mirage13–90.1522%24 Sept →
dust213–9-0.0113%24 Sept →
anubis13–6-0.0211%24 Sept →
anubis6–130.0927%21 Sept →
dust213–40.0920%20 Sept →
anubis10–130.0218%20 Sept →
mirage2–13-0.0223%20 Sept →
mirage8–13-0.0418%19 Sept →
cache13–8-0.0115%19 Sept →
mirage13–100.0216%18 Sept →
dust213–11-0.0224%18 Sept →
ancient16–130.0315%16 Sept →
ancient13–80.0117%16 Sept →
ancient13–20.0922%15 Sept →
ancient9–130.0537%15 Sept →
cache16–130.0121%15 Sept →
nuke12–120.0212%15 Sept →
cache10–13-0.0020%14 Sept →
anubis16–140.0221%14 Sept →
ancient13–90.0520%14 Sept →
ancient5–130.0122%13 Sept →
dust213–40.0415%13 Sept →
ancient6–13-0.0625%10 Sept →
dust213–10-0.0531%9 Sept →
cache13–10-0.0219%9 Sept →
ancient16–14-0.0318%8 Sept →
cache12–12-0.0319%6 Sept →
nuke13–50.1220%6 Sept →
anubis13–10.0424%6 Sept →
dust210–13-0.0417%6 Sept →
ancient11–130.0223%6 Sept →
mirage13–50.0524%6 Sept →
vertigo13–8-0.036%6 Sept →
cache13–9-0.0124%6 Sept →
mirage9–130.0616%6 Sept →
nuke8–130.0126%6 Sept →
dust213–8-0.0426%6 Sept →
mirage10–13-0.0515%5 Sept →
dust213–5-0.0123%4 Sept →
mirage9–13-0.0524%4 Sept →
dust213–20.0122%4 Sept →
cache13–80.0020%3 Sept →
inferno13–60.0824%3 Sept →
nuke13–60.0117%3 Sept →
mirage6–13-0.0315%3 Sept →
mirage13–50.0317%2 Sept →
mirage13–80.1118%2 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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