BOSS KARVAMUN4

BOSS KARVAMUN4 — CS2 Stats

76561198998973093[U:1:1038707365]Steam profile ↗✓ No bans

1,482Tracked matches66%Win rate2020Tracked since
CSDB Rating4.5 DevelopingSupport
Premier CS Rating18,700Purple band · top ~13.7% of ranked players (population est.)
CSDB Leaderboard#90987 of 226439 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,482 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 15 days played since 24 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,700 +6,135 24 May12 Sept · 12 days played
12,21418,700peak 18,70024 May12 Sept
18,700Peak Premier in tracked matches
15Days played since 2026-05-24

Premier CS Rating

  • At peak — 18,700
  • +3,289 over 90 days
  • Next: Pink band at 20,000 1,300 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-12
  • Blue band first seen 2026-09-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGBOSS KARVAMUN4FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER18,700 · Purple bandcsdb.gg/stats

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Performance scores

Aim35
Positioning38
Utility64

0–100 skill scores via Leetify.

Recent form

HOT60355Last 10060%Win rateWWWWWWLLWL

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · +1.7pp headshot accuracy · +34ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 50 · 100% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 682ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 666ms

Last 20

  • 146 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 649ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+3.6 against its own average).

Aim3.5
Utility6.4
Positioning3.8
Opening Duels0.2
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 62% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning3.8
Utility6.4
Mechanics4.1
Opening Duels0.7
Win Impact10.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time662ms+29ms
first ⅓ avg 633ms → last ⅓ avg 662ms
Headshot accuracy13.9%+0.1%
first ⅓ avg 13.8% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · nuke, 7 Jun
28%Best headshot accuracy · 13–3 · nuke, 4 Jun
391msFastest reaction time · 13–5 · nuke, 24 May
13–1Biggest win · mirage, 24 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
W6Current streak
84In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 75% over 16nukeWeakest map · 50% over 10
MapGradePlayedRecordWin rateAvg rating
mirageS1812667%-0.01
ancientS1612475%0.01
dust2B158753%-0.02
infernoB137654%-0.01
cacheS139469%-0.02
nukeB105550%-0.01
anubisA95456%-0.02
train31233%-0.02
overpass31233%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (50% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

154Matches
50%Win rate
0.96Avg K/D
84.5ADR
36%Headshot %

Clutches & streaks

25%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient333%0.718.7
Mirage3100%1.2917.0
Anubis250%0.9213.0
Inferno20%0.9419.0
Vertigo10%0.417.0
Train10%0.6210.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
29.0%Accuracy (enemy spotted)
28.3%Spray accuracy
68.3%Counter-strafing
9.6°Preaim
644msReaction time
22.6%T opening success
36.0%CT opening success
0.58Enemies flashed / flash
4.7%Flash assists
9.41HE damage / grenade
10.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1249% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.5822% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
inferno13–70.0512%16 Jul
anubis13–8-0.0717%16 Jul
ancient16–12-0.0510%16 Jul
mirage13–70.0310%15 Jul
ancient13–3-0.0224%15 Jul
inferno13–8-0.016%15 Jul
dust24–13-0.0715%15 Jul
train7–13-0.0319%15 Jul
cache13–30.0417%13 Jul
anubis11–130.0119%13 Jul
mirage13–11-0.0210%13 Jul
ancient13–7-0.0112%13 Jul
dust210–13-0.0416%13 Jul
mirage13–50.0210%13 Jul
anubis13–3-0.0310%13 Jul
ancient13–8-0.039%13 Jul
nuke9–13-0.0813%13 Jul
cache10–13-0.059%13 Jul
mirage13–70.0619%12 Jul
ancient13–30.0325%12 Jul
dust215–15-0.0911%12 Jul
cache13–11-0.0023%12 Jul
dust20–6-0.080%12 Jul
dust23–13-0.0414%12 Jul
mirage13–20.0222%12 Jul
mirage13–30.0622%12 Jul
ancient7–13-0.0615%12 Jul
cache13–40.0116%12 Jul
ancient13–70.019%12 Jul
inferno5–13-0.0511%12 Jul
anubis2–5-0.068%12 Jul
inferno13–110.0517%27 Jun
anubis13–7-0.0112%27 Jun
inferno8–13-0.0418%27 Jun
nuke10–13-0.0316%27 Jun
dust26–13-0.0113%27 Jun
ancient13–70.1016%27 Jun
dust213–10-0.0618%27 Jun
mirage13–90.0315%27 Jun
ancient10–13-0.0110%27 Jun
inferno11–13-0.038%27 Jun
nuke11–13-0.0216%27 Jun
dust213–100.0127%27 Jun
overpass8–13-0.0419%12 Jun
inferno16–13-0.015%12 Jun
mirage13–11-0.0415%12 Jun
mirage13–30.0215%12 Jun
nuke13–50.1413%7 Jun
inferno15–15-0.017%7 Jun
ancient13–60.007%7 Jun
inferno13–9-0.019%7 Jun
cache13–5-0.0118%4 Jun
mirage13–4-0.0613%4 Jun
nuke13–30.0228%4 Jun
dust213–30.0614%4 Jun
inferno12–12-0.0213%2 Jun
mirage3–13-0.0422%2 Jun
cache5–13-0.0813%2 Jun
cache2–13-0.0221%2 Jun
mirage5–13-0.0610%2 Jun
dust213–9-0.0324%1 Jun
inferno13–40.0216%1 Jun
anubis6–130.0418%1 Jun
ancient13–9-0.0317%1 Jun
dust213–11-0.0212%1 Jun
ancient12–120.0210%31 May
nuke13–7-0.0220%31 May
cache13–70.0313%31 May
mirage12–12-0.0617%31 May
dust213–5-0.0312%31 May
inferno11–13-0.056%31 May
nuke0–13-0.0316%31 May
overpass10–13-0.0110%31 May
cache13–70.0128%31 May
mirage3–13-0.0915%31 May
cache13–10-0.0616%31 May
mirage13–20.0510%29 May
anubis10–13-0.0120%29 May
ancient13–60.1217%29 May
mirage4–13-0.0113%29 May
nuke6–13-0.1018%29 May
dust213–110.0818%29 May
ancient13–80.0816%29 May
anubis13–6-0.019%26 May
mirage5–13-0.0910%26 May
dust29–13-0.0211%26 May
ancient13–110.0018%25 May
inferno13–3-0.039%25 May
overpass13–7-0.0220%25 May
cache6–13-0.0320%25 May
nuke13–50.0212%25 May
train13–20.0412%25 May
cache13–8-0.077%25 May
ancient6–13-0.0513%24 May
train6–13-0.0616%24 May
mirage13–1-0.069%24 May
dust213–4-0.017%24 May
anubis13–9-0.0511%24 May
cache13–11-0.0215%24 May
nuke13–50.0215%24 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →