gooch

gooch — CS2 Stats

76561198997372183[U:1:1037106455]Steam profile ↗✓ No bans

2,347Tracked matches55%Win rate2020Tracked since
CSDB Rating5.5 SolidPositional Player
CSDB Leaderboard#20926 of 231428 tracked
FaceitLevel 8 · 1,546 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 14 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 24,999 +774 16 May23 May · 5 days played
24,22524,999peak 24,99916 May23 May
24,999Peak Premier in tracked matches
1,546Highest Faceit ELO seen on CSDB
34Days played since 2026-05-14

Faceit ELO

  • At peak — 1,546
  • Next: Level 9 at 1,751 205 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGgoochFACEITLevel 8 · 1,546 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,546csdb.gg/stats

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Performance scores

Aim71
Positioning53
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY46486Last 10046%Win rateLWWWWLLWLW

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · +2.2pp headshot accuracy · −49ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 586ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 613ms

Last 20

  • 1091 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim7.1
Utility4.7
Positioning5.3
Opening Duels2.9
Clutch3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 95% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 49% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.3
Utility4.7
Mechanics6.6
Opening Duels2.7
Win Impact6.7

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time628ms+25ms
first ⅓ avg 603ms → last ⅓ avg 628ms
Headshot accuracy23.4%+3.0%
first ⅓ avg 20.4% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 13–2 · cache, 28 May
43%Best headshot accuracy · 3–6 · dust2, 21 May
438msFastest reaction time · 13–0 · ancient, 17 May
13–0Biggest win · ancient, 17 May

Across the last 100 tracked matches.

Highlights

7Longest win streak
66In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 80% over 10mirageWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
dust2C1881044%0.03
nukeB157847%-0.00
mirageC145936%0.02
ancientC135838%0.00
anubisB126650%0.03
cacheB126650%0.04
infernoS108280%0.05
vertigo41325%0.03
train2020%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

394Matches
52%Win rate
1.15Avg K/D
74.4ADR
38%Headshot %

Clutches & streaks

35%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient6453%1.1015.4
Mirage6152%1.1315.3
Anubis4052%1.0413.9
Dust23847%1.1315.8
Nuke2556%1.3517.0
Inferno2245%1.2214.3
Vertigo2148%1.1016.9
Train875%1.4414.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.7%Headshot accuracy
33.7%Accuracy (enemy spotted)
35.3%Spray accuracy
79.6%Counter-strafing
9.6°Preaim
632msReaction time
32.8%T opening success
49.1%CT opening success
0.42Enemies flashed / flash
2.6%Flash assists
9.19HE damage / grenade
9.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.422 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.7585% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo6–13-0.0226%11 Aug
nuke13–3-0.0114%11 Aug
nuke13–80.0234%3 Aug
mirage13–40.0320%3 Aug
ancient13–6-0.0117%3 Aug
anubis11–13-0.0334%29 Jul
cache5–13-0.0524%29 Jul
mirage13–60.1230%29 Jul
anubis9–130.0223%29 Jul
inferno13–8-0.0327%24 Jul
anubis6–130.0429%24 Jul
nuke4–130.0220%24 Jul
inferno13–60.0619%23 Jul
train12–120.0320%23 Jul
anubis8–13-0.0429%17 Jul
anubis13–30.1033%17 Jul
dust213–50.0329%15 Jul
anubis8–130.0318%15 Jul
inferno13–40.1020%15 Jul
vertigo7–9-0.079%14 Jul
nuke13–110.019%10 Jul
dust26–130.0231%10 Jul
cache13–80.0412%10 Jul
mirage13–160.0022%10 Jul
nuke10–130.0819%10 Jul
cache13–100.1024%10 Jul
cache13–70.0420%9 Jul
mirage13–20.0931%7 Jul
cache5–13-0.0624%7 Jul
inferno13–60.0723%2 Jul
inferno7–130.0334%30 Jun
mirage3–13-0.0439%29 Jun
mirage6–120.0711%24 Jun
dust28–130.0615%24 Jun
vertigo13–80.1224%24 Jun
cache13–8-0.0119%13 Jun
ancient13–50.0926%13 Jun
nuke13–90.0617%13 Jun
dust23–130.0132%13 Jun
dust213–110.0525%12 Jun
nuke2–9-0.0821%10 Jun
nuke2–9-0.1014%10 Jun
inferno2–9-0.0931%10 Jun
ancient11–130.0119%10 Jun
cache13–50.0316%5 Jun
mirage10–13-0.0224%4 Jun
dust26–13-0.0232%4 Jun
inferno13–30.0618%4 Jun
anubis16–140.0624%4 Jun
ancient4–13-0.0424%4 Jun
dust211–13-0.0012%3 Jun
mirage11–130.0540%2 Jun
dust212–120.1233%2 Jun
nuke13–60.0420%2 Jun
cache12–120.0517%1 Jun
anubis13–50.0123%1 Jun
nuke12–12-0.038%1 Jun
dust213–80.0419%1 Jun
cache4–11-0.0035%29 May
vertigo7–130.0825%28 May
cache13–20.2638%28 May
cache8–130.0913%23 May
dust213–11-0.0122%23 May
ancient8–13-0.0513%23 May
ancient3–13-0.0923%23 May
ancient13–90.0223%23 May
mirage12–16-0.059%23 May
nuke2–13-0.079%23 May
train5–13-0.0219%22 May
ancient7–13-0.037%22 May
anubis13–70.0218%22 May
dust213–90.1619%22 May
nuke12–120.0320%21 May
ancient13–90.0223%21 May
inferno13–10.1125%21 May
dust213–8-0.0213%21 May
ancient4–13-0.0223%21 May
dust27–13-0.0725%21 May
mirage13–80.0320%21 May
dust23–6-0.0543%21 May
nuke11–13-0.0013%20 May
mirage12–120.0119%20 May
anubis13–110.0920%19 May
anubis10–130.0811%18 May
ancient10–130.0416%18 May
mirage9–130.0419%18 May
dust213–70.1422%18 May
mirage8–13-0.0022%17 May
dust222–20-0.0313%17 May
nuke13–6-0.0116%17 May
mirage13–8-0.0125%17 May
ancient13–00.1216%17 May
anubis13–4-0.0323%17 May
inferno13–50.1038%16 May
inferno13–80.0529%16 May
dust28–130.0534%14 May
cache4–13-0.0126%14 May
ancient7–13-0.0116%14 May
dust210–130.0217%14 May
nuke13–9-0.0212%14 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →