⛧󠁉 Himmee ⛧

⛧󠁉 Himmee ⛧ — CS2 Stats

IL76561198994553389[U:1:1034287661]Steam profile ↗✓ No bans

1,411Tracked matches41%Win rate2020Tracked since
3,115Hours in CS1Hrs last 2 wks
CSDB Rating3.5 LearningSupport
Premier CS Rating11,555Blue band · top ~46.7% of ranked players (population est.)
FaceitLevel 4 · 940 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 65 days played since 30 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 11,555 -3,361 30 Jan18 Sept · 27 days played
11,55516,048peak 16,04830 Jan18 Sept
16,278Peak Premier in tracked matches
940Highest Faceit ELO seen on CSDB
65Days played since 2026-01-30

Faceit ELO

  • At peak — 940
  • Next: Level 5 at 1,051 111 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 4,493 below peak (16,048)
  • Next: Purple band at 15,000 3,445 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,847), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate39.3%42.7%43.8%4.5% short
Shot accuracy10.1%11.3%12.0%1.9% short
Kill/death ratio0.900.991.020.11 short
Match win rate45.7%43.9%44.7%above

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG⛧󠁉 Himmee ⛧FACEITLevel 4 · 940 ELOSTANDINGTop 81.0% of rankedPREMIER11,555 · Blue bandPEAK ELO940csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim29
Positioning31
Utility73

0–100 skill scores via Leetify.

Recent form

STEADY39574Last 10039%Win rateLWLWLLLWWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −2.2pp headshot accuracy · −69ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 600ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 570ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 605ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+4 against its own average).

Aim2.9
Utility7.3
Positioning3.1
Opening Duels0.8
Clutch2.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 54% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 47% on CT to 16% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning3.1
Utility7.3
Mechanics4.3
Opening Duels2.1
Win Impact2.1

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time615ms−34ms
first ⅓ avg 649ms → last ⅓ avg 615ms
Headshot accuracy14.5%−2.2%
first ⅓ avg 16.7% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–5 · anubis, 15 Sept
32%Best headshot accuracy · 13–3 · mirage, 10 Apr
438msFastest reaction time · 13–11 · mirage, 17 Aug
13–2Biggest win · nuke, 12 Aug

Across the last 100 tracked matches.

Highlights

3Longest win streak
78In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 54% over 13trainWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC2191243%-0.02
dust2C145936%-0.03
nukeB137654%-0.03
infernoB136746%-0.02
anubisB84450%-0.04
ancientC73443%-0.02
cacheD62433%-0.03
trainD61517%-0.01
overpassD51420%-0.02
vertigo3030%-0.03
office21150%-0.03
warden1010%-0.01
stronghold1010%-0.03

Across the last 100 tracked matches.

Lifetime stats

74,530Lifetime kills
0.90K/D
5,284Matches
45.7%Match win rate · Top 50% of Level 4 players
39.3%Headshot %
10.1%Shot accuracy
10,650MVPs
1,761Hours (in match)
5,790Bombs planted
2,228Bombs defused

Most-used weapons

AK-4721,718
AWP7,177
SG 5532,503
MP91,779
FAMAS1,697

Lifetime map wins

8,372inferno
4,749vertigo
4,297nuke
3,996train
3,094dust2
205cbble
107office
81lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

275Matches
47%Win rate
0.68Avg K/D
64.6ADR
40%Headshot %

Clutches & streaks

30%1v1 clutch win
8%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient3951%0.8512.6
Anubis3759%0.8713.0
Mirage2335%0.7813.2
Vertigo2162%0.8313.5
Nuke1450%0.8812.9
Inferno714%0.659.9
Train743%0.7514.6
Overpass650%0.6010.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
22.3%Accuracy (enemy spotted)
24.5%Spray accuracy
69.5%Counter-strafing
9.0°Preaim
608msReaction time
16.0%T opening success
46.9%CT opening success
0.80Enemies flashed / flash
5.1%Flash assists
12.05HE damage / grenade
17.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6725% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.0126% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust29–13-0.019%18 Sept
anubis13–50.1224%15 Sept
mirage9–13-0.0811%5 Sept
nuke13–9-0.0416%30 Aug
inferno8–130.0519%29 Aug
mirage8–13-0.057%22 Aug
mirage10–13-0.0624%22 Aug
mirage13–11-0.086%17 Aug
mirage16–140.0015%17 Aug
nuke13–20.0313%12 Aug
inferno10–130.0416%11 Aug
mirage11–13-0.0125%10 Aug
inferno13–70.0220%5 Aug
cache5–13-0.0611%5 Aug
dust215–15-0.0417%3 Aug
dust213–110.0113%28 Jul
mirage13–5-0.057%28 Jul
cache13–80.0318%27 Jul
dust28–13-0.0119%27 Jul
mirage6–130.0318%23 Jul
mirage1–13-0.0911%22 Jul
anubis9–13-0.1312%21 Jul
cache3–13-0.0018%21 Jul
inferno13–7-0.108%20 Jul
dust213–8-0.0414%6 Jul
nuke13–160.0714%4 Jul
cache6–13-0.0413%3 Jul
inferno4–13-0.0617%26 Jun
train13–110.0310%21 Jun
train6–13-0.0114%20 Jun
train9–13-0.039%18 Jun
dust213–9-0.0718%15 Jun
vertigo12–12-0.0613%8 Jun
anubis8–13-0.0522%2 Jun
anubis8–2-0.0820%27 May
cache13–3-0.0012%11 May
cache8–13-0.0916%9 May
nuke13–7-0.058%25 Apr
nuke13–110.015%23 Apr
overpass11–13-0.1019%22 Apr
dust21–13-0.084%22 Apr
train12–120.0018%22 Apr
train8–13-0.056%22 Apr
ancient2–13-0.0619%19 Apr
inferno9–13-0.099%19 Apr
mirage16–120.057%19 Apr
ancient11–13-0.039%10 Apr
vertigo5–13-0.0523%10 Apr
inferno13–70.0220%10 Apr
mirage13–3-0.0132%10 Apr
vertigo10–130.0025%10 Apr
mirage10–13-0.0315%7 Apr
nuke7–13-0.0623%7 Apr
anubis13–100.0415%7 Apr
train6–13-0.0314%1 Apr
nuke13–3-0.0711%1 Apr
dust210–130.0221%30 Mar
mirage10–13-0.0514%30 Mar
nuke6–13-0.0413%30 Mar
warden3–13-0.0125%25 Mar
mirage6–13-0.0220%24 Mar
office13–70.0125%24 Mar
overpass11–130.0112%19 Mar
office6–13-0.0815%19 Mar
stronghold9–13-0.0317%19 Mar
mirage7–13-0.0411%12 Mar
inferno6–13-0.0215%12 Mar
overpass1–13-0.0815%11 Mar
dust213–60.0026%11 Mar
nuke9–13-0.0321%10 Mar
ancient10–13-0.0913%7 Mar
ancient13–100.0718%5 Mar
dust21–13-0.129%5 Mar
mirage10–13-0.0414%3 Mar
anubis13–4-0.047%3 Mar
nuke13–9-0.0415%27 Feb
inferno10–90.0413%26 Feb
dust29–13-0.0023%25 Feb
ancient13–9-0.0617%25 Feb
mirage13–9-0.0117%24 Feb
dust24–13-0.0429%19 Feb
ancient15–150.0111%19 Feb
overpass4–13-0.0520%19 Feb
mirage13–50.1122%18 Feb
inferno13–10-0.0221%17 Feb
mirage11–13-0.0313%15 Feb
inferno11–130.0115%11 Feb
nuke13–10-0.0122%10 Feb
dust26–13-0.0520%9 Feb
inferno11–13-0.0623%6 Feb
nuke2–13-0.066%5 Feb
ancient13–11-0.0017%4 Feb
anubis9–13-0.0916%3 Feb
inferno13–10-0.0712%3 Feb
anubis11–13-0.0713%3 Feb
dust213–8-0.0325%2 Feb
nuke6–13-0.1013%2 Feb
overpass13–80.1015%2 Feb
mirage16–13-0.0415%2 Feb
mirage13–80.0318%30 Jan

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →