VHypntC

VHypntC — CS2 Stats

76561198988549890[U:1:1028284162]Steam profile ↗✓ No bans

2,418Tracked matches52%Win rate2020Tracked since
5,283Hours in CS3Hrs last 2 wks
CSDB Rating4.8 DevelopingPositional Player
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,418 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 6 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,999 -9 6 Apr3 Jul · 12 days played
19,58720,455peak 20,4556 Apr3 Jul
Faceit ELO: 1,873 +0 28 Aug17 Sept · 3 observations
1,8731,873peak 1,87328 Aug17 Sept
20,576Peak Premier in tracked matches
1,873Highest Faceit ELO seen on CSDB
33Days played since 2026-04-06

Faceit ELO

  • At peak — 1,873
  • Next: Level 10 at 2,001 128 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 14 Sep 2026 and 20 Sep 2026.

Measured 14 Sep 202620 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Share this profile

CSDB.GGVHypntCPEAK ELO1,873csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning58
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY49447Last 10049%Win rateLLTWWWLLLW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −2.8pp headshot accuracy · −48ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 516ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 549ms

Last 20

  • 8102 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim6.4
Utility2.8
Positioning5.8
Opening Duels3.3
Clutch2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 81% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.8
Utility2.8
Mechanics4.6
Opening Duels2.6
Win Impact5.7

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time599ms−91ms
first ⅓ avg 689ms → last ⅓ avg 599ms
Headshot accuracy16.7%−4.0%
first ⅓ avg 20.7% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–1 · poseidon, 18 Apr
50%Best headshot accuracy · 13–2 · cache, 5 May
406msFastest reaction time · 6–13 · inferno, 10 Sept
13–0Biggest win · mirage, 2 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
45In matches decided by ≤2 rounds
8Overtime games

Map breakdown

poseidonBest map · 80% over 5dust2Weakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
cacheB33171652%0.00
mirageA1710759%-0.00
ancientC94544%-0.02
dust2D93633%-0.02
infernoC73443%0.01
anubisC52340%-0.00
poseidonS54180%0.04
boulder42250%0.06
fachwerk31233%0.04
overpass21150%-0.08
nuke2020%-0.07
debris1010%0.00
eldorado1010%-0.13
shelter110100%0.10
sanctum110100%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

111,806Lifetime kills
1.03K/D · Top 50% of tracked players
5,639Matches
42.3%Match win rate
44.8%Headshot % · Top 50% of tracked players
12.7%Shot accuracy · Top 50% of tracked players
9,809MVPs
2,528Hours (in match)
5,740Bombs planted
1,088Bombs defused

Most-used weapons

AK-4740,813
AWP5,391
P903,231
MP93,147
MP71,862

Lifetime map wins

12,457inferno
6,169dust2
1,669nuke
1,624vertigo
1,347office
1,027train
380italy
233cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

538Matches
53%Win rate
1.00Avg K/D
68.8ADR
39%Headshot %

Clutches & streaks

34%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7755%0.9413.5
Inferno4751%0.9713.9
Dust23250%0.7913.2
Ancient2952%0.8613.3
Anubis2361%0.9313.4
Vertigo786%1.0715.6
Overpass650%0.589.7
Nuke633%1.1415.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
36.1%Accuracy (enemy spotted)
37.5%Spray accuracy
70.9%Counter-strafing
9.5°Preaim
587msReaction time
38.2%T opening success
42.9%CT opening success
0.29Enemies flashed / flash
1.3%Flash assists
6.76HE damage / grenade
4.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2892 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.1534% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient1–13-0.0218%10 Sept
inferno6–13-0.0716%10 Sept
ancient15–15-0.0414%8 Sept
cache13–60.0312%8 Sept
cache13–30.0420%2 Sept
mirage13–00.024%2 Sept
mirage9–130.0119%2 Sept
mirage9–130.0313%1 Sept
boulder2–13-0.037%31 Aug
fachwerk13–70.067%31 Aug
cache9–130.0726%30 Aug
cache2–13-0.0124%30 Aug
anubis8–13-0.0211%26 Aug
cache15–150.0412%24 Aug
anubis13–10.079%24 Aug
mirage13–11-0.0516%21 Aug
cache13–80.0510%15 Aug
ancient9–13-0.0721%14 Aug
dust210–13-0.0315%1 Aug
anubis6–00.0514%1 Aug
ancient13–40.0310%1 Aug
ancient15–15-0.0211%31 Jul
boulder13–40.0621%18 Jul
fachwerk12–120.0816%18 Jul
cache13–50.0415%18 Jul
debris6–90.0021%12 Jul
eldorado5–9-0.1327%12 Jul
boulder13–40.1119%12 Jul
fachwerk12–12-0.0121%12 Jul
boulder9–130.0923%12 Jul
shelter13–100.1026%12 Jul
cache2–13-0.0819%12 Jul
overpass13–9-0.0632%3 Jul
ancient13–10-0.0613%3 Jul
overpass5–13-0.105%24 Jun
inferno6–13-0.0535%24 Jun
poseidon9–20.030%24 Jun
poseidon9–40.1341%24 Jun
poseidon9–50.0115%24 Jun
poseidon1–9-0.117%24 Jun
sanctum9–7-0.0418%24 Jun
mirage13–30.0514%27 May
dust29–13-0.0615%27 May
ancient13–80.0123%26 May
anubis7–13-0.0614%26 May
mirage4–13-0.0515%22 May
mirage14–16-0.0320%22 May
inferno10–130.0321%19 May
dust26–13-0.0520%19 May
cache9–13-0.0114%18 May
inferno7–130.0621%18 May
mirage13–8-0.0120%18 May
mirage13–50.0320%17 May
ancient13–100.0315%17 May
mirage8–13-0.0124%17 May
dust213–100.0136%17 May
cache13–5-0.012%17 May
mirage13–90.0618%13 May
cache13–30.0018%13 May
dust213–9-0.0710%8 May
cache13–9-0.0412%8 May
anubis9–13-0.0511%8 May
nuke8–13-0.0611%8 May
cache12–12-0.0319%6 May
cache11–130.0417%6 May
cache13–11-0.1010%6 May
cache6–130.0325%5 May
cache13–30.0824%5 May
cache2–80.0122%5 May
cache13–2-0.0750%5 May
cache7–13-0.0220%5 May
cache10–13-0.0315%5 May
cache3–13-0.0124%4 May
cache4–13-0.0423%4 May
cache7–130.0222%4 May
cache13–10-0.0810%4 May
cache12–12-0.0418%4 May
cache13–20.0225%4 May
cache13–8-0.0230%3 May
cache13–60.0618%3 May
cache13–1-0.0123%3 May
cache13–10-0.0218%3 May
cache10–130.0630%3 May
cache13–40.0422%3 May
poseidon9–10.1413%18 Apr
inferno13–3-0.0115%18 Apr
dust213–7-0.0423%18 Apr
mirage10–13-0.0619%9 Apr
inferno13–10-0.0015%9 Apr
mirage16–120.018%9 Apr
nuke11–13-0.0712%9 Apr
mirage13–16-0.0210%8 Apr
dust214–16-0.0117%8 Apr
mirage13–80.0119%8 Apr
ancient14–16-0.0416%8 Apr
dust210–130.0925%6 Apr
inferno13–70.0939%6 Apr
mirage13–80.0219%6 Apr
mirage13–11-0.0118%6 Apr
dust210–13-0.0224%6 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →