skapet

skapet — CS2 Stats

SE76561198986633037[U:1:1026367309]Steam profile ↗✓ No bans

1,027Tracked matches30%Win rate2020Tracked since
CSDB Rating4.1 DevelopingPositional Player
Premier CS Rating13,134Blue band · top ~38.3% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,134 +50 1 Jun – 25 Oct · 32 days played
12,77416,280peak 16,2801 Jun25 Oct
16,392Peak Premier in tracked matches
36Days played since 2026-06-01

Premier CS Rating

  • 3,146 below peak (16,280)
  • -3,146 over 30 days · declining
  • -887 over 90 days
  • Next: Purple band at 15,000 — 1,866 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-17
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGskapetPREMIER13,134 · Blue bandcsdb.gg/stats

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Performance scores

Aim58
Positioning44
Utility42

0–100 skill scores via Leetify.

Recent form

COLD40–55–5Last 10040%Win rateWLLLLLLLLL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +0.0pp headshot accuracy · −30ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 575ms

Last 10

  • 1–9 · 10% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 591ms

Last 20

  • 3–15–2 · 15% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim5.8
Utility4.2
Positioning4.4
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 81% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 43% on T to 20% on CT — first contacts on the defending side are being lost.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.4
Utility4.2
Mechanics6.0
Opening Duels1.6
Win Impact0.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time601ms−109ms
first ⅓ avg 710ms → last ⅓ avg 601ms
Headshot accuracy17.7%+2.2%
first ⅓ avg 15.5% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–2 · nuke, 9 Aug →
38%Best headshot accuracy · 8–13 · nuke, 11 Oct →
438msFastest reaction time · 8–13 · inferno, 28 Aug →
13–1Biggest win · inferno, 10 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 58% over 12ancientWeakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
infernoC2810–1836%-0.03
ancientD196–1332%-0.03
anubisC145–936%-0.01
cacheA127–558%-0.01
mirageC83–538%-0.02
nukeC83–538%-0.01
dust2C73–443%-0.03
overpass—32–167%-0.02
boulder—11–0100%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (32% over 19). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
30.1%Accuracy (enemy spotted)
29.0%Spray accuracy
77.2%Counter-strafing
8.3°Preaim
595msReaction time
42.8%T opening success
20.2%CT opening success
0.51Enemies flashed / flash
4.9%Flash assists
14.78HE damage / grenade
2.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.619 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 20.1586% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–5-0.0120%25 Oct →
mirage3–13-0.055%23 Oct →
anubis5–13-0.0219%23 Oct →
anubis2–13-0.0317%23 Oct →
cache4–13-0.0118%20 Oct →
ancient7–13-0.0210%20 Oct →
nuke8–13-0.0138%11 Oct →
inferno11–13-0.0327%11 Oct →
mirage10–13-0.0113%10 Oct →
anubis8–130.0112%10 Oct →
inferno2–13-0.0725%5 Oct →
ancient6–13-0.0321%5 Oct →
dust26–13-0.0110%5 Oct →
anubis15–15-0.0412%29 Sept →
dust211–13-0.0222%29 Sept →
dust28–13-0.0721%29 Sept →
dust26–13-0.0417%28 Sept →
cache13–5-0.0516%28 Sept →
nuke13–110.0216%18 Sept →
inferno15–150.0219%18 Sept →
inferno7–13-0.0718%18 Sept →
anubis8–130.0316%18 Sept →
cache13–10-0.0017%18 Sept →
boulder13–7-0.0222%15 Sept →
inferno1–13-0.047%13 Sept →
anubis13–110.079%9 Sept →
cache13–90.0314%9 Sept →
ancient13–10-0.0620%9 Sept →
ancient8–13-0.0328%8 Sept →
inferno15–15-0.0317%3 Sept →
cache13–6-0.0430%3 Sept →
mirage9–13-0.0215%1 Sept →
inferno13–9-0.0813%1 Sept →
nuke2–13-0.077%31 Aug →
cache13–11-0.0211%28 Aug →
anubis11–13-0.0115%28 Aug →
inferno8–13-0.0614%28 Aug →
dust213–70.0015%28 Aug →
ancient14–160.0313%28 Aug →
cache5–130.0114%27 Aug →
inferno4–13-0.0519%27 Aug →
dust213–9-0.0216%27 Aug →
inferno13–11-0.0221%24 Aug →
ancient13–60.0122%24 Aug →
cache13–30.028%24 Aug →
inferno9–130.0014%23 Aug →
inferno13–3-0.099%20 Aug →
inferno13–20.0916%20 Aug →
mirage13–30.0617%20 Aug →
cache8–130.0231%18 Aug →
inferno6–13-0.088%18 Aug →
ancient13–11-0.0413%17 Aug →
inferno2–13-0.0411%17 Aug →
ancient7–13-0.0612%10 Aug →
inferno13–10.0128%10 Aug →
inferno8–13-0.0215%10 Aug →
anubis4–13-0.0727%10 Aug →
ancient16–13-0.0313%9 Aug →
nuke13–20.1127%9 Aug →
cache4–130.0117%9 Aug →
ancient7–130.0214%6 Aug →
inferno1–13-0.0617%6 Aug →
anubis13–80.0117%6 Aug →
inferno7–13-0.0818%6 Aug →
anubis13–60.0017%3 Aug →
inferno15–15-0.079%3 Aug →
anubis13–10-0.009%3 Aug →
ancient11–13-0.038%3 Aug →
nuke8–8-0.055%3 Aug →
ancient6–13-0.0117%28 Jul →
anubis2–13-0.017%28 Jul →
nuke13–100.0315%28 Jul →
inferno13–10-0.037%28 Jul →
inferno6–13-0.0216%27 Jul →
ancient9–13-0.0610%27 Jul →
inferno9–130.0022%27 Jul →
ancient16–14-0.0011%27 Jul →
cache13–7-0.0316%27 Jul →
ancient6–13-0.0116%27 Jul →
mirage13–11-0.0111%19 Jul →
ancient3–13-0.0915%19 Jul →
cache9–13-0.0620%19 Jul →
inferno16–130.0318%19 Jul →
anubis5–13-0.0224%5 Jul →
inferno13–10-0.0319%5 Jul →
ancient1–13-0.0328%3 Jul →
overpass13–80.0321%3 Jul →
mirage13–3-0.0321%3 Jul →
ancient4–13-0.064%3 Jul →
inferno14–16-0.039%26 Jun →
overpass4–13-0.0817%26 Jun →
mirage11–13-0.0610%26 Jun →
anubis13–6-0.0314%26 Jun →
inferno13–30.0531%26 Jun →
nuke11–13-0.0515%26 Jun →
dust213–7-0.0228%26 Jun →
inferno13–8-0.0015%25 Jun →
mirage5–13-0.0114%17 Jun →
nuke5–13-0.0719%17 Jun →
overpass13–11-0.028%1 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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