urnezo

urnezo — CS2 Stats

76561198984736091[U:1:1024470363]Steam profile ↗✓ No bans

1,086Tracked matches55%Win rate2020Tracked since
CSDB Rating7.1 StrongPositional Player
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (47 days ago). Ranks are recorded once per day this page is viewed.

+16Tracked matches · now 1,086
+5.2ppWin rate · 50.0% → 55.2%

Rating over time

Faceit ELO: 2,031 +0 31 Aug – 4 Sept · 2 observations
2,0312,031peak 2,03131 Aug4 Sept
2,031Highest Faceit ELO seen on CSDB
38Days played since 2026-03-05

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGurnezoFACEITLevel 10STANDINGTop 12.4% of rankedPEAK ELO2,031csdb.gg/stats

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Performance scores

Aim88
Positioning67
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY55–44–1Last 10055%Win rateLTWLWWLLWW

Last 10 vs previous 10: −20pp win rate · +0.04 avg rating · +2.4pp headshot accuracy · −13ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 31%
  • Avg reaction 531ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 30%
  • Avg reaction 533ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 28%
  • Avg reaction 539ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim8.8
Utility5.0
Positioning6.7
Opening Duels5.6
Clutch5.8

Sharp aimerStrong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 94% playstyle similarity

Most alike: aim profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 67% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.7
Utility5.0
Mechanics8.0
Opening Duels5.4
Win Impact6.7

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time567ms−37ms
first ⅓ avg 605ms → last ⅓ avg 567ms
Headshot accuracy26.7%+3.6%
first ⅓ avg 23.1% → last ⅓ avg 26.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–7 · mirage, 7 Sept →
41%Best headshot accuracy · 5–13 · dust2, 13 Sept →
375msFastest reaction time · 13–8 · ancient, 9 Jul →
13–0Biggest win · vertigo, 9 Mar →

Across the last 100 tracked matches.

Highlights

8Longest win streak
6–6In matches decided by ≤2 rounds
15Overtime games

Map breakdown

overpassBest map · 100% over 5nukeWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB2513–1252%0.03
dust2B2210–1245%-0.00
vertigoA127–558%0.03
anubisB84–450%0.03
ancientS86–275%0.02
infernoB63–350%0.00
nukeC52–340%0.00
overpassS55–0100%0.03
train—44–0100%0.08
cache—30–30%-0.01
cbble_d—10–10%-0.02
cache_b—11–0100%0.11

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

554Matches
55%Win rate
1.22Avg K/D
84.1ADR
53%Headshot %

Clutches & streaks

49%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4445%1.1416.6
Dust23959%1.3117.4
Ancient3250%1.1216.6
Anubis1872%1.4019.4
Inferno1656%1.1914.6
Nuke967%0.9617.2
Overpass862%1.1015.8
Cache540%1.1218.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.3%Headshot accuracy
34.5%Accuracy (enemy spotted)
36.4%Spray accuracy
85.8%Counter-strafing
7.3°Preaim
565msReaction time
35.9%T opening success
67.5%CT opening success
0.72Enemies flashed / flash
8.6%Flash assists
11.44HE damage / grenade
4.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.8988% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust25–130.0541%13 Sept →
anubis12–120.0628%12 Sept →
ancient13–90.1224%9 Sept →
cache4–130.0127%9 Sept →
vertigo13–60.0536%9 Sept →
mirage13–70.2026%7 Sept →
mirage8–130.0121%4 Aug →
mirage9–130.0321%27 Jul →
nuke13–40.0238%23 Jul →
mirage13–90.0433%14 Jul →
inferno13–16-0.0125%13 Jul →
dust213–50.0732%12 Jul →
dust27–13-0.0821%12 Jul →
ancient13–100.0420%10 Jul →
ancient13–8-0.0126%9 Jul →
inferno13–100.0925%9 Jul →
mirage13–40.0419%5 Jul →
cache13–16-0.0232%5 Jul →
dust213–80.0941%4 Jul →
dust213–40.0131%4 Jul →
mirage8–13-0.0319%2 Jul →
anubis10–130.1229%1 Jul →
anubis13–70.0523%24 Jun →
mirage4–13-0.0411%24 Jun →
ancient13–40.0617%23 Jun →
nuke9–13-0.0322%16 Jun →
dust25–13-0.0421%19 May →
inferno3–13-0.0122%19 May →
mirage13–100.0326%9 May →
mirage13–110.1130%9 May →
cache11–13-0.0340%29 Apr →
dust26–13-0.0318%29 Apr →
dust26–13-0.0336%22 Mar →
inferno8–0-0.0418%22 Mar →
anubis16–190.0422%22 Mar →
dust219–17-0.0424%21 Mar →
mirage7–130.0626%21 Mar →
vertigo11–20.1424%21 Mar →
nuke9–130.0131%20 Mar →
overpass13–60.0136%20 Mar →
inferno15–19-0.0027%20 Mar →
dust211–13-0.0530%18 Mar →
dust28–13-0.0940%17 Mar →
ancient8–13-0.0532%17 Mar →
anubis13–60.0422%16 Mar →
mirage13–40.0826%16 Mar →
vertigo7–13-0.0122%16 Mar →
mirage3–13-0.0214%16 Mar →
train25–210.0626%15 Mar →
train13–30.0331%15 Mar →
vertigo13–90.0217%15 Mar →
train13–30.0932%15 Mar →
overpass22–180.0325%14 Mar →
ancient13–5-0.0115%14 Mar →
mirage13–90.0925%14 Mar →
mirage14–16-0.0217%14 Mar →
cbble_d9–13-0.0232%13 Mar →
nuke13–16-0.0119%13 Mar →
dust213–70.0317%13 Mar →
dust213–9-0.0137%13 Mar →
mirage4–13-0.0219%13 Mar →
dust211–13-0.0118%13 Mar →
mirage13–6-0.0122%13 Mar →
mirage13–60.0518%13 Mar →
anubis10–13-0.0219%12 Mar →
dust29–13-0.0622%12 Mar →
inferno13–9-0.0036%12 Mar →
dust213–20.1421%12 Mar →
mirage1–13-0.0417%11 Mar →
anubis13–11-0.0414%11 Mar →
nuke13–90.0329%11 Mar →
dust213–100.0132%11 Mar →
ancient6–13-0.0330%11 Mar →
vertigo14–160.0226%10 Mar →
vertigo20–22-0.0120%10 Mar →
mirage13–20.0229%10 Mar →
vertigo10–130.0418%10 Mar →
overpass25–220.0725%10 Mar →
dust213–11-0.0119%10 Mar →
anubis16–120.0216%10 Mar →
mirage13–20.0624%9 Mar →
vertigo13–60.0323%9 Mar →
overpass16–13-0.0021%9 Mar →
mirage13–50.0122%9 Mar →
vertigo13–3-0.0022%9 Mar →
dust23–13-0.0810%9 Mar →
vertigo13–00.1121%9 Mar →
dust213–60.1232%9 Mar →
overpass16–140.0318%9 Mar →
cache_b13–70.1129%9 Mar →
dust26–130.0323%8 Mar →
dust24–13-0.0619%6 Mar →
mirage4–13-0.0235%6 Mar →
vertigo4–13-0.0229%6 Mar →
vertigo13–80.0427%6 Mar →
mirage6–13-0.0238%6 Mar →
mirage13–60.0919%6 Mar →
mirage5–13-0.0412%6 Mar →
ancient13–30.0320%6 Mar →
train13–110.1225%5 Mar →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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