silly fella — CS2 Stats

76561198978352797[U:1:1018087069]✓ No bans

687Tracked matches29%Win rate2023Tracked since
1,677Hours in CS15Hrs last 2 wks
CSDB Rating4.3 DevelopingClutch Specialist
Premier CS Rating11,540Blue band · top ~46.7% of ranked players (population est.)
CSDB Leaderboard#21079 of 29896 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=1,240), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate48.0%41.7%44.1%above
Shot accuracy16.8%8.8%11.4%above
Kill/death ratio2.780.971.03above
Match win rate35.0%43.8%45.2%10.2% short

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGsilly fellaPREMIER11,540 · Blue bandcsdb.gg/stats

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Performance scores

Aim68
Positioning32
Utility20

0–100 skill scores via Leetify.

Recent form

COLD38557Last 10038%Win rateLLLWLLLLWT

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim6.8
Aggression2.6
Utility2.0
Positioning3.2
Opening Duels1.0
Clutch9.4

Excellent counter-strafingStrong CT-side openerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 47% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 771ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning3.2
Utility2.0
Mechanics8.5
Opening Duels2.2
Win Impact0.0

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time765ms+76ms
first ⅓ avg 689ms → last ⅓ avg 765ms
Headshot accuracy27.7%+4.3%
first ⅓ avg 23.3% → last ⅓ avg 27.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — mirage 13–2
131Biggest win — mirage
4Longest win streak
L3Current streak
57In matches decided by ≤2 rounds
2Overtime games

Map breakdown

dust2Best map · 83% over 6nukeWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
mirageD65214432%-0.01
cacheB84450%0.01
ancientS75271%0.01
nukeD6060%-0.02
dust2S65183%0.02
anubis21150%0.06
shelter110100%0.05
inferno1010%-0.04
overpass1010%-0.05
vertigo1010%0.01
train110100%0.02
office1010%-0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

86,181Lifetime kills
2.78K/D · Top 1% of Blue band
1,679Matches
35.0%Match win rate
48.0%Headshot % · Top 25% of Blue band
16.8%Shot accuracy · Top 10% of Blue band
2,731MVPs
2,557Hours (in match)
454Bombs planted
270Bombs defused

Most-used weapons

Lifetime map wins

1,810dust2
1,141nuke
697inferno
596vertigo
317office
212train
54lake
36ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
20%Win rate
0.73Avg K/D
61.6ADR
35%Headshot %

Clutches & streaks

67%1v1 clutch win
20%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage30%0.6512.0
Ancient250%0.8511.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.4%Headshot accuracy
37.0%Accuracy (enemy spotted)
40.5%Spray accuracy
88.2%Counter-strafing
12.5°Preaim
771msReaction time
20.9%T opening success
47.3%CT opening success
0.46Enemies flashed / flash
1.7%Flash assists
3.50HE damage / grenade
3.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4889° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 770.9141ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.464 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0922%29 Aug
mirage2–130.027%29 Aug
mirage3–13-0.0125%29 Aug
cache13–10-0.0615%29 Aug
mirage4–13-0.1025%29 Aug
nuke2–13-0.0625%29 Aug
mirage4–13-0.0712%28 Aug
mirage4–13-0.0345%28 Aug
ancient13–9-0.0430%28 Aug
mirage12–12-0.0531%28 Aug
ancient2–13-0.060%28 Aug
nuke5–13-0.0426%28 Aug
mirage1–13-0.0556%28 Aug
mirage12–12-0.0911%16 Aug
mirage11–10.049%15 Aug
mirage8–13-0.0325%15 Aug
mirage2–13-0.0920%14 Aug
mirage11–13-0.0226%11 Aug
mirage11–130.0220%11 Aug
mirage8–13-0.0721%8 Aug
mirage8–13-0.0246%7 Aug
anubis13–60.0431%6 Aug
dust213–40.1325%6 Aug
cache3–90.0319%6 Aug
anubis1–80.0850%6 Aug
ancient8–30.0634%6 Aug
dust213–80.0440%6 Aug
nuke11–130.0937%5 Aug
cache7–13-0.0425%5 Aug
cache13–3-0.0243%5 Aug
nuke5–130.0527%5 Aug
mirage13–20.2446%5 Aug
cache13–50.0539%5 Aug
mirage13–70.0331%4 Aug
cache9–130.0629%3 Aug
ancient13–110.0930%3 Aug
dust216–120.0530%31 Jul
mirage11–13-0.0238%31 Jul
shelter13–110.0535%11 Jul
mirage6–130.0136%11 Jul
mirage4–13-0.0639%11 Jul
cache8–13-0.0026%11 Jul
mirage13–80.0314%11 Jul
mirage5–13-0.029%11 Jul
mirage5–13-0.0118%10 Jul
mirage11–130.0723%9 Jul
inferno12–12-0.0421%9 Jul
mirage13–100.0112%9 Jul
mirage4–13-0.0613%9 Jul
mirage5–13-0.0423%9 Jul
mirage13–110.0021%8 Jul
mirage13–1-0.0667%8 Jul
mirage13–90.0238%8 Jul
mirage12–120.0131%8 Jul
mirage13–9-0.0620%7 Jul
mirage7–130.0034%7 Jul
cache13–90.0219%7 Jul
dust213–3-0.0027%7 Jul
ancient13–70.0429%7 Jul
dust213–2-0.0525%7 Jul
nuke12–12-0.069%6 Jul
mirage5–13-0.0339%6 Jul
mirage13–11-0.0619%6 Jul
mirage13–90.0014%6 Jul
mirage3–13-0.0653%6 Jul
mirage3–13-0.0529%6 Jul
mirage4–13-0.0721%6 Jul
mirage7–13-0.1236%3 Jul
mirage9–13-0.0433%3 Jul
mirage13–40.0036%3 Jul
mirage3–13-0.0514%3 Jul
mirage13–10-0.0323%3 Jul
mirage13–60.0417%3 Jul
mirage3–130.0741%30 Jun
mirage12–12-0.0528%29 Jun
mirage13–90.0930%29 Jun
mirage13–3-0.0031%29 Jun
overpass14–16-0.0515%22 Jun
mirage6–13-0.0215%22 Jun
ancient13–90.019%21 Jun
mirage8–13-0.0418%21 Jun
mirage11–13-0.0419%21 Jun
vertigo7–130.0124%21 Jun
train7–10.0212%21 Jun
mirage4–13-0.0421%21 Jun
mirage13–60.1520%21 Jun
mirage12–120.0117%20 Jun
mirage6–13-0.0213%20 Jun
office9–13-0.0730%20 Jun
mirage7–130.0227%20 Jun
mirage13–50.0524%20 Jun
mirage3–13-0.0511%20 Jun
mirage13–110.1023%20 Jun
mirage13–3-0.0227%20 Jun
mirage13–10-0.0025%20 Jun
mirage1–6-0.0150%19 Jun
ancient6–13-0.0223%19 Jun
mirage8–130.0619%19 Jun
dust23–12-0.0310%19 Jun
nuke3–13-0.0930%19 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →