Panda600RR

Panda600RR — CS2 Stats

76561198974385578[U:1:1014119850]Steam profile ↗✓ No bans

1,352Tracked matches57%Win rate2024Tracked since
1,502Hours in CS38Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating13,850Blue band · top ~34.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−350Premier CS Rating · 14,200 → 13,850
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 15 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,850 +859 15 Aug17 Sept · 27 days played
11,71014,998peak 14,99815 Aug17 Sept
14,999Peak Premier in tracked matches
27Days played since 2026-08-15

Premier CS Rating

  • 1,148 below peak (14,998)
  • -216 over 30 days · steady
  • Next: Purple band at 15,000 1,150 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-03
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2118+3
Win rate52%56%−3pp
K/D1.151.12+0.03
Headshot %35%39%−3pp

Measured 10 Sep 202617 Sep 2026; previous 3 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=18,772), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate37.4%41.9%44.3%6.9% short
Shot accuracy0.0%9.6%11.8%11.8% short
Kill/death ratio1.040.981.03meets
Match win rate44.3%43.8%45.2%meets

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPanda600RRPREMIER13,850 · Blue bandcsdb.gg/stats

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Performance scores

Aim52
Positioning61
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY49474Last 10049%Win rateLWLLLWWWWL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −1.8pp headshot accuracy · −11ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 585ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 596ms

Last 20

  • 1091 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 11%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim5.2
Utility5.3
Positioning6.1
Opening Duels3.8

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning6.1
Utility5.3
Mechanics4.4
Opening Duels4.3
Win Impact7.4

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time595ms+9ms
first ⅓ avg 586ms → last ⅓ avg 595ms
Headshot accuracy12.7%−0.3%
first ⅓ avg 13.0% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–3 · dust2, 9 Sept
24%Best headshot accuracy · 13–8 · cache, 8 Sept
398msFastest reaction time · 13–9 · dust2, 16 Sept
13–1Biggest win · dust2, 15 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
47In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 63% over 8mirageWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
dust2A2213959%0.02
ancientB20101050%0.01
mirageD1751229%-0.02
nukeB147750%0.01
cacheB136746%0.00
infernoA85363%-0.03
anubisB63350%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,346Lifetime kills
1.04K/D · Top 50% of Blue band
1,592Matches
44.3%Match win rate · Top 50% of Blue band
37.4%Headshot %
0.0%Shot accuracy
3,336MVPs
608Hours (in match)
1,536Bombs planted
344Bombs defused

Most-used weapons

Lifetime map wins

3,645dust2
2,332nuke
2,068inferno
248train
233vertigo
12office
3ar_shoots
2ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
32.2%Accuracy (enemy spotted)
33.3%Spray accuracy
69.8%Counter-strafing
8.4°Preaim
589msReaction time
40.0%T opening success
54.1%CT opening success
0.75Enemies flashed / flash
6.1%Flash assists
6.37HE damage / grenade
7.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.4808% — below the 15% mark we flag

    Aim Training
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke3–13-0.049%17 Sept
dust213–9-0.0414%16 Sept
dust25–130.0015%16 Sept
mirage5–130.0216%16 Sept
dust24–13-0.043%16 Sept
mirage13–6-0.017%15 Sept
dust213–10.098%15 Sept
dust213–5-0.047%15 Sept
inferno13–8-0.0117%15 Sept
anubis9–13-0.018%15 Sept
mirage11–130.0213%13 Sept
ancient13–30.0512%13 Sept
ancient15–150.0215%13 Sept
ancient10–13-0.0412%13 Sept
dust25–13-0.0713%12 Sept
nuke13–40.078%12 Sept
nuke11–130.0614%12 Sept
dust213–6-0.0012%12 Sept
ancient13–7-0.0110%12 Sept
dust213–100.0313%11 Sept
dust213–100.017%11 Sept
cache7–13-0.0611%11 Sept
inferno8–130.0015%10 Sept
nuke14–16-0.0110%10 Sept
cache13–80.0511%9 Sept
dust213–100.0623%9 Sept
dust213–30.1819%9 Sept
ancient15–150.0314%8 Sept
cache13–80.0124%8 Sept
inferno13–110.0011%7 Sept
nuke6–13-0.0324%6 Sept
nuke13–8-0.0117%6 Sept
ancient13–6-0.019%6 Sept
inferno13–11-0.0615%6 Sept
ancient13–20.042%4 Sept
cache8–130.0510%4 Sept
cache4–13-0.0113%3 Sept
mirage13–80.048%3 Sept
dust215–150.057%3 Sept
cache6–130.0518%3 Sept
mirage8–130.0017%3 Sept
inferno8–13-0.0313%2 Sept
anubis6–13-0.0120%1 Sept
ancient13–100.019%1 Sept
dust212–12-0.068%1 Sept
mirage8–13-0.059%29 Aug
cache4–13-0.0614%29 Aug
dust29–13-0.0517%28 Aug
ancient13–80.119%28 Aug
nuke2–13-0.0717%28 Aug
ancient16–120.0611%28 Aug
ancient8–13-0.0415%28 Aug
cache13–30.0517%28 Aug
cache4–13-0.0711%28 Aug
dust213–40.1614%28 Aug
cache7–13-0.0612%27 Aug
mirage11–130.0314%27 Aug
mirage10–13-0.063%27 Aug
anubis13–80.0512%27 Aug
ancient12–160.0018%26 Aug
inferno13–3-0.027%25 Aug
ancient0–13-0.0613%25 Aug
mirage13–10-0.019%25 Aug
nuke13–60.0415%25 Aug
dust213–80.1215%25 Aug
mirage14–16-0.068%25 Aug
ancient7–130.0412%23 Aug
ancient16–13-0.0214%23 Aug
inferno8–13-0.0610%23 Aug
anubis6–13-0.0313%23 Aug
cache13–40.0116%23 Aug
ancient5–130.0012%23 Aug
nuke13–10-0.014%23 Aug
cache13–80.0312%23 Aug
ancient11–130.0112%21 Aug
nuke13–2-0.0413%21 Aug
anubis13–60.0115%21 Aug
mirage7–13-0.0119%20 Aug
dust20–13-0.0616%20 Aug
cache13–110.0513%20 Aug
anubis13–4-0.029%20 Aug
dust216–130.0421%20 Aug
mirage0–13-0.097%19 Aug
dust213–20.035%19 Aug
mirage9–13-0.0413%17 Aug
dust22–130.0416%17 Aug
nuke4–130.058%17 Aug
ancient3–130.0117%17 Aug
mirage13–70.0413%17 Aug
mirage2–3-0.0517%17 Aug
dust211–130.018%16 Aug
mirage6–130.0017%16 Aug
ancient13–100.017%16 Aug
nuke13–30.1222%16 Aug
nuke13–100.0414%16 Aug
mirage3–13-0.016%15 Aug
dust213–8-0.0217%15 Aug
ancient13–100.0313%15 Aug
nuke3–13-0.0618%15 Aug
inferno16–12-0.0310%15 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →