SUSO

SUSO — CS2 Stats

76561198974109684[U:1:1013843956]Steam profile ↗✓ No bans

5,124Tracked matches41%Win rate2020Tracked since
6,255Hours in CS1Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating13,702Blue band · top ~35.3% of ranked players (population est.)
FaceitLevel 5 · 1,514 ELOTop 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 13,702 → 13,702
0Faceit ELO · 1,514 → 1,514
+3Tracked matches · now 5,124
+3.4ppWin rate · 37.9% → 41.4%

Rating over time

Premier CS Rating: 13,702 +741 14 Aug – 18 Sept · 13 days played
12,96115,444peak 15,44414 Aug18 Sept
15,461Peak Premier in tracked matches
1,514Highest Faceit ELO seen on CSDB
23Days played since 2026-08-09

Faceit ELO

  • At peak — 1,514
  • Next: Level 8 at 1,531 — 17 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-18
  • Level 6 first seen 2026-09-18

Premier CS Rating

  • 1,742 below peak (15,444)
  • -1,589 over 30 days · declining
  • Next: Purple band at 15,000 — 1,298 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-18
  • Light Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,649), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate54.5%43.7%44.8%above
Shot accuracy10.1%12.0%12.4%2.3% short
Kill/death ratio1.371.021.03above
Match win rate49.3%44.7%45.2%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSUSOFACEITLevel 5 · 1,514 ELOSTANDINGTop 67.6% of rankedPREMIER13,702 · Blue bandPEAK ELO1,514csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning68
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY46–51–3Last 10046%Win rateWWWLLWLWLW

Last 10 vs previous 10: +30pp win rate · −0.02 avg rating · +8.3pp headshot accuracy · +138ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 38%
  • Avg reaction 742ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 38%
  • Avg reaction 677ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 34%
  • Avg reaction 608ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim8.0
Utility2.0
Positioning6.8
Opening Duels6.4
Clutch2.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 70% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.8
Utility2.0
Mechanics7.1
Opening Duels5.7
Win Impact2.1

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time589ms−64ms
first ⅓ avg 653ms → last ⅓ avg 589ms
Headshot accuracy30.8%+8.0%
first ⅓ avg 22.9% → last ⅓ avg 30.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 12–12 · office, 9 Sept →
63%Best headshot accuracy · 5–13 · office, 16 Sept →
391msFastest reaction time · 5–13 · office, 16 Sept →
13–2Biggest win · ancient, 16 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
6–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 75% over 8infernoWeakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
mirageA2212–1055%0.00
infernoC207–1335%-0.00
dust2B157–847%-0.01
anubisC135–838%-0.00
officeC114–736%0.06
ancientS86–275%0.03
nukeB63–350%0.02
cache—41–325%0.02
debris—11–0100%0.09

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (35% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

189,557Lifetime kills
1.37K/D · Top 10% of Level 5 players
6,989Matches
49.3%Match win rate · Top 25% of Level 5 players
54.5%Headshot % · Top 25% of Level 5 players
10.1%Shot accuracy
22,754MVPs
2,931Hours (in match)
2,868Bombs planted
1,345Bombs defused

Most-used weapons

AK-4771,507
AWP22,190
SSG 0813,369
MP92,410
FAMAS2,181

Lifetime map wins

23,631office
12,708inferno
7,209dust2
3,055vertigo
2,237nuke
1,184train
215cbble
188italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,265Matches
49%Win rate
1.00Avg K/D
80.0ADR
47%Headshot %

Clutches & streaks

32%1v1 clutch win
16%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage39646%0.9615.9
Dust223351%1.0015.7
Inferno20255%1.0816.4
Ancient15651%1.0016.2
Anubis12645%0.9715.8
Vertigo3348%1.0716.9
Overpass3148%0.9316.4
Train1436%1.0015.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.4%Headshot accuracy
31.0%Accuracy (enemy spotted)
30.9%Spray accuracy
81.9%Counter-strafing
8.2°Preaim
589msReaction time
48.4%T opening success
57.0%CT opening success
0.31Enemies flashed / flash
5.9%Flash assists
3.91HE damage / grenade
3.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3126 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
office13–110.1125%7 Oct →
mirage11–30.0153%21 Sept →
dust213–30.0126%21 Sept →
office5–130.0563%16 Sept →
ancient2–5-0.0625%13 Sept →
dust213–4-0.0023%13 Sept →
dust23–13-0.0438%12 Sept →
office13–5-0.0131%11 Sept →
mirage5–130.0050%10 Sept →
office13–60.0744%10 Sept →
office12–120.1947%9 Sept →
nuke9–13-0.0333%29 Aug →
nuke13–90.0321%29 Aug →
inferno0–13-0.0050%28 Aug →
mirage13–110.0014%28 Aug →
mirage4–13-0.0631%25 Aug →
anubis7–130.0723%25 Aug →
ancient10–40.1126%25 Aug →
inferno17–190.0123%25 Aug →
nuke8–80.0225%24 Aug →
office5–130.0138%24 Aug →
inferno8–130.0133%24 Aug →
anubis9–13-0.0133%19 Aug →
mirage13–40.1728%19 Aug →
office4–130.0727%19 Aug →
anubis6–13-0.0721%19 Aug →
cache5–13-0.0328%18 Aug →
inferno11–13-0.0614%18 Aug →
anubis13–3-0.0017%18 Aug →
dust212–16-0.0220%18 Aug →
inferno13–40.0132%18 Aug →
inferno13–11-0.0132%17 Aug →
nuke8–80.0424%17 Aug →
dust213–110.0722%17 Aug →
anubis13–40.0632%17 Aug →
anubis13–50.0119%17 Aug →
mirage9–13-0.0222%16 Aug →
dust210–13-0.0814%16 Aug →
cache3–13-0.0130%16 Aug →
nuke13–50.0824%16 Aug →
cache5–130.1122%16 Aug →
anubis13–90.0516%16 Aug →
ancient13–20.0931%16 Aug →
dust213–8-0.0117%16 Aug →
inferno13–60.0449%16 Aug →
mirage13–10-0.0125%16 Aug →
nuke16–12-0.0228%16 Aug →
mirage13–16-0.0432%16 Aug →
inferno13–70.0718%16 Aug →
mirage13–70.0316%16 Aug →
inferno7–130.0823%15 Aug →
mirage13–60.0520%15 Aug →
anubis13–10-0.0233%15 Aug →
dust213–9-0.0216%15 Aug →
mirage13–30.0533%15 Aug →
dust29–13-0.0322%15 Aug →
inferno16–14-0.0119%14 Aug →
mirage6–130.0124%14 Aug →
dust213–20.0421%14 Aug →
office12–120.0830%14 Aug →
anubis8–130.0421%14 Aug →
mirage13–90.0132%14 Aug →
mirage6–13-0.0132%14 Aug →
inferno13–110.0616%14 Aug →
mirage13–2-0.0617%13 Aug →
dust213–20.0327%13 Aug →
anubis11–13-0.0320%13 Aug →
inferno9–13-0.0133%13 Aug →
anubis6–13-0.0622%13 Aug →
office13–100.0726%12 Aug →
mirage13–70.0120%12 Aug →
mirage11–13-0.0318%12 Aug →
inferno8–13-0.0222%11 Aug →
cache13–100.0222%11 Aug →
ancient3–13-0.0347%11 Aug →
office10–130.0515%11 Aug →
office6–13-0.0326%11 Aug →
anubis2–13-0.0921%10 Aug →
dust212–16-0.0023%10 Aug →
ancient13–50.0223%10 Aug →
ancient13–90.0818%10 Aug →
ancient13–50.0616%10 Aug →
inferno8–13-0.0215%9 Aug →
mirage13–8-0.0522%9 Aug →
inferno13–4-0.0415%9 Aug →
mirage13–6-0.0327%9 Aug →
ancient13–8-0.0226%9 Aug →
anubis8–130.0316%9 Aug →
dust28–13-0.0524%9 Aug →
inferno5–13-0.0735%9 Aug →
inferno5–13-0.1116%9 Aug →
mirage10–13-0.0030%9 Aug →
inferno7–130.0834%9 Aug →
dust27–13-0.0117%9 Aug →
mirage11–130.0114%9 Aug →
dust213–160.0026%9 Aug →
mirage10–130.0226%9 Aug →
debris9–60.0929%9 Aug →
inferno4–9-0.0316%9 Aug →
inferno14–160.0015%9 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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