Crash <3

Crash <3 — CS2 Stats

AQ76561198972678091[U:1:1012412363]Steam profile ↗✓ No bans

1,416Tracked matches43%Win rate2022Tracked since
CSDB Rating4.3 DevelopingPositional Player
Premier CS Rating10,165Blue band · top ~54% of ranked players (population est.)
FaceitLevel 6 · 584 ELOTop 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

−436Premier CS Rating · 10,601 → 10,165
0Faceit ELO · 584 → 584
+42Tracked matches · now 1,416
−10.0ppWin rate · 53.3% → 43.3%

Rating over time

10,601Peak Premier on CSDB
584Highest Faceit ELO seen on CSDB
1Days observed since 2026-09-25

Faceit ELO

  • At peak — 584
  • Next: Level 3 at 751 — 167 to go
  • Reached: Level 2
  • Level 2 first seen 2026-09-25

Premier CS Rating

  • 436 below peak (10,601)
  • Next: Purple band at 15,000 — 4,835 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-25
  • Light Blue band first seen 2026-09-25

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGCrash <3FACEITLevel 6 · 584 ELOSTANDINGTop 54.0% of rankedPREMIER10,165 · Blue bandPEAK ELO584csdb.gg/stats

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Performance scores

Aim60
Positioning54
Utility46

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim6.0
Utility4.6
Positioning5.4
Opening Duels0.0
Clutch4.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 73% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning5.4
Utility4.6
Mechanics3.5
Opening Duels1.9
Win Impact2.8

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

229Matches
51%Win rate
0.96Avg K/D
74.7ADR
44%Headshot %

Clutches & streaks

44%1v1 clutch win
16%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage5450%0.8913.8
Anubis4947%1.0115.3
Dust23653%1.0515.5
Ancient3358%0.8813.8
Inferno2952%0.9514.0
Nuke2454%0.9915.4
Cache30%0.8713.3
Train10%0.6210.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
34.5%Accuracy (enemy spotted)
41.0%Spray accuracy
65.9%Counter-strafing
10.8°Preaim
588msReaction time
40.6%T opening success
34.3%CT opening success
0.46Enemies flashed / flash
3.5%Flash assists
10.41HE damage / grenade
4.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4595 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.3233% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.