BENZO BLADE

BENZO BLADE — CS2 Stats

76561198962855189[U:1:1002589461]Steam profile ↗✓ No bans

3,257Tracked matches50%Win rate2023Tracked since
CSDB Rating2.6 LearningClutch Specialist
Premier CS Rating4,440Grey band · top ~81.2% of ranked players (population est.)
FaceitLevel 4 · 983 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 4,440 +2,003 30 Aug – 1 Oct · 18 days played
2,4374,440peak 4,44030 Aug1 Oct
Faceit ELO: 983 +0 30 Aug – 22 Sept · 4 observations
983983peak 98330 Aug22 Sept
4,440Peak Premier in tracked matches
983Highest Faceit ELO seen on CSDB
18Days played since 2026-08-30

Faceit ELO

  • At peak — 983
  • 0 over 30 days · steady
  • Next: Level 5 at 1,051 — 68 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-30
  • Level 3 first seen 2026-08-30

Premier CS Rating

  • At peak — 4,440
  • +2,003 over 30 days · improving
  • Next: Light Blue band at 5,000 — 560 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGBENZO BLADEFACEITLevel 4 · 983 ELOSTANDINGTop 81.0% of rankedPREMIER4,440 · Grey band30 DAYS0 ELOPEAK ELO983csdb.gg/stats

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Performance scores

Aim16
Positioning46
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY35–55–10Last 10035%Win rateWWTLLTWLWT

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · −2.3pp headshot accuracy · +14ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 9%
  • Avg reaction 653ms

Last 10

  • 4–3–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 645ms

Last 20

  • 8–7–5 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.7 against its own average).

Aim1.6
Utility3.4
Positioning4.6
Opening Duels1.4
Clutch5.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 60% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 54% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.6
Positioning4.6
Utility3.4
Mechanics0.9
Opening Duels3.4
Win Impact5.0

Composite 2.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time634ms−50ms
first ⅓ avg 684ms → last ⅓ avg 634ms
Headshot accuracy11.8%−0.5%
first ⅓ avg 12.3% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–0 · nuke, 17 Sept →
50%Best headshot accuracy · 7–13 · dust2, 18 Sept →
375msFastest reaction time · 8–13 · nuke, 14 Sept →
13–0Biggest win · italy, 19 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
W2Current streak
7–5In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 45% over 11mirageWeakest map · 24% over 21
MapGradePlayedRecordWin rateAvg rating
mirageD215–1624%-0.04
nukeC197–1237%-0.04
dust2C187–1139%-0.03
vertigoD134–931%-0.05
infernoB115–645%-0.04
anubis—40–40%-0.03
office—40–40%-0.08
italy—33–0100%-0.04
cache—21–150%-0.05
overpass—21–150%-0.07
shelter—11–0100%-0.06
train—10–10%-0.08
ancient—11–0100%-0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (24% over 21). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

27Matches
48%Win rate
0.82Avg K/D
74.4ADR
35%Headshot %

Clutches & streaks

47%1v1 clutch win
27%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient729%0.7512.1
Dust2667%0.9211.8
Vertigo425%0.9014.3
Train3100%0.7613.7
Mirage30%0.529.7
Inferno250%0.616.5
Nuke2100%1.3919.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
30.7%Accuracy (enemy spotted)
34.5%Spray accuracy
53.8%Counter-strafing
15.2°Preaim
627msReaction time
50.9%T opening success
36.4%CT opening success
0.37Enemies flashed / flash
2.7%Flash assists
6.31HE damage / grenade
6.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 15.1696° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5144% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3742 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–5-0.038%1 Oct →
inferno13–10-0.0212%29 Sept →
anubis15–15-0.0312%27 Sept →
dust211–130.016%27 Sept →
vertigo2–13-0.077%27 Sept →
anubis12–12-0.0010%27 Sept →
mirage13–30.0512%27 Sept →
mirage8–13-0.089%27 Sept →
dust213–2-0.0213%27 Sept →
vertigo12–12-0.029%27 Sept →
vertigo13–4-0.0410%27 Sept →
mirage0–13-0.0717%26 Sept →
inferno5–13-0.078%26 Sept →
vertigo13–7-0.089%26 Sept →
nuke13–5-0.1113%26 Sept →
inferno13–110.0110%26 Sept →
nuke7–13-0.0115%26 Sept →
vertigo12–12-0.0511%26 Sept →
mirage12–12-0.0422%26 Sept →
anubis3–13-0.036%26 Sept →
dust213–8-0.0815%26 Sept →
inferno13–30.016%26 Sept →
vertigo11–13-0.0414%26 Sept →
nuke13–11-0.055%26 Sept →
mirage3–130.0116%25 Sept →
nuke10–13-0.0512%25 Sept →
shelter13–7-0.068%25 Sept →
mirage7–13-0.0619%25 Sept →
vertigo12–120.0513%25 Sept →
dust210–13-0.0420%25 Sept →
nuke13–2-0.0419%25 Sept →
mirage12–120.0120%25 Sept →
mirage13–80.029%25 Sept →
dust27–13-0.099%25 Sept →
mirage13–9-0.0116%25 Sept →
vertigo13–2-0.012%25 Sept →
nuke13–7-0.0512%24 Sept →
train4–13-0.0822%24 Sept →
italy13–11-0.108%24 Sept →
office8–13-0.0613%24 Sept →
mirage5–13-0.069%24 Sept →
nuke4–13-0.0510%24 Sept →
anubis12–12-0.0419%24 Sept →
ancient13–10-0.0719%23 Sept →
cache7–13-0.0612%23 Sept →
overpass9–13-0.0711%23 Sept →
mirage9–13-0.104%22 Sept →
mirage5–13-0.0511%22 Sept →
nuke6–13-0.0623%21 Sept →
vertigo2–13-0.0712%21 Sept →
mirage6–13-0.0513%21 Sept →
inferno5–13-0.0818%21 Sept →
nuke10–13-0.0312%21 Sept →
nuke16–14-0.0316%20 Sept →
dust211–13-0.0614%20 Sept →
nuke5–13-0.059%20 Sept →
inferno9–130.0713%20 Sept →
nuke4–13-0.046%19 Sept →
vertigo8–13-0.0919%19 Sept →
nuke2–2-0.0513%19 Sept →
mirage10–13-0.128%19 Sept →
dust213–11-0.0111%19 Sept →
office10–13-0.1215%19 Sept →
italy9–0-0.0429%19 Sept →
office3–13-0.0714%19 Sept →
italy13–00.016%19 Sept →
office1–13-0.0612%19 Sept →
inferno13–9-0.047%19 Sept →
dust213–70.0622%19 Sept →
mirage4–130.0313%19 Sept →
dust213–5-0.0211%19 Sept →
dust27–13-0.0950%18 Sept →
dust213–11-0.0515%18 Sept →
nuke10–13-0.0819%18 Sept →
cache13–5-0.0415%18 Sept →
mirage1–13-0.104%17 Sept →
vertigo9–13-0.1116%17 Sept →
vertigo12–12-0.096%17 Sept →
dust24–13-0.0119%17 Sept →
nuke4–13-0.027%17 Sept →
nuke13–00.080%17 Sept →
mirage4–13-0.049%17 Sept →
dust29–130.0217%17 Sept →
nuke7–130.046%17 Sept →
dust29–13-0.0516%17 Sept →
mirage13–40.0313%17 Sept →
mirage13–9-0.026%16 Sept →
inferno4–13-0.069%16 Sept →
inferno7–13-0.106%16 Sept →
mirage11–13-0.079%15 Sept →
overpass13–7-0.089%15 Sept →
vertigo13–3-0.079%15 Sept →
nuke8–13-0.1319%14 Sept →
mirage12–12-0.0414%14 Sept →
dust29–13-0.079%13 Sept →
inferno10–13-0.067%11 Sept →
nuke3–13-0.0510%11 Sept →
dust25–13-0.0517%11 Sept →
inferno13–8-0.066%11 Sept →
dust211–130.0314%11 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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