Tarmo

Tarmo — CS2 Stats

76561198954743080[U:1:994477352]Steam profile ↗✓ No bans

1,608Tracked matches54%Win rate2020Tracked since
CSDB Rating6.2 SolidPositional Player
Premier CS Rating17,478Purple band · top ~18.5% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,608 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 7 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,478 +0 26 Aug6 Sept · 3 days played
17,47817,478peak 17,47826 Aug6 Sept
17,529Peak Premier in tracked matches
40Days played since 2026-06-07

Premier CS Rating

  • At peak — 17,478
  • Next: Pink band at 20,000 2,522 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGTarmoFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER17,478 · Purple bandcsdb.gg/stats

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Performance scores

Aim72
Positioning59
Utility49

0–100 skill scores via Leetify.

Recent form

COLD503911Last 10050%Win rateLLLWWTWLLL

Last 10 vs previous 10: −50pp win rate · −0.02 avg rating · −3.5pp headshot accuracy · −54ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 634ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 615ms

Last 20

  • 1181 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 642ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim7.2
Utility4.9
Positioning5.9
Opening Duels3.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.9
Utility4.9
Mechanics7.4
Opening Duels3.5
Win Impact6.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time627ms−52ms
first ⅓ avg 679ms → last ⅓ avg 627ms
Headshot accuracy24.5%−2.5%
first ⅓ avg 27.0% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · cache, 29 Jul
47%Best headshot accuracy · 13–6 · cache, 10 Jun
422msFastest reaction time · 4–9 · inferno, 23 Jul
13–1Biggest win · cache, 15 Jul

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
1110In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 52% over 85mirageWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB85444152%0.01
mirageC52340%0.00
nuke42250%-0.01
ancient32167%0.02
anubis2020%0.02
inferno1010%-0.17

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

24Matches
50%Win rate
1.14Avg K/D
ADR
44%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.7%Headshot accuracy
32.3%Accuracy (enemy spotted)
30.9%Spray accuracy
83.2%Counter-strafing
8.9°Preaim
628msReaction time
39.3%T opening success
48.9%CT opening success
0.38Enemies flashed / flash
5.2%Flash assists
9.98HE damage / grenade
4.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3811 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.326% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache8–130.0420%28 Aug
mirage5–13-0.0332%27 Aug
cache4–13-0.0232%27 Aug
cache13–110.0322%27 Aug
cache13–80.0319%26 Aug
cache15–15-0.0119%26 Aug
nuke13–70.0110%26 Aug
ancient11–130.0131%2 Aug
nuke7–13-0.0621%2 Aug
mirage14–16-0.0128%2 Aug
cache8–13-0.0316%30 Jul
ancient13–60.0836%30 Jul
cache13–2-0.0134%30 Jul
cache13–60.1112%29 Jul
cache13–8-0.0818%29 Jul
anubis11–130.0631%27 Jul
cache13–11-0.0027%26 Jul
mirage13–100.0233%26 Jul
cache13–110.0133%26 Jul
cache13–70.0231%26 Jul
cache7–13-0.0120%25 Jul
nuke15–150.0219%25 Jul
anubis7–13-0.0126%25 Jul
inferno4–9-0.1722%23 Jul
cache13–11-0.0326%22 Jul
cache13–110.0422%22 Jul
cache6–13-0.0028%21 Jul
mirage13–11-0.0129%21 Jul
cache10–13-0.0530%21 Jul
cache13–30.0427%21 Jul
cache6–13-0.0812%20 Jul
cache13–11-0.0121%20 Jul
cache10–00.0822%20 Jul
cache13–80.1033%20 Jul
cache12–120.0526%20 Jul
cache13–4-0.0220%16 Jul
cache13–90.0330%16 Jul
cache9–130.0539%16 Jul
cache13–10.0546%15 Jul
cache7–13-0.0423%14 Jul
cache11–13-0.0621%14 Jul
cache3–13-0.0936%13 Jul
cache12–12-0.0527%13 Jul
cache10–13-0.0112%13 Jul
cache13–11-0.0318%12 Jul
cache9–130.0221%12 Jul
cache13–70.0342%12 Jul
nuke13–60.0210%10 Jul
ancient13–10-0.0428%10 Jul
mirage4–130.0324%10 Jul
cache13–30.0727%10 Jul
cache13–80.0218%9 Jul
cache13–20.0319%7 Jul
cache13–3-0.0422%7 Jul
cache5–130.0325%6 Jul
cache12–120.0115%2 Jul
cache6–13-0.0019%2 Jul
cache4–130.0325%1 Jul
cache12–120.0118%1 Jul
cache11–13-0.0124%30 Jun
cache6–13-0.0211%30 Jun
cache13–4-0.0516%30 Jun
cache8–13-0.0420%28 Jun
cache13–90.0220%28 Jun
cache8–13-0.0625%28 Jun
cache13–9-0.0227%28 Jun
cache13–90.0032%27 Jun
cache13–60.0118%27 Jun
cache3–13-0.0623%25 Jun
cache10–130.0228%25 Jun
cache11–13-0.0323%24 Jun
cache12–120.0032%24 Jun
cache13–100.0020%24 Jun
cache11–130.0827%24 Jun
cache12–12-0.0222%21 Jun
cache11–130.0124%21 Jun
cache13–70.0219%21 Jun
cache11–130.0130%20 Jun
cache13–7-0.0239%20 Jun
cache13–90.0428%18 Jun
cache13–110.0224%18 Jun
cache7–130.0934%15 Jun
cache13–70.0429%15 Jun
cache10–13-0.0524%14 Jun
cache12–12-0.0036%14 Jun
cache13–110.0415%13 Jun
cache13–20.0825%13 Jun
cache13–100.0726%13 Jun
cache7–1-0.0331%13 Jun
cache9–13-0.0419%11 Jun
cache7–1-0.0318%11 Jun
cache13–60.0447%10 Jun
cache13–20.0330%10 Jun
cache13–100.0321%9 Jun
cache12–12-0.0222%9 Jun
cache12–12-0.0135%9 Jun
cache13–10-0.0129%8 Jun
cache11–13-0.0123%8 Jun
cache8–130.0130%8 Jun
cache13–110.0644%7 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →