Tarmo

Tarmo — CS2 Stats

76561198954743080[U:1:994477352]Steam profile ↗✓ No bans

1,608Tracked matches54%Win rate2020Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating17,478Purple band · top ~18.5% of ranked players (population est.)
CSDB Leaderboard#29972 of 59491 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

17,478Peak Premier on CSDB
1Days observed since 2026-08-31

Premier CS Rating

  • At peak — 17,478
  • Next: Pink band at 20,000 2,522 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGTarmoFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER17,478 · Purple bandcsdb.gg/stats

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Performance scores

Aim72
Positioning59
Utility49

0–100 skill scores via Leetify.

Recent form

COLD503911Last 10050%Win rateLLLWWTWLLL

Last 10 vs previous 10: -50pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.2
Aggression8.7
Utility4.9
Positioning5.9
Opening Duels3.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.9
Utility4.9
Mechanics7.4
Opening Duels3.5
Win Impact6.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time627ms−52ms
first ⅓ avg 679ms → last ⅓ avg 627ms
Headshot accuracy24.5%−2.5%
first ⅓ avg 27.0% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — cache 13–6
131Biggest win — cache
4Longest win streak
L3Current streak
1110In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 52% over 85mirageWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB85444152%0.01
mirageC52340%0.00
nuke42250%-0.01
ancient32167%0.02
anubis2020%0.02
inferno1010%-0.17

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

24Matches
50%Win rate
1.14Avg K/D
ADR
44%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.7%Headshot accuracy
32.3%Accuracy (enemy spotted)
30.9%Spray accuracy
83.2%Counter-strafing
8.9°Preaim
628msReaction time
39.3%T opening success
48.9%CT opening success
0.38Enemies flashed / flash
5.2%Flash assists
9.98HE damage / grenade
4.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3811 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.326% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache8–130.0420%28 Aug
mirage5–13-0.0332%27 Aug
cache4–13-0.0232%27 Aug
cache13–110.0322%27 Aug
cache13–80.0319%26 Aug
cache15–15-0.0119%26 Aug
nuke13–70.0110%26 Aug
ancient11–130.0131%2 Aug
nuke7–13-0.0621%2 Aug
mirage14–16-0.0128%2 Aug
cache8–13-0.0316%30 Jul
ancient13–60.0836%30 Jul
cache13–2-0.0134%30 Jul
cache13–60.1112%29 Jul
cache13–8-0.0818%29 Jul
anubis11–130.0631%27 Jul
cache13–11-0.0027%26 Jul
mirage13–100.0233%26 Jul
cache13–110.0133%26 Jul
cache13–70.0231%26 Jul
cache7–13-0.0120%25 Jul
nuke15–150.0219%25 Jul
anubis7–13-0.0126%25 Jul
inferno4–9-0.1722%23 Jul
cache13–11-0.0326%22 Jul
cache13–110.0422%22 Jul
cache6–13-0.0028%21 Jul
mirage13–11-0.0129%21 Jul
cache10–13-0.0530%21 Jul
cache13–30.0427%21 Jul
cache6–13-0.0812%20 Jul
cache13–11-0.0121%20 Jul
cache10–00.0822%20 Jul
cache13–80.1033%20 Jul
cache12–120.0526%20 Jul
cache13–4-0.0220%16 Jul
cache13–90.0330%16 Jul
cache9–130.0539%16 Jul
cache13–10.0546%15 Jul
cache7–13-0.0423%14 Jul
cache11–13-0.0621%14 Jul
cache3–13-0.0936%13 Jul
cache12–12-0.0527%13 Jul
cache10–13-0.0112%13 Jul
cache13–11-0.0318%12 Jul
cache9–130.0221%12 Jul
cache13–70.0342%12 Jul
nuke13–60.0210%10 Jul
ancient13–10-0.0428%10 Jul
mirage4–130.0324%10 Jul
cache13–30.0727%10 Jul
cache13–80.0218%9 Jul
cache13–20.0319%7 Jul
cache13–3-0.0422%7 Jul
cache5–130.0325%6 Jul
cache12–120.0115%2 Jul
cache6–13-0.0019%2 Jul
cache4–130.0325%1 Jul
cache12–120.0118%1 Jul
cache11–13-0.0124%30 Jun
cache6–13-0.0211%30 Jun
cache13–4-0.0516%30 Jun
cache8–13-0.0420%28 Jun
cache13–90.0220%28 Jun
cache8–13-0.0625%28 Jun
cache13–9-0.0227%28 Jun
cache13–90.0032%27 Jun
cache13–60.0118%27 Jun
cache3–13-0.0623%25 Jun
cache10–130.0228%25 Jun
cache11–13-0.0323%24 Jun
cache12–120.0032%24 Jun
cache13–100.0020%24 Jun
cache11–130.0827%24 Jun
cache12–12-0.0222%21 Jun
cache11–130.0124%21 Jun
cache13–70.0219%21 Jun
cache11–130.0130%20 Jun
cache13–7-0.0239%20 Jun
cache13–90.0428%18 Jun
cache13–110.0224%18 Jun
cache7–130.0934%15 Jun
cache13–70.0429%15 Jun
cache10–13-0.0524%14 Jun
cache12–12-0.0036%14 Jun
cache13–110.0415%13 Jun
cache13–20.0825%13 Jun
cache13–100.0726%13 Jun
cache7–1-0.0331%13 Jun
cache9–13-0.0419%11 Jun
cache7–1-0.0318%11 Jun
cache13–60.0447%10 Jun
cache13–20.0330%10 Jun
cache13–100.0321%9 Jun
cache12–12-0.0222%9 Jun
cache12–12-0.0135%9 Jun
cache13–10-0.0129%8 Jun
cache11–13-0.0123%8 Jun
cache8–130.0130%8 Jun
cache13–110.0644%7 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →