shadaaf_8

shadaaf_8 — CS2 Stats

BD76561198940582742[U:1:980317014]Steam profile ↗✓ No bans

1,532Tracked matches43%Win rate2020Tracked since
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating9,878Light Blue band · top ~55.5% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanSilver II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (41 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,878 -3,986 9 Sept – 5 Oct · 21 days played
9,69013,864peak 13,8649 Sept5 Oct
13,888Peak Premier in tracked matches
27Days played since 2026-09-09

Premier CS Rating

  • 3,986 below peak (13,864)
  • -3,986 over 30 days · declining
  • Next: Blue band at 10,000 — 122 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-13
  • Light Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGshadaaf_8FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER9,878 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim54
Positioning61
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY42–53–5Last 10042%Win rateWLLLWWLLLW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +5.6pp headshot accuracy · +48ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 630ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 658ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 634ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim5.4
Utility5.1
Positioning6.1
Opening Duels2.1
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 75% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 58% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning6.1
Utility5.1
Mechanics6.9
Opening Duels4.5
Win Impact2.8

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time633ms+48ms
first ⅓ avg 585ms → last ⅓ avg 633ms
Headshot accuracy19.1%+2.4%
first ⅓ avg 16.7% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–5 · inferno, 12 Sept →
39%Best headshot accuracy · 3–13 · ancient, 2 Oct →
344msFastest reaction time · 13–11 · ancient, 11 Sept →
13–0Biggest win · mirage, 14 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–9In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 50% over 8trainWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB3516–1946%0.01
dust2C187–1139%0.00
infernoB115–645%0.01
anubisC104–640%-0.00
ancientB84–450%0.01
nukeC73–443%-0.01
trainD61–517%-0.01
cacheC52–340%-0.01

Across the last 100 tracked matches.

Faceit stats

Combat

742Matches
47%Win rate
0.87Avg K/D
71.0ADR
44%Headshot %

Clutches & streaks

35%1v1 clutch win
17%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7858%1.1816.2
Dust26938%0.8413.0
Inferno4439%0.9614.5
Nuke3250%0.9714.3
Ancient3047%0.8513.4
Anubis2552%0.9213.8
Cache1861%0.9615.6
Vertigo1100%1.4217.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
30.0%Accuracy (enemy spotted)
30.8%Spray accuracy
81.2%Counter-strafing
10.6°Preaim
628msReaction time
58.3%T opening success
37.9%CT opening success
0.68Enemies flashed / flash
4.9%Flash assists
8.24HE damage / grenade
8.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.9441% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage16–14-0.0115%6 Oct →
cache5–13-0.0623%5 Oct →
inferno11–13-0.0119%5 Oct →
mirage8–130.0015%4 Oct →
nuke13–7-0.0418%4 Oct →
nuke13–40.0325%4 Oct →
dust214–160.0223%3 Oct →
mirage2–13-0.0226%3 Oct →
ancient3–13-0.0339%2 Oct →
inferno13–50.0313%2 Oct →
mirage13–100.0723%2 Oct →
anubis9–13-0.0513%1 Oct →
mirage9–130.0520%1 Oct →
dust27–130.0015%30 Sept →
mirage10–13-0.0420%30 Sept →
inferno7–13-0.0222%30 Sept →
mirage16–14-0.0316%29 Sept →
dust27–13-0.118%28 Sept →
ancient2–13-0.0516%28 Sept →
mirage5–13-0.068%27 Sept →
mirage13–11-0.0519%27 Sept →
dust213–5-0.0415%27 Sept →
anubis8–13-0.0711%26 Sept →
mirage13–20.0922%26 Sept →
mirage13–60.0024%26 Sept →
mirage10–130.0010%26 Sept →
dust213–110.0325%25 Sept →
dust25–130.0131%25 Sept →
mirage13–30.0113%24 Sept →
anubis19–150.0130%24 Sept →
mirage13–7-0.0620%24 Sept →
cache11–130.0117%23 Sept →
dust211–13-0.0119%23 Sept →
anubis13–40.0817%23 Sept →
anubis13–110.0121%23 Sept →
dust213–30.058%23 Sept →
mirage13–6-0.0332%23 Sept →
mirage8–13-0.0223%22 Sept →
nuke16–140.0022%22 Sept →
ancient10–20.1528%22 Sept →
mirage12–16-0.0216%21 Sept →
anubis6–13-0.0010%21 Sept →
inferno8–13-0.0229%21 Sept →
ancient14–16-0.0218%20 Sept →
inferno10–13-0.0414%19 Sept →
mirage13–90.0224%19 Sept →
cache4–13-0.0117%17 Sept →
nuke5–13-0.039%17 Sept →
cache13–11-0.0026%16 Sept →
dust213–110.0616%16 Sept →
dust213–50.0719%16 Sept →
mirage5–130.0922%16 Sept →
mirage13–7-0.0128%16 Sept →
mirage12–12-0.0322%16 Sept →
inferno13–90.0622%15 Sept →
inferno13–80.0421%15 Sept →
anubis6–130.0211%15 Sept →
mirage13–90.0122%15 Sept →
dust27–13-0.0212%14 Sept →
mirage4–13-0.0633%14 Sept →
mirage12–120.0319%14 Sept →
mirage2–130.027%14 Sept →
mirage13–00.1429%14 Sept →
dust210–130.0331%14 Sept →
inferno0–9-0.086%14 Sept →
mirage6–130.0523%14 Sept →
dust24–130.0412%14 Sept →
ancient13–10-0.0111%14 Sept →
nuke11–130.0030%14 Sept →
mirage11–130.0223%14 Sept →
inferno13–5-0.0416%13 Sept →
train12–120.029%13 Sept →
train6–13-0.0117%13 Sept →
train13–6-0.0223%13 Sept →
train10–130.0015%13 Sept →
train6–13-0.0519%13 Sept →
train11–130.0020%13 Sept →
dust213–90.0426%13 Sept →
dust210–13-0.0610%13 Sept →
mirage12–120.0517%13 Sept →
mirage2–9-0.023%12 Sept →
mirage7–130.1111%12 Sept →
inferno9–50.2111%12 Sept →
cache13–70.0116%12 Sept →
dust210–13-0.0217%11 Sept →
anubis16–12-0.0311%11 Sept →
nuke11–13-0.0215%11 Sept →
ancient0–130.0014%11 Sept →
dust29–130.0122%11 Sept →
inferno8–13-0.009%11 Sept →
ancient13–11-0.0411%11 Sept →
anubis6–130.0126%11 Sept →
mirage15–15-0.0017%10 Sept →
dust29–2-0.0712%10 Sept →
mirage13–11-0.0214%10 Sept →
ancient16–130.0534%10 Sept →
nuke6–13-0.0125%10 Sept →
anubis8–130.0215%10 Sept →
mirage13–90.0718%10 Sept →
mirage13–8-0.0313%9 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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