Turaani

Turaani — CS2 Stats

FI76561198939356515[U:1:979090787]Steam profile ↗✓ No bans

516Tracked matches50%Win rate2020Tracked since
1,864Hours in CS6Hrs last 2 wks
CSDB Rating4.9 DevelopingPositional Player
Premier CS Rating21,045Top 50% of 204,150 CSDB-tracked playersPink band · top ~7.4% of ranked players (population est.)
CSDB Leaderboard#66583 of 251249 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,045 +4,973 13 May – 9 Oct · 20 days played
15,76021,253peak 21,25313 May9 Oct
21,368Peak Premier in tracked matches
29Days played since 2026-05-13

Premier CS Rating

  • 208 below peak (21,253)
  • +3,435 over 30 days · improving
  • Next: Red band at 25,000 — 3,955 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate37.4%46.9%49.2%11.9% short
Shot accuracy17.8%13.0%13.4%above
Kill/death ratio1.051.081.120.08 short
Match win rate44.6%46.7%48.5%3.9% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTuraaniPREMIER21,045 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning41
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY50–49–1Last 10050%Win rateLLWLWLLWLW

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · −15.7pp headshot accuracy · +35ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 664ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 545ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 527ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim6.3
Utility3.7
Positioning4.1
Opening Duels0.7
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 91% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.1
Utility3.7
Mechanics5.8
Opening Duels1.4
Win Impact5.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time560ms−38ms
first ⅓ avg 598ms → last ⅓ avg 560ms
Headshot accuracy18.2%+1.4%
first ⅓ avg 16.8% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–8 · nuke, 3 Jun →
100%Best headshot accuracy · 0–5 · dust2, 27 Sept →
281msFastest reaction time · 0–5 · dust2, 27 Sept →
13–1Biggest win · cache, 27 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
9–4In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 63% over 8mirageWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
nukeA2113–862%0.01
mirageD175–1229%-0.01
infernoA159–660%-0.01
dust2D134–931%-0.03
anubisC94–544%0.01
cacheA85–363%-0.01
ancientA85–363%0.01
overpassA74–357%-0.01
vertigo—21–150%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 17). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

61,195Lifetime kills
1.05K/D
2,762Matches
44.6%Match win rate
37.4%Headshot %
17.8%Shot accuracy · Top 25% of Pink band
9,022MVPs
1,192Hours (in match)
2,398Bombs planted
1,057Bombs defused

Most-used weapons

AK-4717,747
AWP10,151
SG 5531,984
XM10141,288
AUG1,076
FAMAS1,041

Lifetime map wins

8,173train
2,549dust2
2,481inferno
1,795nuke
876vertigo
174lake
48cbble
20office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

184Matches
52%Win rate
1.07Avg K/D
71.5ADR
32%Headshot %

Clutches & streaks

0%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage333%0.577.7
Nuke1100%0.6513.0
Overpass10%0.9416.0
Cache1100%0.9314.0
Ancient10%1.2823.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
33.0%Accuracy (enemy spotted)
33.2%Spray accuracy
76.1%Counter-strafing
9.1°Preaim
563msReaction time
26.6%T opening success
41.1%CT opening success
0.46Enemies flashed / flash
3.9%Flash assists
11.57HE damage / grenade
3.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4629 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.5957% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache2–13-0.1216%9 Oct →
overpass11–13-0.0427%6 Oct →
nuke13–6-0.0114%6 Oct →
mirage2–130.0319%29 Sept →
nuke13–11-0.019%29 Sept →
mirage5–13-0.055%29 Sept →
cache7–13-0.055%28 Sept →
mirage13–9-0.047%28 Sept →
inferno3–13-0.074%27 Sept →
anubis4–0-0.110%27 Sept →
inferno13–40.0721%27 Sept →
nuke4–130.0011%27 Sept →
dust213–8-0.0618%27 Sept →
dust20–5-0.07100%27 Sept →
cache13–1-0.0129%27 Sept →
anubis13–60.0524%11 Sept →
inferno7–13-0.0017%11 Sept →
nuke13–8-0.0518%11 Sept →
ancient9–13-0.017%9 Sept →
inferno13–110.0117%9 Sept →
inferno7–13-0.045%5 Sept →
mirage13–9-0.129%14 Aug →
dust29–13-0.0620%14 Aug →
nuke8–13-0.0829%14 Aug →
dust27–13-0.0417%23 Jul →
inferno13–60.0314%23 Jul →
ancient13–10.0222%23 Jul →
ancient13–110.0110%23 Jul →
anubis13–100.0411%23 Jul →
inferno9–13-0.0531%22 Jul →
nuke10–130.0910%22 Jul →
anubis13–110.0324%22 Jul →
mirage3–80.0732%22 Jul →
nuke3–13-0.0314%20 Jul →
nuke13–11-0.0217%20 Jul →
mirage7–13-0.0213%18 Jul →
cache13–40.0419%16 Jul →
dust213–80.0223%16 Jul →
mirage13–16-0.0026%16 Jul →
nuke16–12-0.009%12 Jul →
dust29–13-0.117%13 Jun →
nuke6–13-0.0330%13 Jun →
cache13–11-0.0114%13 Jun →
overpass13–4-0.0431%13 Jun →
nuke13–2-0.0124%13 Jun →
nuke13–8-0.0217%13 Jun →
ancient13–70.0115%13 Jun →
dust24–13-0.0824%12 Jun →
inferno10–13-0.0011%4 Jun →
nuke9–130.0014%4 Jun →
mirage6–13-0.0721%4 Jun →
mirage9–13-0.099%4 Jun →
cache2–13-0.0143%3 Jun →
vertigo10–13-0.0621%3 Jun →
anubis8–130.0315%3 Jun →
overpass13–70.1315%3 Jun →
dust25–13-0.0519%3 Jun →
inferno13–90.0315%3 Jun →
nuke13–80.1313%3 Jun →
dust27–130.0210%2 Jun →
dust213–8-0.0116%2 Jun →
inferno5–13-0.1010%2 Jun →
anubis11–130.0318%2 Jun →
overpass13–9-0.0312%2 Jun →
nuke13–70.0117%2 Jun →
ancient9–130.0519%2 Jun →
mirage11–13-0.0410%2 Jun →
anubis6–130.0219%1 Jun →
mirage13–60.0711%1 Jun →
anubis15–150.019%27 May →
nuke13–80.0316%27 May →
mirage13–50.1127%27 May →
nuke10–130.039%27 May →
overpass7–130.0229%27 May →
cache13–110.0529%26 May →
inferno13–110.014%26 May →
dust210–130.0226%26 May →
overpass3–13-0.074%25 May →
nuke16–130.0512%25 May →
nuke10–130.0314%20 May →
ancient13–110.0613%20 May →
inferno13–3-0.0319%19 May →
dust25–13-0.0421%17 May →
mirage13–7-0.0322%17 May →
inferno13–4-0.0512%17 May →
inferno13–10.1124%17 May →
overpass13–10-0.0511%17 May →
mirage14–160.0117%17 May →
ancient2–13-0.0850%17 May →
nuke13–100.0411%14 May →
anubis12–16-0.0016%14 May →
dust213–90.0525%14 May →
ancient13–7-0.029%14 May →
mirage3–13-0.0722%14 May →
inferno13–10-0.0015%14 May →
mirage9–130.037%13 May →
nuke13–80.098%13 May →
vertigo13–80.0520%13 May →
cache13–70.0011%13 May →
mirage8–130.0215%13 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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