JayJay

JayJay — CS2 Stats

76561198884690472[U:1:924424744]Steam profile ↗✓ No bans

718Tracked matches54%Win rate2023Tracked since
CSDB Rating5.1 DevelopingClutch Specialist
WingmanGold Nova III
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 25 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 11,254 -3,728 25 May5 Jul · 24 days played
10,84916,092peak 16,09225 May5 Jul
16,092Peak Premier in tracked matches
38Days played since 2026-05-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Performance scores

Aim56
Positioning44
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY37567Last 10037%Win rateWWLWWLLWTW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −4.3pp headshot accuracy · −115ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 583ms

Last 10

  • 631 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 592ms

Last 20

  • 1271 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+5 against its own average).

Aim5.6
Utility5.1
Positioning4.4
Opening Duels0.6
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 672ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.4
Utility5.1
Mechanics6.9
Opening Duels1.0
Win Impact6.2

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time672ms−10ms
first ⅓ avg 683ms → last ⅓ avg 672ms
Headshot accuracy14.6%−0.2%
first ⅓ avg 14.8% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–6 · cache, 6 Aug
40%Best headshot accuracy · 8–13 · ancient, 25 Jun
461msFastest reaction time · 2–13 · ancient, 18 Aug
13–1Biggest win · boulder, 17 Jul

Across the last 100 tracked matches.

Highlights

3Longest win streak
W2Current streak
814In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 60% over 10anubisWeakest map · 17% over 18
MapGradePlayedRecordWin rateAvg rating
infernoD2461825%-0.03
ancientD2171433%-0.03
anubisD1831517%-0.05
cacheA127558%-0.01
nukeA106460%-0.04
train31233%0.02
mirage32167%-0.04
dust221150%0.01
overpass21150%-0.02
italy2020%-0.02
shelter110100%0.03
boulder110100%0.03
office110100%0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 18). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

7Matches
14%Win rate
0.40Avg K/D
48.9ADR
43%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage20%0.345.5
Ancient250%0.395.5
Inferno10%0.265.0
Nuke10%0.6911.0
Anubis10%0.417.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
34.7%Accuracy (enemy spotted)
34.9%Spray accuracy
81.2%Counter-strafing
10.0°Preaim
672msReaction time
25.0%T opening success
37.9%CT opening success
0.42Enemies flashed / flash
5.5%Flash assists
8.69HE damage / grenade
9.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6505% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4158 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.0307% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–110.0015%26 Aug
anubis13–11-0.0317%26 Aug
cache11–130.039%18 Aug
inferno13–8-0.0214%18 Aug
train13–50.089%18 Aug
ancient2–13-0.1111%18 Aug
train11–130.0515%13 Aug
cache13–60.0916%6 Aug
cache15–15-0.0714%30 Jul
ancient13–6-0.0511%30 Jul
ancient12–160.0111%28 Jul
mirage13–11-0.0726%19 Jul
cache13–60.0218%19 Jul
inferno9–130.0214%18 Jul
inferno13–30.0017%18 Jul
train6–13-0.088%17 Jul
shelter13–100.0332%17 Jul
boulder13–10.034%17 Jul
anubis5–13-0.0625%13 Jul
cache13–10-0.0718%13 Jul
nuke13–7-0.0413%13 Jul
anubis10–13-0.068%13 Jul
cache11–13-0.068%13 Jul
office13–50.0315%9 Jul
cache8–13-0.0323%8 Jul
dust215–15-0.0216%5 Jul
inferno8–13-0.0315%4 Jul
anubis11–13-0.074%4 Jul
ancient9–13-0.0513%4 Jul
cache13–6-0.0021%4 Jul
anubis7–13-0.0314%30 Jun
overpass13–16-0.0411%28 Jun
mirage6–13-0.0319%27 Jun
ancient8–13-0.0140%25 Jun
inferno16–14-0.0320%22 Jun
inferno11–13-0.058%20 Jun
anubis8–13-0.0516%20 Jun
ancient5–13-0.0311%19 Jun
ancient4–13-0.094%19 Jun
inferno9–13-0.084%19 Jun
inferno7–13-0.0314%18 Jun
inferno6–13-0.0425%18 Jun
nuke13–9-0.0219%18 Jun
anubis13–11-0.0310%18 Jun
anubis6–13-0.078%18 Jun
nuke5–13-0.050%16 Jun
ancient4–13-0.0325%16 Jun
inferno7–13-0.076%16 Jun
inferno7–13-0.0121%15 Jun
ancient13–11-0.0622%15 Jun
anubis13–16-0.0819%14 Jun
nuke13–10-0.0820%14 Jun
inferno9–13-0.0815%14 Jun
ancient8–13-0.029%14 Jun
anubis15–15-0.0514%14 Jun
anubis9–130.0117%14 Jun
ancient9–130.0223%10 Jun
inferno11–13-0.0634%10 Jun
nuke13–80.0215%10 Jun
inferno11–13-0.0219%10 Jun
anubis8–13-0.019%10 Jun
nuke13–9-0.026%9 Jun
anubis13–9-0.0721%9 Jun
ancient15–15-0.0218%9 Jun
nuke8–13-0.035%9 Jun
anubis10–13-0.085%8 Jun
nuke13–11-0.0514%8 Jun
ancient11–13-0.0719%8 Jun
ancient13–20.0214%7 Jun
anubis9–13-0.0810%7 Jun
inferno14–16-0.0414%4 Jun
cache13–70.0136%4 Jun
anubis4–13-0.0214%2 Jun
inferno11–13-0.0418%2 Jun
inferno13–7-0.0122%1 Jun
anubis11–13-0.0319%1 Jun
inferno6–13-0.0525%1 Jun
ancient11–13-0.029%31 May
nuke7–13-0.0810%31 May
overpass13–7-0.015%30 May
anubis6–13-0.0911%30 May
inferno13–4-0.0313%30 May
inferno13–11-0.0210%28 May
inferno11–13-0.0224%28 May
dust213–100.0415%27 May
cache5–13-0.090%27 May
italy12–120.0217%27 May
italy12–12-0.0615%26 May
cache13–70.0113%26 May
ancient13–7-0.028%26 May
ancient13–3-0.0321%26 May
inferno8–130.0318%26 May
ancient3–0-0.040%26 May
inferno10–130.0427%26 May
ancient12–12-0.082%26 May
inferno11–130.0120%25 May
mirage13–8-0.0119%25 May
ancient4–13-0.0618%25 May
ancient13–70.0617%25 May
nuke4–13-0.096%25 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →