Jansport

Jansport — CS2 Stats

76561198884047030[U:1:923781302]Steam profile ↗✓ No bans

1,111Tracked matches45%Win rate2020Tracked since
CSDB Rating6.9 SolidPositional Player
Premier CS Rating20,227Top 50% of 205,416 CSDB-tracked playersPink band · top ~8.3% of ranked players (population est.)
CSDB Leaderboard#77436 of 252736 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,227 +595 29 Aug – 15 Oct · 24 days played
19,63222,057peak 22,05729 Aug15 Oct
22,347Peak Premier in tracked matches
25Days played since 2026-08-29

Premier CS Rating

  • 1,830 below peak (22,057)
  • -1,591 over 30 days · declining
  • Next: Red band at 25,000 — 4,773 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGJansportFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER20,227 · Pink bandcsdb.gg/stats

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Performance scores

Aim86
Positioning59
Utility54

0–100 skill scores via Leetify.

Recent form

COLD53–44–3Last 10053%Win rateLLLWLLLWWL

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · −7.2pp headshot accuracy · +23ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 537ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 24%
  • Avg reaction 565ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.6
Utility5.4
Positioning5.9
Opening Duels4.6
Clutch3.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 98% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.9
Utility5.4
Mechanics8.9
Opening Duels5.6
Win Impact3.3

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time550ms+12ms
first ⅓ avg 538ms → last ⅓ avg 550ms
Headshot accuracy26.7%−1.3%
first ⅓ avg 28.0% → last ⅓ avg 26.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–4 · cache, 27 Sept →
52%Best headshot accuracy · 7–13 · ancient, 30 Sept →
367msFastest reaction time · 5–13 · dust2, 15 Sept →
13–3Biggest win · ancient, 27 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
9–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 63% over 8nukeWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
dust2A2917–1259%-0.00
mirageB199–1047%0.00
infernoC146–843%0.02
ancientA106–460%-0.00
anubisA106–460%0.02
nukeC104–640%0.02
cacheA85–363%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

130Matches
51%Win rate
1.07Avg K/D
78.2ADR
65%Headshot %

Clutches & streaks

35%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust22959%1.1415.0
Mirage2335%1.0316.9
Cache1450%1.2317.9
Anubis1362%0.9815.8
Inferno1250%1.0615.0
Ancient1258%0.9515.4
Nuke944%1.3819.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.7%Headshot accuracy
32.1%Accuracy (enemy spotted)
35.5%Spray accuracy
90.2%Counter-strafing
8.6°Preaim
562msReaction time
59.5%T opening success
45.3%CT opening success
0.47Enemies flashed / flash
8.3%Flash assists
6.84HE damage / grenade
17.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4725 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient1–13-0.0933%15 Oct →
inferno4–13-0.0314%15 Oct →
dust21–13-0.0517%14 Oct →
mirage13–80.0731%6 Oct →
anubis10–130.0530%6 Oct →
nuke2–30.0518%6 Oct →
cache11–130.0420%6 Oct →
anubis4–00.0530%6 Oct →
dust27–2-0.0420%5 Oct →
inferno3–13-0.0125%5 Oct →
dust215–15-0.0226%5 Oct →
inferno3–13-0.0529%4 Oct →
ancient13–60.0527%3 Oct →
cache13–8-0.0121%3 Oct →
inferno9–13-0.0328%3 Oct →
dust24–130.0150%1 Oct →
anubis13–110.0120%1 Oct →
inferno13–70.1024%1 Oct →
dust213–100.0332%1 Oct →
ancient7–13-0.0252%30 Sept →
dust213–10-0.0244%30 Sept →
dust211–13-0.0224%29 Sept →
dust29–130.0524%28 Sept →
mirage7–130.0527%28 Sept →
mirage5–13-0.0517%28 Sept →
anubis16–140.0229%28 Sept →
cache13–40.1238%27 Sept →
dust20–3-0.060%27 Sept →
ancient13–30.0017%27 Sept →
mirage13–10-0.0129%27 Sept →
inferno13–70.0725%27 Sept →
dust210–130.0228%25 Sept →
cache13–110.0332%25 Sept →
dust27–13-0.0122%24 Sept →
anubis5–130.0545%24 Sept →
dust213–100.0126%24 Sept →
cache10–130.0329%24 Sept →
inferno13–110.0530%23 Sept →
nuke13–40.1032%23 Sept →
dust216–13-0.0333%23 Sept →
mirage13–70.0138%23 Sept →
mirage9–13-0.0234%23 Sept →
ancient1–13-0.079%22 Sept →
inferno9–130.0135%22 Sept →
nuke4–13-0.1017%22 Sept →
dust216–120.0029%22 Sept →
anubis13–50.0224%22 Sept →
mirage10–13-0.0518%22 Sept →
anubis13–100.0423%21 Sept →
dust213–16-0.0123%21 Sept →
nuke7–130.0743%20 Sept →
mirage9–13-0.0521%20 Sept →
ancient13–10-0.0123%19 Sept →
inferno13–40.0332%19 Sept →
mirage9–130.0220%19 Sept →
mirage13–40.0221%19 Sept →
cache10–130.0229%18 Sept →
anubis13–16-0.0222%17 Sept →
dust213–10-0.0231%15 Sept →
mirage11–13-0.0134%15 Sept →
dust213–40.0423%15 Sept →
nuke13–100.0136%15 Sept →
dust25–130.0230%15 Sept →
ancient13–100.0227%14 Sept →
dust213–9-0.0024%14 Sept →
dust213–90.0219%14 Sept →
inferno13–100.0428%14 Sept →
mirage13–9-0.0322%14 Sept →
dust213–8-0.0124%14 Sept →
anubis11–130.0124%14 Sept →
anubis13–110.0018%14 Sept →
dust213–80.0236%14 Sept →
ancient7–130.0130%13 Sept →
dust213–50.0239%13 Sept →
nuke13–90.0334%13 Sept →
nuke5–13-0.0117%13 Sept →
dust213–11-0.0514%13 Sept →
inferno15–150.0123%13 Sept →
dust213–70.0529%13 Sept →
mirage9–13-0.0644%13 Sept →
nuke11–13-0.0420%13 Sept →
mirage4–13-0.0322%13 Sept →
dust215–15-0.0134%12 Sept →
mirage13–70.0430%12 Sept →
mirage16–13-0.0218%12 Sept →
nuke11–130.0232%12 Sept →
inferno10–130.0438%12 Sept →
cache13–100.0325%12 Sept →
dust213–40.0831%11 Sept →
cache13–90.0631%11 Sept →
nuke13–90.0148%11 Sept →
mirage13–110.0315%11 Sept →
mirage13–90.0935%11 Sept →
mirage5–130.0320%11 Sept →
ancient13–110.0422%11 Sept →
dust22–13-0.0529%11 Sept →
inferno5–13-0.0825%11 Sept →
inferno13–60.1129%11 Sept →
ancient13–110.0330%11 Sept →
dust213–60.0135%11 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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