netherite — CS2 Stats

76561198870308573[U:1:910042845]

975Tracked matches72%Win rate2021Tracked since
CSDB Rating7.5 StrongAggressive Rifler
Premier CS Rating19,999Purple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#9693 of 22334 tracked
FaceitLevel 6 · 701 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGnetheriteFACEITLevel 6 · 701 ELOSTANDINGTop 54.0% of rankedPREMIER19,999 · Purple bandcsdb.gg/stats

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Performance scores

Aim87
Positioning68
Utility57

0–100 skill scores via Leetify.

Recent form

HOT63307Last 10063%Win rateWWWWWWWLWL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression10.0
Utility5.7
Positioning6.8
Opening Duels4.6
Clutch1.2

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 95% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 66% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.8
Utility5.7
Mechanics8.3
Opening Duels4.6
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.00
first ⅓ avg 0.06 → last ⅓ avg 0.05
Reaction time599ms−27ms
first ⅓ avg 627ms → last ⅓ avg 599ms
Headshot accuracy38.0%+2.2%
first ⅓ avg 35.8% → last ⅓ avg 38.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.32Best rating — inferno 9–1
130Biggest win — vertigo
7Longest win streak
W7Current streak
74In matches decided by ≤2 rounds
5Overtime games

Map breakdown

trainBest map · 80% over 5nukeWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
mirageS3023777%0.07
dust2A2012860%0.04
ancientA117464%0.04
nukeC104640%0.05
cacheC94544%0.02
infernoB63350%0.07
trainS54180%0.05
vertigo43175%0.13
overpass43175%0.11
office1010%0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

61Matches
51%Win rate
1.48Avg K/D
97.0ADR
63%Headshot %

Clutches & streaks

26%1v1 clutch win
27%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1669%1.5319.4
Dust21362%1.5017.5
Ancient1050%1.4220.5
Anubis633%1.8423.2
Inferno425%1.3822.0
Overpass3100%2.6125.7
Nuke250%1.7921.5
Cache20%1.3025.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

37.3%Headshot accuracy
34.4%Accuracy (enemy spotted)
29.7%Spray accuracy
87.2%Counter-strafing
9.9°Preaim
601msReaction time
30.5%T opening success
65.9%CT opening success
0.57Enemies flashed / flash
4.3%Flash assists
6.86HE damage / grenade
14.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.5223% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–100.0232%27 Aug
mirage13–60.1871%27 Aug
dust213–50.0138%27 Aug
mirage13–60.1436%27 Aug
mirage13–40.0321%27 Aug
mirage13–40.1443%27 Aug
mirage13–8-0.0133%27 Aug
dust20–11-0.0143%26 Aug
mirage13–100.1132%26 Aug
cache5–130.0636%26 Aug
dust213–110.0332%25 Aug
mirage13–20.0238%25 Aug
dust211–130.0049%24 Aug
mirage13–50.0840%24 Aug
mirage5–00.1547%24 Aug
mirage13–10-0.0237%24 Aug
dust213–30.0245%24 Aug
office1–40.0771%23 Aug
mirage13–50.0926%23 Aug
nuke8–13-0.0135%23 Aug
dust213–20.0635%23 Aug
mirage8–130.0828%23 Aug
train13–60.0432%23 Aug
mirage8–30.0533%22 Aug
vertigo13–60.0856%22 Aug
dust212–120.0828%22 Aug
cache17–19-0.0541%22 Aug
mirage13–60.1434%22 Aug
inferno7–130.0120%21 Aug
vertigo13–70.1340%21 Aug
inferno7–13-0.0339%20 Aug
ancient13–110.0335%19 Aug
dust25–13-0.0025%19 Aug
ancient13–11-0.0231%19 Aug
ancient13–80.0733%18 Aug
mirage14–160.0939%18 Aug
cache13–110.0125%17 Aug
nuke13–80.0740%17 Aug
mirage8–130.0355%16 Aug
dust213–20.1340%16 Aug
dust22–13-0.0146%16 Aug
mirage12–120.0135%16 Aug
mirage13–90.0433%15 Aug
cache9–130.0333%15 Aug
dust216–130.0327%15 Aug
inferno9–10.3253%14 Aug
cache10–130.0136%14 Aug
dust27–130.0444%14 Aug
nuke5–130.0032%12 Aug
dust213–70.0436%12 Aug
mirage13–40.1029%12 Aug
mirage13–7-0.0117%12 Aug
ancient13–40.1634%12 Aug
cache1–130.0242%11 Aug
mirage13–100.0117%11 Aug
nuke12–120.0836%11 Aug
dust29–130.0733%11 Aug
dust29–30.0236%11 Aug
mirage13–40.0633%11 Aug
nuke12–120.1427%10 Aug
overpass12–120.0934%10 Aug
train13–60.1052%10 Aug
cache9–00.0231%10 Aug
inferno9–30.1224%10 Aug
nuke13–60.0330%10 Aug
dust213–60.0429%10 Aug
ancient13–80.0530%10 Aug
inferno9–13-0.0234%10 Aug
overpass6–00.0933%10 Aug
mirage3–70.0543%9 Aug
train13–90.0144%8 Aug
mirage13–60.0541%8 Aug
cache13–40.0945%7 Aug
mirage13–90.0633%7 Aug
vertigo12–120.0852%7 Aug
nuke15–150.0135%7 Aug
ancient7–13-0.0425%7 Aug
overpass13–70.1141%7 Aug
mirage5–130.0030%6 Aug
nuke13–80.1231%6 Aug
dust29–130.0037%6 Aug
mirage13–60.0646%6 Aug
train9–130.0350%6 Aug
ancient13–30.1341%6 Aug
dust213–6-0.0433%6 Aug
vertigo13–00.2350%5 Aug
overpass13–50.1451%5 Aug
cache13–80.0129%5 Aug
inferno13–110.0239%5 Aug
ancient5–120.0631%5 Aug
mirage9–130.0432%5 Aug
train13–110.0833%4 Aug
nuke13–110.0834%4 Aug
ancient13–20.0422%4 Aug
dust213–50.1926%4 Aug
mirage13–40.2055%4 Aug
ancient14–160.0221%4 Aug
nuke7–13-0.0617%3 Aug
mirage13–80.0940%3 Aug
ancient4–13-0.099%2 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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