mary

mary — CS2 Stats

76561198870085129[U:1:909819401]Steam profile ↗✓ No bans

1,209Tracked matches52%Win rate2020Tracked since
CSDB Rating5.8 SolidSupport
Premier CS Rating21,569Top 50% of 200,982 CSDB-tracked playersPink band · top ~6.8% of ranked players (population est.)
CSDB Leaderboard#59138 of 247868 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,569 -479 11 Mar – 29 Sept · 20 days played
19,54822,354peak 22,35411 Mar29 Sept
22,519Peak Premier in tracked matches
39Days played since 2026-03-11

Premier CS Rating

  • 785 below peak (22,354)
  • +790 over 90 days
  • Next: Red band at 25,000 — 3,431 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-23
  • Purple band first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGmaryFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER21,569 · Pink bandcsdb.gg/stats

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Performance scores

Aim76
Positioning37
Utility51

0–100 skill scores via Leetify.

Recent form

COLD47–46–7Last 10047%Win rateLLWLLTWLLW

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · −3.6pp headshot accuracy · −5ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 18%
  • Avg reaction 667ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 21%
  • Avg reaction 609ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 22%
  • Avg reaction 611ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.4 against its own average).

Aim7.6
Utility5.1
Positioning3.7
Opening Duels0.0
Clutch1.8

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning3.7
Utility5.1
Mechanics8.5
Opening Duels0.5
Win Impact5.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.02
first ⅓ avg -0.03 → last ⅓ avg -0.05
Reaction time626ms−18ms
first ⅓ avg 645ms → last ⅓ avg 626ms
Headshot accuracy23.1%−7.8%
first ⅓ avg 30.9% → last ⅓ avg 23.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 9–2 · overpass, 29 Mar →
61%Best headshot accuracy · 13–11 · anubis, 31 Mar →
406msFastest reaction time · 3–13 · inferno, 12 Jul →
13–0Biggest win · warden, 20 Jun →

Across the last 100 tracked matches.

Highlights

11Longest win streak
L2Current streak
6–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 80% over 5ancientWeakest map · 19% over 16
MapGradePlayedRecordWin rateAvg rating
infernoC198–1142%-0.04
ancientD163–1319%-0.04
cacheA169–756%-0.02
anubisS128–467%-0.02
mirageC94–544%-0.04
nukeA85–363%-0.01
dust2A53–260%-0.04
overpassS54–180%0.03
vertigo—42–250%-0.03
poseidon—30–30%-0.08
debris—10–10%-0.20
shelter—10–10%-0.02
warden—11–0100%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (19% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

440Matches
52%Win rate
0.79Avg K/D
68.2ADR
57%Headshot %

Clutches & streaks

29%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1753%0.8111.0
Ancient1050%0.8412.8
Anubis967%0.8714.9
Inferno786%0.8312.0
Dust2540%0.6511.0
Vertigo333%0.6110.7
Overpass2100%1.1612.0
Nuke2100%1.4818.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
32.4%Accuracy (enemy spotted)
35.9%Spray accuracy
88.3%Counter-strafing
9.6°Preaim
600msReaction time
33.5%T opening success
30.8%CT opening success
0.49Enemies flashed / flash
4.5%Flash assists
8.07HE damage / grenade
7.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4867 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.5498% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

19% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient6–13-0.0415%29 Sept →
ancient11–13-0.0220%29 Sept →
cache16–14-0.0214%28 Sept →
inferno2–13-0.1013%28 Sept →
poseidon6–9-0.1029%28 Sept →
inferno12–12-0.0716%28 Sept →
vertigo13–9-0.0320%28 Sept →
inferno5–13-0.0723%27 Sept →
ancient4–13-0.0227%27 Sept →
cache13–60.0328%27 Sept →
cache7–13-0.0815%27 Sept →
anubis8–13-0.0916%27 Sept →
inferno4–13-0.1028%24 Sept →
nuke13–6-0.0429%24 Sept →
cache13–4-0.0427%24 Sept →
anubis13–3-0.0238%24 Sept →
dust213–80.0026%23 Sept →
inferno13–60.0222%17 Sept →
nuke13–80.0322%17 Sept →
cache13–10-0.0419%17 Sept →
dust213–10-0.1025%14 Sept →
inferno13–8-0.0217%14 Sept →
anubis16–13-0.0021%13 Sept →
inferno13–5-0.0131%10 Sept →
inferno4–9-0.1746%8 Aug →
debris3–9-0.2029%8 Aug →
ancient11–13-0.0920%26 Jul →
mirage1–13-0.089%26 Jul →
mirage13–9-0.0132%26 Jul →
mirage8–13-0.0326%25 Jul →
cache6–13-0.0614%25 Jul →
anubis8–130.0024%18 Jul →
shelter8–13-0.0220%18 Jul →
nuke15–15-0.0320%13 Jul →
dust215–15-0.0325%12 Jul →
inferno3–13-0.0557%12 Jul →
cache13–100.0245%12 Jul →
poseidon8–8-0.0138%12 Jul →
cache13–100.0435%11 Jul →
nuke11–130.0027%10 Jul →
inferno11–130.0013%10 Jul →
anubis13–80.0024%4 Jul →
ancient4–13-0.0423%4 Jul →
inferno13–8-0.0821%4 Jul →
mirage13–5-0.0231%21 Jun →
nuke6–9-0.0038%20 Jun →
inferno9–30.0735%20 Jun →
vertigo7–9-0.1326%20 Jun →
cache13–70.0539%20 Jun →
warden13–00.0627%20 Jun →
vertigo12–120.0234%7 Jun →
ancient3–13-0.0626%7 Jun →
mirage7–13-0.0824%30 May →
cache8–13-0.0513%30 May →
nuke13–7-0.0023%29 May →
ancient14–16-0.0227%29 May →
overpass10–13-0.0422%14 May →
ancient9–13-0.0230%14 May →
overpass13–90.0926%14 May →
cache12–12-0.0321%13 May →
cache13–70.0325%13 May →
cache13–9-0.0341%13 May →
inferno4–13-0.0742%8 May →
mirage5–13-0.0522%8 May →
cache6–13-0.0440%8 May →
ancient13–9-0.0131%5 May →
inferno5–13-0.0143%4 May →
cache10–13-0.0538%4 May →
ancient13–16-0.0717%4 May →
ancient13–16-0.0639%3 May →
mirage16–13-0.0328%3 May →
anubis13–30.0225%3 May →
cache9–13-0.0333%2 May →
mirage13–9-0.0329%30 Apr →
anubis13–60.0118%28 Apr →
anubis13–8-0.0521%28 Apr →
nuke13–9-0.0339%28 Apr →
anubis6–13-0.0813%31 Mar →
dust213–11-0.0226%31 Mar →
ancient10–13-0.0929%31 Mar →
overpass13–3-0.0141%31 Mar →
inferno13–110.0133%31 Mar →
anubis13–110.0161%31 Mar →
overpass13–9-0.0019%30 Mar →
overpass9–20.0915%29 Mar →
poseidon3–9-0.1433%29 Mar →
vertigo9–50.0343%29 Mar →
inferno9–4-0.0426%29 Mar →
nuke9–70.0239%29 Mar →
anubis10–13-0.0248%27 Mar →
ancient1–13-0.1024%27 Mar →
inferno11–13-0.0829%15 Mar →
dust210–13-0.0538%15 Mar →
ancient13–110.0235%15 Mar →
anubis13–70.0239%15 Mar →
inferno15–15-0.0721%13 Mar →
ancient5–13-0.0650%13 Mar →
mirage6–13-0.0119%13 Mar →
inferno13–7-0.0130%11 Mar →
ancient13–8-0.0224%11 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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